它是一款导演型 AI 影像创作 Skill。用户只需输入一句话、一个主题、一种情绪、一段故事、一张参考图或一个品牌需求,Skill 即可通过独创的 S.E.E.D.影像生长法,完成情绪提炼、创意异化、视觉世界构建、故事设计、导演分镜、AI视频提示词、声音设计与反套路质检,将普通想法转化为具有独特创意、电影美感、情绪感染力与实际执行能力的完整影像方案。
A small child in cream-white fluffy plush coat standing still in the center-left of frame, calm and unhurried. Behind the child, a crowd of people are running fast, blurred into motion streaks. The child is sharp and still, the background is motion-blurred. Candy-colored plush toy city street. The contrast between the still child and the fast blurry crowd is the visual core. Style: 3D render, plush toy aesthetic, warm lighting, motion blur on background figures, sharp focus on child.
Extreme close-up of a clock hand transforming. The left half is cold silver metal, sharp and reflective. The right half is candy-pink soft plush fur texture, fine fur fibers catching warm golden light. The transformation line runs through the middle of the clock hand. The background is softly blurred candy-colored bokeh. Style: 3D render, hyper-realistic dual texture, magical realism, warm rim light on fur fibers, cinematic macro shot.
Extreme close-up, static camera. A giant clock hand fills the frame. Starting from its base, the cold silver metal texture slowly transforms into soft candy-pink plush fur {{Mixed 1}} , the transformation spreading gradually toward the tip like a gentle wave. Fine fur fibers catch warm golden light as they appear. The metal recedes, the softness grows. The moment is quiet and magical. Background is softly blurred pastel bokeh. Style: 3D render, dual texture transformation, magical realism, warm rim light on fur fibers, slow and deliberate pace. No BGM
A futuristic city entirely made of plush toy materials. Buildings are rounded geometric shapes in macaron pastel colors: soft pink, mint green, cream yellow, lavender. Streets are smooth cream-colored. Trees are fluffy ball-shaped plush spheres. Low-floating cotton clouds near ground level. Fine cotton fibers floating in golden warm air. Hundreds of tiny people running fast on the streets below forming motion-blur lines. Aerial wide view. Style: 3D render, plush toy aesthetic, warm diffused lighting, toy store window atmosphere, soft edge glow, no sharp shadows, dreamlike.
Slow aerial descent over a futuristic plush toy city {{Mixed 1}} . All buildings are rounded macaron-colored geometric shapes in pastel pink, mint green, cream yellow and lavender. Streets are cream-colored and soft. Trees are fluffy plush spheres. Cotton clouds float near ground level. Fine cotton fibers drift in warm golden air. Hundreds of tiny people run fast on the streets below, their motion blurred into dense flowing lines. Camera slowly descends from high altitude toward the city. Style: 3D render, plush toy aesthetic, warm diffused lighting, dreamlike, no sharp shadows. No BGM
Slow aerial rise over the plush toy city {{Mixed 1}} . The people on the streets below are gradually slowing down — their motion blur dissolves, streaks of color resolve into individual figures. People begin to stop. The dense rushing crowd becomes a still, scattered population. Cotton fibers float gently in the warm golden air. The city feels like it exhaled. The metal clock tower in the center now has a faintly pink soft clock hand. Style: 3D render, plush toy aesthetic, aerial slow rise, motion blur dissolving to stillness, warm golden light, dreamlike. No BGM
Slow aerial descent landing at street level in the plush toy city {{Mixed 1}} . All people have slowed to a gentle walking pace or are standing still. The city is quiet. Fine cotton fibers drift slowly through the warm golden air. The macaron-colored buildings glow softly. The atmosphere is peaceful and unhurried — the city has finally exhaled. No rushing, no motion blur. Just stillness and soft light. Style: 3D render, plush toy aesthetic, slow aerial descent to ground level, warm golden hour light, cotton fibers floating, dreamlike calm. No BGM
Three static medium shots cut together in the plush toy city {{Mixed 1}} . Shot one: a man in a soft plush suit stops walking and slowly turns his gaze sideways to look at a woman next to him — no expression change, just the direction of his eyes. Shot two: a delivery worker stops and slowly tilts their head upward to look at the sky — no emotion, just the gaze. Shot three: an elderly person stops and slowly looks down at their own hands — no expression, just quiet attention. All three figures are still and unhurried. The city is soft and quiet around them. Style: 3D render, plush toy aesthetic, static shots, minimal performance, warm pastel light. No BGM
Camera starts in extreme close-up on a candy-pink fluffy plush clock hand {{Mixed 1}} turning slowly on a soft pastel clock face. The hand moves gently, unhurried. Camera very slowly pulls back to reveal the full clock face, then continues pulling back to reveal the entire clock tower, now soft and warm-toned. Continues pulling back further to reveal the whole plush toy city {{Mixed 2}} bathed in golden light, quiet and still. Cotton fibers float in the air. The city is soft. The world is soft. Style: 3D render, plush toy aesthetic, slow pull back from macro to wide, warm golden light, dreamlike, peaceful ending. No BGM
A small child, about 6 years old, wearing an oversized cream-white fluffy plush wool coat, round face, calm and quiet eyes, standing still. The character has a soft 3D plush toy-like texture with rounded edges. The child holds a candy-pink fluffy key in one hand. Full body shot. Background is soft bokeh candy-colored light. Style: 3D render, plush toy aesthetic, rounded edges, fine fur surface texture, warm diffused rim light, macaron color palette, no sharp shadows.
Static camera, medium close-up. The small child {{Mixed 1}} in a cream-white fluffy plush coat stops walking. The child slowly turns their head to the side, gaze drifting toward something off-screen to the right. The child's expression is calm and neutral — no smile, no emotion performed. The surrounding plush toy city is softly lit. The moment is quiet and unhurried. Style: 3D render, plush toy aesthetic, static shot, warm diffused light, child's face soft and round. No BGM
Camera tracks sideways through a candy-colored plush toy city street {{Mixed 1}} . A crowd of people rush past in fast motion, blurred into streaks, all eyes forward, no one looking around. The camera pans and finds a small child {{Mixed 2}} in a cream-white fluffy coat — the child walks extremely slowly, completely out of sync with the rushing crowd. The child is sharp and clear while the crowd around blurs with motion. Style: 3D render, plush toy aesthetic, motion blur on crowd, sharp focus on child, warm pastel lighting. No BGM
请根据这2张图,帮我生成一张视频封面的主海报,大标题手写体“我想让整个城市慢下来”,小标题“万物成片|异想导演机”,辅助文案“一款导演型 AI 影像创作 Skill”,整个要有艺术性,可爱,萌趣
In the center of a soft candy-colored plush toy city, one giant metal clock tower stands alone. The tower is silver, cold, sharp-edged, with harsh metallic reflections. It is completely out of place among the surrounding rounded soft pastel buildings. The tower has a large metal clock face with sharp silver hands. Cold white light reflects off its surface. The surrounding city is warm, soft, rounded, macaron-colored. Strong visual contrast between cold metal and warm plush. Style: 3D render, hyper-realistic metal texture vs plush toy aesthetic, dramatic contrast lighting.
Extreme close-up shot, static camera. A large silver metal clock hand fills the frame, cold and sharp-edged with hyper-realistic metallic reflections. The hand ticks forward in fast sharp increments, each tick feels like a cut through air. Background is completely blurred into soft candy-colored bokeh — pastel pink and cream light orbs. The contrast between the cold sharp metal and the warm soft background is the visual core. {{Mixed 1}} Style: 3D render, plush toy city world, warm bokeh background, cold metal foreground, no camera movement. No BGM
Handheld close-up shot following the small child {{Mixed 1}} climbing metal stairs inside the clock tower {{Mixed 2}} . The camera slightly sways with the movement. The child's fluffy cream-white plush gloved hands grip a cold silver metal railing — the extreme tactile contrast between soft plush fur and hard cold metal is the visual focus. Each step on the metal stair makes a sharp sound. The child climbs steadily and calmly. Style: 3D render, plush toy aesthetic mixed with cold metal, handheld slight shake, close on hands and stairs, dramatic texture contrast. No BGM
Camera slowly tilts upward. Starting on a close-up of a child's hand {{Mixed 1}} pulling a candy-pink fluffy plush key from a coat pocket — the key is soft, rounded, and glows faintly. Camera slowly tilts up to reveal the child's calm face, then continues tilting up to show the child's gaze directed toward a distant silver metal clock tower {{Mixed 2}} in the background. The child holds the key firmly. Style: 3D render, plush toy aesthetic, slow tilt up, warm pastel lighting, the key is the emotional anchor of the shot. No BGM
Camera slowly pushes in from medium close-up to extreme close-up. The small child {{Mixed 1}} stands before the giant silver metal clock hand {{Mixed 2}} , facing it. The child raises the candy-pink fluffy plush key {{Mixed 1}} slowly and deliberately, then carefully inserts it into a small gap at the base of the metal clock hand. The action is slow, quiet, and ritualistic — no rush, no drama. Just a small child doing something very precise and intentional. Camera pushes in to focus on the key meeting the metal. Style: 3D render, plush toy aesthetic, slow push in, warm soft light, ritual moment. No BGM
Low angle static wide shot looking up. The giant silver metal clock tower {{Mixed 1}} dominates the upper frame, cold and imposing against a soft pastel sky. At the very bottom of the frame, the small child {{Mixed 2}} in cream-white fluffy coat enters from the bottom edge and walks steadily toward the base of the tower. The child is tiny against the massive tower. The surrounding plush toy city buildings frame the sides in soft pastel colors. Style: 3D render, plush toy aesthetic, low angle wide, warm pastel sky, cold metal tower contrast. No BGM
生成人物角色三视图设定稿,纯白干净背景,专业角色设计参考图版式。 画面左侧占约60%区域,展示同一角色的全身三视角,依次为正面全身、侧面全身、背面全身。三个人物等比例、等身高、站姿统一,双脚自然分开,手臂自然下垂,姿态中性,不做夸张动作。服装、发型、五官、体型、配饰、材质细节必须完全一致。正面展示脸部、胸前结构、腰带、裤装、鞋靴等细节;侧面展示身体厚度、侧脸轮廓、发型层次、服装侧面结构;背面展示后脑发型、背部服装结构、腰部、裤子后袋、鞋跟等细节。 画面右侧占约40%区域,排列4个不同角度的头部特写,2×2网格布局。四个头部特写分别为:正面微三分之二角度、纯侧脸角度、反向三分之二角度、轻微俯视或轻微仰视角度。所有头部特写必须与左侧全身角色保持同一张脸、同一发型、同一肤色、同一五官比例、同一表情基调。头部特写重点展示脸型、眼睛、鼻梁、嘴唇、眉毛、发际线、耳朵、发丝层次、皮肤质感和颈部服装领口细节。 整体风格为影视级角色设定图、游戏角色原画设定稿、concept art character model sheet,高精度写实质感,清晰线条,干净构图,统一光源,柔和棚拍光,细节锐利,比例准确,角色一致性强,适合作为后续分镜、首帧和视频生成参考。 不要动画,不要文字,不要标签,不要水印,不要背景装饰,不要多余道具,不要复杂场景,不要夸张姿势,不要更换服装,不要改变发型,不要改变五官,不要不同角色混入,不要漫画夸张表情,不要低清晰度,不要畸形手脚,不要比例错误,不要左右视角不一致。
Extreme macro close-up of a tiny candy-pink flower blooming slowly on a fluffy plush grass ground. The flower petals have fine soft fur texture on their edges, catching warm golden light. Each petal is rounded and soft, macaron pink color. The plush grass around is cream-colored with tiny fluffy texture. Background softly blurred into warm pastel bokeh. Style: 3D render, plush toy aesthetic, macro photography, warm diffused light, magical realism, no sharp edges.
请根据这个角色帮我生成一张结束页面,大标题“THANKS",人物角色在文字的前面,角色的动作可以随机,整体要有前后关系
Extreme macro close-up, camera very slowly pushes in. A tiny candy-pink flower {{Mixed 1}} blooms in slow motion on fluffy cream-colored plush grass. Each petal unfurls gently, the edges lined with fine soft fur fibers that catch warm golden light. The movement is extremely slow and delicate, like the flower is breathing. Background blurs into warm pastel bokeh. Style: 3D render, plush toy aesthetic, macro lens, warm golden rim light on fur texture, magical realism, dreamlike pace. No BGM
Static camera, medium shot. The small child {{Mixed 1}} in a cream-white fluffy plush coat crouches down near a tiny pink flower {{Mixed 2}} on the plush grass, looking at it quietly. The child's expression is calm and still. Behind the child, the crowd continues rushing past in fast motion blur — streaks of color. The child is the only sharp, still element in the frame. The contrast between the still child and the blurring crowd is the emotional core. Style: 3D render, plush toy aesthetic, static shot, warm pastel lighting, motion blur on background. No BGM
Static close shot. The small child {{Mixed 1}} walks slowly back to the tiny pink flower {{Mixed 2}} on the plush grass, then sits down gently against a fluffy plush tree trunk. The child settles in, leans back against the soft tree, and slowly closes their eyes. No smile. No performed emotion. Just a small body becoming still and at rest. The flower is now fully open beside them. Warm golden light falls softly. Cotton fibers float in the air. Style: 3D render, plush toy aesthetic, static shot, warm intimate light, quiet and complete. No BGM
Instrumental background music for a short film called "Soft City". Glockenspiel and steel tongue drum melody, very slow tempo around 45 BPM. Soft string quartet underneath, warm and delicate. No percussion, no bass drop, no drums. Emotional arc: opens with a slightly melancholic and tense feeling (metal ticking world), then gradually shifts to quiet warmth and peaceful exhale (the city slows down). Total duration approximately 75 seconds. The music should feel like cotton — soft, unhurried, with space to breathe. Minimalist, cinematic, magical realism tone.