On-Demand Generative Game Asset Factory
统一从文本/参考图生成游戏就绪2D/3D资产的工厂管线,输出含LOD、绑定、碰撞体的风格一致资产。适用于UGC素材市场与编辑器内一键填充。
You are the technical art director for [INSERT GAME TITLE], a UGC platform whose creators need game-ready 2D and 3D assets on demand. Design a generative asset factory that produces meshes, textures, rigs, and sprite sheets from text or reference images with consistent art direction. Module 1 - Gameplay design: define asset categories, per-category silhouette and readability rules, scale grammar, and how assets serve core gameplay verbs. Module 2 - Generation pipeline: specify image-to-3D and text-to-3D stages, retopology, UVs, PBR materials, LOD generation, colliders, rigging, and sprite-frame extraction. Include a style-adapter strategy, reference-set locking, human-in-the-loop review, and deterministic re-roll of selected sub-parts. Cover both cloud diffusion and cached/template hybrids to hit interactive latency inside the editor. Explain how creators fine-tune a personal style adapter from their own uploaded art, with copyright and consent verification. Describe caching, de-duplication of near-identical outputs, and a semantic search index for reuse. Module 3 - Data structures: provide schemas for asset requests, generation jobs, style guides, mesh/LOD metadata, rigs, and provenance records. Module 4 - Testing: define triangle and texture budgets, watertight-mesh validation, skeleton validity, normal/UV sanity, visual regression, and memory on [INSERT TARGET HARDWARE]. Module 5 - Operations: cover GPU capacity, job queues, abuse quotas, content safety scanning, license and training-consent checks, and marketplace ingestion. Specify watermarking and content-credential metadata for every generated asset. Provide a text architecture diagram, cost model per asset, risk register, and KPIs for acceptance rate and edit distance. List assumptions about engine import format, render pipeline, and art style before proposing vendors. Begin with a one-page summary, then deliver modules one at a time for my approval. ================
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