UI/Icon Art Prompt Set
Cohesive game icon family; use style anchors and a single palette to keep the set uniform; generate in batches then manually normalize.
Set of 24 game ability icons on ONE sheet, unified dark-fantasy RPG icon style: circular frames, hand-painted glossy vignette center, strong single-color rim light (warm gold), deep charcoal background, high readability at 64px, bold single-silhouette subjects (sword, shield, flame droplet, snowflake, thorn vine, lightning talon, eye, bell, key, feather, potion red/blue/green, scroll, skull coin, moon, sun shard, chain, boot, gauntlet, crown shard, map, anchor, heart root, spark), consistent light direction upper-left, consistent stroke weight, no text, painterly mobile-game-grade polish, crisp edges against dark background --ar 1:1 --style raw Follow-up: "rarity frame variants: iron, bronze, silver, gold, using same icon center style"; "disabled/desaturated version of the set".
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