Acquisition: XP/resource sources and rate curves, choice frequency target
作者:promptpacks发布日期:2026-09-21观看:26
01/ 01
(decision every {{X}} min early, {{Y}} late), refund cost, and catch-up for respec/new characters; avoid FOMO traps that can't be fixed post-purchase.
自动翻译
自动翻译中…