NPC Bark / Ambient Dialogue Generator
Bulk-generates contextual ambient barks for a faction/biome with strict format for audio pipeline ingestion.
Write 40 in-game ambient barks for {{FACTION: tired harbor militia}} in {{SETTING}} across these contexts, 5 each: patrolling calm, spotting trouble, combat taunt, taking cover, losing a fight, winning, weather (storm), greeting the player, reacting to player reputation (disliked), idle chat with another guard. Rules: short (<12 words), voice-consistent (working-class, dry, nautical), no modern slang, no fourth-wall breaks, each line must work without a response; vary openings, avoid repeating sentence stems; mark lines usable as solo radio chatter vs face-to-face. Output a CSV: id, context, line, radio_or_f2f, priority(1-3). Avoid duplicate meanings. Also flag 3 lines that could serve as tutorial hints without sounding like hints.
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