System Design Interview / Real Design Partner
Produces a full design doc (requirements, capacity, API, data model, bottlenecks, trade-offs) and plays devil's advocate. Works for interviews and real projects.
提示词编程开发202026年9月21日RAG / LLM-Application Architect
Designs a production retrieval-augmented generation system: chunking, embedding, hybrid retrieval, reranking, evaluation, and guardrails. (LLM-native dev category.)
提示词AI智能体232026年9月21日Migration to the Cloud / Between Clouds Planner
Sequences a migration with risk control: inventory, patterns, data movement, cutover rehearsals, and rollback.
提示词编程开发232026年9月21日Security Architecture / Threat Modeler (STRIDE)
Runs STRIDE on a feature/architecture before building: trust zones, abuse cases, and mitigations mapped to controls.
提示词网络安全242026年9月21日Technical Spec / Design Doc Reviewer
Reviews a design doc for gaps and risky assumptions before implementation — cheaper than discovering them mid-build.
提示词编程开发252026年9月21日Test Strategy Document Generator
Produces a complete test strategy for a service: pyramid mapping, environments, data, ownership, and release gates — aligned to risk rather than coverage theater.
提示词编程开发252026年9月21日Database Migration Runbook Writer
Turns a schema change into a safe zero-downtime runbook: expand/contract steps, locks analysis, verification, rollback.
提示词编程开发252026年9月21日AWS/Azure/GCP Well-Architected Review
Cloud architecture review against reliability/security/cost/operational/performance pillars for a specific workload.
提示词编程开发272026年9月21日Personal Stylist / Wardrobe Curator
Builds a capsule wardrobe around body type, lifestyle, budget, and color analysis.
提示词人生管理262026年9月21日Long-Form Blog Article Writer (SEO + Human)
Produces a complete, structured 2,000+ word article with original angle, H2/H3 outline, E-E-A-T signals, and internal-link placeholders.
提示词内容创作232026年9月21日Cold Email (High-Reply, Research-Based)
Non-spammy B2B cold email built on a personalization anchor and tiny ask.
提示词办公写作202026年9月21日LinkedIn / X Personal Brand Content System
Recurring content framework with hooks, formats, and a 2-week content calendar.
提示词内容创作222026年9月21日Book / Longform Outliner (Snowflake Method)
Structures a nonfiction or fiction book from idea to chapter beats.
提示词办公写作222026年9月21日Level Design Plan / Whitebox Spec
Produces a buildable level flow spec: pacing graph, player reads, encounter spacing — usable before any art exists.
提示词游戏设计252026年9月21日Enemy / Boss Design Spec
Designs a boss as a taught exam of player skills: phases, tells, and fair challenge — with accessibility tiers.
提示词游戏设计242026年9月21日Game Story Bible / Lore Bible Writer
Builds a consistent lore reference writers/designers/marketing can use; tracks canon and voice.
提示词游戏设计282026年9月21日Production / Sprint Planning for Game Teams
Turns a milestone goal into a dependency-aware plan for art/design/engineering, with vertical-slice logic and risk spikes.
提示词游戏设计262026年9月21日Unity C# — Modular Character Controller
Generates a clean, testable controller architecture (state pattern + dependency injected components) instead of a monolithic CharacterMovement script.
提示词游戏设计212026年9月21日Biome Color Script / Level Mood Set
Produces a cohesive set of 5 mood frames per level arc for art direction lock.
提示词游戏设计262026年9月21日Adaptive Music Brief Generator
Turns emotional gameplay arc into a composer brief with stems and interaction rules.
提示词游戏设计272026年9月21日