Shader / VFX Technical Artist Brief & Code

作者:promptpacks发布日期:2026-09-21观看:33

Shaders that hit visual targets within perf budgets (URP/HLSL and Niagara/VFX Graph).

01/ 01

Act as a technical artist. Implement "{{EFFECT/ SHADER}}" for {{engine, render pipeline, target platforms}}. Visual target reference: {{description/images}}. Budget: fragment cost < X, overdraw < Y layers, target 1080p60 on {{console/mobile}}.

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