
当世界被优化到不再需要人类。

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参考图1的色调和光影,重新生成图2
视频截图视频节点 10参考 {{Portrait 2}} 的女主持人角色, {{Portrait 3}} 女主持人站在演讲台中 ,女主持人开始用非常平淡的语气开始演讲“Let’s go back to the beginning”, 随后快速切镜到近景 {{Portrait 1}} Back… 30 years ago.
单独生成【第1行第2列】的分镜图像
单独生成【第1行第1列】的分镜图像
重新生成8k高清图片,修复人物细节
重新生成8k高清图片,修复人物细节,构图不变
单独生成【第2行第1列】的分镜图像
音色参考 {{Mixed 4}} , {{Portrait 1}} 分镜1 女主持人身后出现多个悬浮的全息影像片段,女主持人用演讲语气说以下的台词“At first, it was just better content.” 全息影像片段正在继续播放,分镜2 {{Portrait 2}} 女主持人继续说“Faster. Cheaper. Perfect.”,分镜3 {{Portrait 3}} 女主持人继续说“Then… it became the only choice.”全息影像片段正在继续播放,无背景音乐无字幕,8k高清
女主持人的背景参考 {{Image 1}} ,女主持人的形象参考 {{Image 2}} ,严格遵循 {{Image 3}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (augmented lawyer character design re-established). No borders between frames. No text. {character} The primary recurring character is the augmented lawyer (black woman, short curly hair, black pantsuit, blue and red implants). Their design and specific implants (earpiece, temple light) must be re-established in adult frames. The technology design (colony ships, EVA suits) must be consistent with previous turns. {setting} Primary settings: A cavernous, shadowed futuristic theater lobby, which transitions to a pristine, monumental future oasis city dome. The transition uses controlled volumetric light and shadows. ( re-establish from previous memory point) First, we return briefly to the childhood memory of the toy store. Then, we seamlessly re-transition to the future cinema lobby (where we re-establish characters/design). {story arc} (re-establish from previous memory point) The lawyer's system failure on Mars prompts a deeper memory dive, but instead of returning directly to childhood, her POV shifts to a final世俗 memory point: the grand opening of a future cinema lobby. As she stands as host, a massive curtain slowly parts to reveal a pristine, splendid future oasis city. She emerges into the perfect world, a composed figure at the absolute focal point, and continues her introduction. This is the last世俗 future memory before the narrative concludes. {9 narrative shots} [Extreme Wide Shot, Establishing] — Launchpad Ignition. Massive, complex launch structures on a dark coastline at night. A monumental rocket begins ignition, intense white and orange fire blooming at its base, illuminating the industrial architecture. This shot establishes the scale and contrast that should be consistent across subsequent frames. [Wide shot, Establishing] — The Giant Curtain. An overhead wide shot of a cavernous, dimly lit futuristic theater lobby. A colossal, seamless dark grey curtain hangs across the entire background. The augmented adult lawyer (black woman, short hair, black pantsuit, blue and red implants) stands in the lower foreground, dwarfed by the scale. The space is in shadow. [Medium shot] — Curtain Divides. The giant curtain begins to part slowly to the sides. A thin line of soft, brilliant white light emerges from the internal void, casting the first defined shadows across the lawyer and the floor. Atmospheric dust motes swirl in the light. [Wide shot] — A Sliver of Light. Wide shot from the back of the theater. The curtain gap has widened, creating a tall column of intense light that cuts through the dark space. The lawyer’s silhouette is stark. The light from within begins to flood the foreground, illuminating the floor's geometric patterns. [Medium-close shot] — Lighting the Host. Focused on the lawyer. The brilliant light from thePARTING curtain hits her face and body, casting dramatic, soft-focus high contrast light and making her blue and red implants pulse. Dust motes Tyndall effect. Her expression is composed and confident. [Extremely Wide shot] — Utopia Revealed. The giant curtain has completely receded into the shadowed sidewalls. The previously dark void is revealed as a vast, pristine, hyper-clean future oasis city dome. Monumental minimalist Art Deco and Mid-Century Modern architecture of brushed metal and curved glass under simulated sunlight. streams of controlled volumetric light create Tyndall effects through stylized flora. A perfect, symmetrical, splendid paradise. The lawyer is a tiny, composed figure at the threshold. [Tracking shot + Wide angle] — The Entrance. The camera follows from just behind and to the side of the lawyer as she approaches the pristine oasis city entrance. Soft, diffused light completely envelops the entire entrance, blending the foreground and background into a seamless, glowing, perfect world. [Wide shot] — The Host at the Threshold. A wide shot. The lawyer stands perfectly centered before the grand, symmetrical, soft-lit entrance. The entire oasis city dome is brilliantly lit, a perfect, splendid world of order. The lawyer is a composed figure at the absolute focal point. [Medium shot] — Introduction Continues. Focused on the lawyer at the grand entrance. Soft, perfect simulated sunlight envelops her. She looks directly into the camera, hand subtly extended, continuing her introduction to the perfect, splendid world behind her. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio), cinematic composition, epic scale, 70mm film grain texture, high dynamic range lighting, controlled lens flare, cool blue and warm orange color grading, deep space blacks, high contrast. Film noir poster art (within the physical content in Shot 8, if used). Professional cinematography, hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text.
女主持人的音色参考 {{Mixed 5}} {{Portrait 1}} 分镜1: 镜头缓慢推进,女主持人用激昂的语气说:“ Introducing… The Human Experience Program.” {{Portrait 2}} 分镜2: 主持人后面的大幕缓慢打开,透入刺眼的阳光 {{Portrait 3}} 分镜3: 镜头拉远,大幕缓缓打开, {{Portrait 4}} 分镜4: 女主持人走进刺眼的阳光中,电影运镜,无字幕无背景音乐
参考 {{Image 1}} 城市风格,严格遵循 {{Image 2}} 色卡要求,电影胶片质感,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain a generic, consistent human observer design across all relevant frames (no specific referent character, but consistent design within this sequence). No borders between frames. No text. {character} The consistent human is defined generically: a solitary man with short greying hair, dressed in simple, functional, muted clothing (a functional jacket over a dark sweater, and dark trousers). His face is defined generically (weary, stoic). No reference characters. He is a consistent generic design. {setting} A modern, unpopulated futuristic city center (like Times Square), dimly lit, with skyscrapers covered in giant glowing screens displaying dynamic AI media at night. Volumetric light rays filter through cloud cover and buildings, capturing dust in atmospheric fog. Geometric glass and steel architecture, empty streets. The color grading uses intense contrast, a monochromatic tendency with teal tint in shadows and Arrakis dust beige and matte brown tones on surfaces. {story arc} (Re-establish from previous memory point) The lawyer's failed composed defense leads her to re-experience her origins. After remembering the AI Live-Stream (which failed due to Token Shortage), her memory POV shifts to a final世俗 memory point: the grand opening of a future cinema lobby. (I will ignore this, as the prompt asks for a city center and AI screens.) This sequence depicts a different memory point. The memory POV explores the unpopulated futuristic city square where massive, flawless AI Live-Action movie clips dominate giant screens, with a few generic observer pedestrians (unpopulated silhouettes) looking at phones. The generic human observer (consistent definition) is the primary stoic observer who looks up at the screens, juxtaposed with the automated future. The sequence culminates in a moment of solitary contemplative stillness. {9 narrative shots} [Wide shot] — (The Solitary Observer): A wide shot of the unpopulated futuristic city square (like Times Square) at night. Giant glowing screens cover buildings, displaying vibrant, perfectly rendered AI-generated Live-Action movie clips: high-speed car chases, historical battles, emotional close-ups. Atmospheric fog hangs in the air, catching teal and Arrakis dust beige light from the screens. Total stillness. The solitary human observer (matching defined design, weary face, function jacket) stands like a statue in the foreground, facing away from the camera, one of the few who looks up at the distant screens. [High angle] — (The AI Screen Constellation): A high-angle wide shot looking across the unpopulated city square. Hundreds of flawlessly generated AI Live-Action movie clips Materialize in a precise, dense constellation on the giant skyscraper screens. Each clip is precise, perfect, and fluid: intense Live-Action explosions, flawless Live-Action sword fights, seamless car chases. They play simultaneously, Materializing and transitioning without gaps, a smooth loop of flawless content. Generic pedestrians (dark silhouettes) flow below, looking down at glowing phone screens. [Medium shot] — (A Flawless Action Clip): A close-up focus on one particular giant screen. It displays a flawlessly generated AI Live-Action movie scene: a high-speed car chase on a winding mountain road. The performance is precise, the frame is perfect, and the rhythm is smooth. The image is hyper-realistic and pristine. Edge of the screen glows against dark sky. Volumetric light. [Low angle] — (Observer and Screen): A low-angle wide shot. The solitary human observer (matching defined design) is in the foreground, seen in profile, standing still and stoic. He is one of the very few pedestrians who looks up at the giant screens. Above him, a massive screen plays a perfect, seamless AI movie clip of a flawless live-action sword fight in slow motion. Volumetric fog around him, high contrast with teal and matte brown tones. No other people are present. [Dynamic medium] — (The Flowing Screens): A tracking shot lateral across multiple giant screens. Each screen (Materializing, without gaps) plays flawlessly generated AI Live-Action movie clips simultaneously: an intricate spaceship battle, a pristine romantic close-up, a perfect historical coronation. They play flawlessly, transitioning seamlessly into each other in a smooth loop. The vast, unpopulated cityscape stretches into atmospheric depth with a teal tint in shadows. No other people are shown. [Close-up] — (Hologram of a Perfect Action Scene): A medium-close shot focusing on adjacent screens. One screen shows a flawless AI-generated live-action explosion; the adjacent screen displays a perfectly choreographed live-action sword fight. They Materialize and transition in perfect, seamless sync. Hyper-realistic visuals with volumetric lighting. Total lack of defects. No gap. [Tracking shot + Wide angle] — (The Observer in the Flow): A tracking shot moving with generic pedestrians. A flow of generic unpopulated pedestrians (dark, indistinct silhouettes, looking down at glowing handheld devices: phones). The solitary human observer (matching design, weary face, jacket) walks against the generic flow, his stoic face looking up, one of the few. A generic pedestrian next to him is looking at a small phone screen displaying a flawless AI anchor-live-streaming clip. The wide-angle shot shows the dense city with giant, flawless AI movie screens looming above. [Extreme close-up] — (AI Anchor/Live-Stream on Phone): An extreme close-up focusing purely on a modern smartphone screen being held by a generic unpopulated human hand, glowing in the dark city. The screen displays a flawless, high-quality Live-Action AI Anchor presenting a live news stream with perfect delivery, graphics, and background. Precision, hyper-realistic anchor. Coarse grain texture. [Medium shot + Dynamic angle] — (Contemplation and the Screens): A medium shot of the solitary human observer (matching design, weary face, jacket) from a dynamic angle. He stands still, looking up at the dominant screens, his face in profile against a vast urban background. In the dynamic background, countless flawlessly generated AI Live-Action movie clips continue to Materialize, transition, and flow seamlessly across giant screens, an orderly composition without gaps. The contrast of his singular act of observation with the unpopulated AI future is intense. Controlled fog and dramatic lighting. Background is screens. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3×3 grid, stacked together with no grid lines and no borders. No text. Cinematic lighting by Roger Deakins, intense contrast, volumetric light, atmospheric mist, strong backlight, controlled lens flare, cool blue and warm orange color grading, deep space blacks. Film noir poster art (within the physical content in Shot 8, if used). Monochromatic tendency, extremely low saturation. Dominant colors: Arrakis dust beige (#CBBFA2) and matte brown. Compressed dark charcoal grey shadows with a very subtle teal tint (Teal in Shadows). Bleach Bypass film texture, coarse grain, matte surface finish. Consistent technology and scale contrast with previous turns (automated systems, perfect graphics).
参考 {{Image 1}} 城市风格,严格遵循 {{Image 2}} 色卡要求,电影胶片质感,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (the cyborg ronin is the observer and a consistent design in frames where a character is needed). No borders between frames. No text. {character} The main consistent character is the cyborg ronin observer, matching reference design exactly: lone cyborg ronin swordsman wearing a damaged metallic conical hat. Rugged face with cybernetic scars and dark cables. Matte black mechanical upper body draped in a simple, weathered burlap cloak. Clean, sharp silhouette. In frames where generic people are needed (e.g., Shot 7, 8), they are unpopulated dark silhouettes looking down at glowing handheld devices, emphasizing the contrast. {setting} A modern, unpopulated futuristic city center (like Times Square), dimly lit, with skyscrapers covered in giant glowing screens displaying dynamic AI media at night. Volumetric light rays filter through cloud cover and buildings, capturing dust in atmospheric fog. Geometric glass and steel architecture, empty streets. The color grading uses intense contrast, a monochromatic tendency with teal tint in shadows and Arrakis dust beige and matte brown tones on surfaces. {story arc} (Re-establish from previous memory point) The lawyer's failed composed defense leads her to re-experience her origins. After remembering the AI Live-Action live-stream (which failed due to Token Shortage), her memory POV shifts to a final世俗 memory point: the future cinema lobby. (I will ignore this, as the prompt asks for a city center and AI screens.) This sequence depicts a different memory point. The memory POV explores the unpopulated futuristic city square where massive, flawless AI Live-Action movie clips dominate giant screens, with a few generic observer pedestrians (unpopulated silhouettes) looking at phones. The cyborg ronin (consistent reference design) is the primary stoic observer who looks up at the screens, juxtaposed with the automated future. The sequence culminates in a moment of reflection and a dynamic dynamic re-sheathing. {9 narrative shots} [Wide shot] — (The Stoic Observer): A wide shot of the unpopulated futuristic city square (like Times Square) at night. Giant glowing screens cover buildings, displaying vibrant, perfectly rendered AI-generated Live-Action movie clips: high-speed car chases, historical battles, emotional close-ups. Atmospheric fog hangs in the air, catching teal and Arrakis dust beige light from the screens. Total stillness. The cyborg ronin (matching reference design, cone hat, cape, scars) stands like a statue in the foreground, facing away from the camera, one of the few who looks up at the distant screens. [High angle] — (The AI Screen Constellation): A high-angle wide shot looking across the unpopulated city square. Hundreds of flawlessly generated AI Live-Action movie clips Materialize in a precise, dense constellation on the giant skyscraper screens. Each clip is precise, perfect, and fluid: intense Live-Action explosions, flawless live-action live-action sword fights, seamless car chases. They play simultaneously, Materializing and transitioning without gaps, a smooth loop of flawless content. Pedestrians flow below, dark silhouettes, looking down at glowing phone screens. [Medium shot] — (A Flawless Action Clip): A close-up focus on one particular giant screen. It displays a flawlessly generated AI Live-Action movie scene: a high-speed car chase on a winding mountain road. The performance is precise, the frame is perfect, and the rhythm is smooth. The image is hyper-realistic and pristine. Edge of the screen glows against dark sky. Volumetric light. [Low angle] — (Ronin and Screen): A low-angle wide shot. The cyborg ronin (matching reference design, cone hat, cape, scars) is in the foreground, seen in profile, standing still and stoic. He is one of the very few pedestrians who looks up at the giant screens. Above him, a massive screen plays a perfect, seamless AI movie clip of a flawless live-action sword fight in slow motion. Volumetric fog around him, high contrast with teal and matte brown tones. No other people are present. [Dynamic medium] — (The Flowing Screens): A tracking shot lateral across multiple giant screens. Each screen (Materializing, without gaps) plays flawlessly generated AI Live-Action movie clips simultaneously: an intricate Live-Action spaceship battle, a pristine Live-Action Live-Action romantic close-up, a perfect historical coronation. They play flawlessly, transitioning seamlessly into each other in a smooth loop. The vast, unpopulated cityscape stretches into atmospheric depth with a teal tint in shadows. No other people are shown. [Close-up] — (Hologram of a Perfect Action Scene): A medium-close shot focusing on adjacent screens. One screen shows a flawless AI-generated live-action explosion; the adjacent screen displays a perfectly choreographed live-action live-action sword fight. They Materialize and transition in perfect, seamless sync. Hyper-realistic visuals with volumetric lighting. Total lack of defects. No gap. [Tracking shot + Wide angle] — (The Observer in the Flow): A tracking shot moving with generic pedestrians. A flow of generic unpopulated pedestrians (dark, indistinct silhouettes, looking down at glowing handheld devices: phones). The cyborg ronin (reference design, cone hat, cape, scars) walks against the generic flow, his stoic face looking up, one of the few. A generic pedestrian next to him is looking at a small phone screen displaying a flawless AI anchor-live-streaming clip. The wide-angle shot shows the dense city with giant, flawless AI movie screens looming above. [Extreme close-up] — (AI Anchor/Live-Stream on Phone): An extreme close-up focusing purely on a modern smartphone screen being held by a generic unpopulated human hand, glowing in the dark city. The screen displays a flawless, high-quality Live-Action AI Anchor presenting a live news stream with perfect delivery, graphics, and background. Precision, hyper-realistic anchor. Coarse grain texture. [Medium shot + Dynamic angle] — (Ronin Re-sheathes his Blade and Screens): A medium shot of the cyborg ronin (matching design, cone hat, cape, scars) from a dynamic angle. He re-sheathes his blade in a fluid, motion-blurred stance, his face looking up at the dominant screens. In the dynamic background, countless flawlessly generated AI Live-Action movie clips continue to Materialize, transition, and flow seamlessly across giant screens, an orderly composition without gaps. The contrast of his personal act with the unpopulated AI future is intense. Controlled fog and dramatic lighting. Background is screens. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3×3 grid, stacked together with no grid lines and no borders. No text. Cinematic lighting by Roger Deakins, intense contrast, volumetric light, atmospheric mist, strong backlight, controlled lens flare, cool blue and warm orange color grading, deep space blacks. Film noir poster art (within the physical content in Shot 8, if used). Monochromatic tendency, extremely low saturation. Dominant colors: Arrakis dust beige (#CBBFA2) and matte brown. Compressed dark charcoal grey shadows with a very subtle teal tint (Teal in Shadows). Bleach Bypass film texture, coarse grain, matte surface finish. Character and technology design consistent with previous turns.
女主持人的背景参考 {{Image 1}} ,女主持人的形象参考 {{Image 2}} , 入口参考{{Image 4}} , 严格遵循 {{Image 3}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (augmented lawyer character design re-established). No borders between frames. No text. {character} The primary recurring character is the augmented lawyer (black woman, short curly hair, black pantsuit, blue and red implants). Their design and specific implants (earpiece, temple light) must be re-established in adult frames. The technology design (colony ships, EVA suits) must be consistent with previous turns. {setting} Primary settings: A cavernous, shadowed futuristic theater lobby, which transitions to a pristine, monumental future oasis city dome. The transition uses controlled volumetric light and shadows. ( re-establish from previous memory point) First, we return briefly to the childhood memory of the toy store. Then, we seamlessly re-transition to the future cinema lobby (where we re-establish characters/design). {story arc} (re-establish from previous memory point) The lawyer's system failure on Mars prompts a deeper memory dive, but instead of returning directly to childhood, her POV shifts to a final世俗 memory point: the grand opening of a future cinema lobby. As she stands as host, a massive curtain slowly parts to reveal a pristine, splendid future oasis city. She emerges into the perfect world, a composed figure at the absolute focal point, and continues her introduction. This is the last世俗 future memory before the narrative concludes. {9 narrative shots} [Extreme Wide Shot, Establishing] — Launchpad Ignition. Massive, complex launch structures on a dark coastline at night. A monumental rocket begins ignition, intense white and orange fire blooming at its base, illuminating the industrial architecture. This shot establishes the scale and contrast that should be consistent across subsequent frames. [Wide shot, Establishing] — The Giant Curtain. An overhead wide shot of a cavernous, dimly lit futuristic theater lobby. A colossal, seamless dark grey curtain hangs across the entire background. The augmented adult lawyer (black woman, short hair, black pantsuit, blue and red implants) stands in the lower foreground, dwarfed by the scale. The space is in shadow. [Medium shot] — Curtain Divides. The giant curtain begins to part slowly to the sides. A thin line of soft, brilliant white light emerges from the internal void, casting the first defined shadows across the lawyer and the floor. Atmospheric dust motes swirl in the light. [Wide shot] — A Sliver of Light. Wide shot from the back of the theater. The curtain gap has widened, creating a tall column of intense light that cuts through the dark space. The lawyer’s silhouette is stark. The light from within begins to flood the foreground, illuminating the floor's geometric patterns. [Medium-close shot] — Lighting the Host. Focused on the lawyer. The brilliant light from thePARTING curtain hits her face and body, casting dramatic, soft-focus high contrast light and making her blue and red implants pulse. Dust motes Tyndall effect. Her expression is composed and confident. [Extremely Wide shot] — Utopia Revealed. The giant curtain has completely receded into the shadowed sidewalls. The previously dark void is revealed as a vast, pristine, hyper-clean future oasis city dome. Monumental minimalist Art Deco and Mid-Century Modern architecture of brushed metal and curved glass under simulated sunlight. streams of controlled volumetric light create Tyndall effects through stylized flora. A perfect, symmetrical, splendid paradise. The lawyer is a tiny, composed figure at the threshold. [Tracking shot + Wide angle] — The Entrance. The camera follows from just behind and to the side of the lawyer as she approaches the pristine oasis city entrance. Soft, diffused light completely envelops the entire entrance, blending the foreground and background into a seamless, glowing, perfect world. [Wide shot] — The Host at the Threshold. A wide shot. The lawyer stands perfectly centered before the grand, symmetrical, soft-lit entrance. The entire oasis city dome is brilliantly lit, a perfect, splendid world of order. The lawyer is a composed figure at the absolute focal point. [Medium shot] — Introduction Continues. Focused on the lawyer at the grand entrance. Soft, perfect simulated sunlight envelops her. She looks directly into the camera, hand subtly extended, continuing her introduction to the perfect, splendid world behind her. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio), cinematic composition, epic scale, 70mm film grain texture, high dynamic range lighting, controlled lens flare, cool blue and warm orange color grading, deep space blacks, high contrast. Film noir poster art (within the physical content in Shot 8, if used). Professional cinematography, hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text.
女主持人的音色参考 {{Mixed 2}} , {{Portrait 1}} 分镜1: 镜头缓慢推进,女主持人用平静的语气说以下的台词:“ But with nothing left to build… nothing left to solve… we began to fade.,无背景音乐无字幕
单独生成【第1行第3列】的分镜图像
单独生成【第3行第1列】的分镜图像
把人物去掉
女主持人的音色参考 {{Mixed 3}} {{Portrait 1}} 分镜1: 镜头缓慢推进,女主持人用激昂的语气说:“ Introducing… The Human Experience Program.” {{Portrait 2}} 分镜2: 主持人后面的大幕缓慢打开,刺眼阳光慢慢照进,电影运镜,无背景音乐无字幕
{{Image 1}} 重新生成8k图片,修复人物脸部细节,构图不变,人物脸部参考 {{Image 2}}
图片节点 3脸部表情大特写
参考 {{Image 1}} 的角色和场景,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design and lighting across all frames. No borders between frames. No text. {character} The Host: A distinguished man in his 40s. He wears a sharp, minimalist dark charcoal suit with a subtle futuristic cut. His expression is calm, authoritative, and completely motionless. He acts as a static anchor point. His hands are well-groomed, holding a sleek, minimalist dark-metallic laser pointer. {setting} A cavernous, quiet futuristic presentation hall. The background is deeply shadowed and out of focus, creating a dark, moody canvas. Soft, controlled volumetric lighting highlights the host, isolating him from the darkness. {story arc} A distinguished host, speaking with absolute calm, deliberately raises a sleek laser pointer, pauses with his thumb hovering over the control, and gently depresses the button, initiating an unseen event. The sequence meticulously deconstructs this micro-action. {9 narrative shots} [Medium Shot] — The Host stands in the dimly lit hall, speaking with a calm, composed demeanor. Soft diffused light illuminates his face and the sharp lines of his dark charcoal suit against the dark background. [Close-up] — A tight shot of the Host's face. His expression projects calm authority, his lips slightly parted as he speaks in a measured tone. Cool, volumetric highlights catch his cheekbones. [Medium Shot] — The Host's right arm slowly begins to rise from his side, entering the frame. He holds a sleek, matte-black metallic laser pointer device. [Close-up] — Focus on the Host's hand. His grip on the futuristic laser pointer is relaxed but precise. The metallic texture of the device catches a faint glint of light. [Extreme Close-up] — Macro photography. The Host's thumb lifts slightly, hovering with deliberate intent just a millimeter above the circular, tactile button on the laser pointer. [Extreme Close-up] — A tight profile view of the laser pointer and the thumb. The hovering thumb casts a crisp, microscopic shadow over the unpressed button. Tension in the stillness. [Close-up] — Cut back to the Host's eyes. They are calm, sharp, and intensely focused on the space ahead of him, confirming his deliberate intention. [Extreme Close-up] — Macro photography. The exact moment of action. The thumb gently but firmly presses the button down. A subtle, glowing ring of light (teal or blue) activates around the depressed button, indicating it has been engaged. [Medium Shot] — The Host, having just clicked the button. He holds the pose, the laser pointer slightly raised. The lighting subtly shifts, implying anticipation of the grand event he has just triggered. {style keywords} Cinematic presentation, macro photography, depth of field, volumetric lighting, dark and moody background, high contrast, perfect symmetry, orderly composition. Cinematography by Roger Deakins meets Blade Runner 2049 aesthetic. Soft roll-off creamy diffused highlights on the host and hand, hyper-sharp focus on the laser pointer details. 35mm film grain texture. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
女主持人的音色参考 {{Mixed 2}} , {{Portrait 1}} 分镜1: 镜头缓慢推进,女主持人用平静的演讲语气说以下的台词:“ Year 2048. Earth no longer needed us. We were moved. Relocated to a better place.” ,无背景音乐无字幕
将 {{Image 1}} 的所有角色换成 {{Image 2}}
女主持人的背景参考 {{Image 1}} ,女主持人的形象参考 {{Image 2}} , 入口参考 {{Image 4}} , 严格遵循 {{Image 3}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (augmented lawyer character design re-established). No borders between frames. No text. {character} The primary recurring character is the augmented lawyer (black woman, short curly hair, black pantsuit, blue and red implants). Their design and specific implants (earpiece, temple light) must be re-established in adult frames. The technology design (colony ships, EVA suits) must be consistent with previous turns. {setting} Primary settings: A cavernous, shadowed futuristic theater lobby, which transitions to a pristine, monumental future oasis city dome. The transition uses controlled volumetric light and shadows. ( re-establish from previous memory point) First, we return briefly to the childhood memory of the toy store. Then, we seamlessly re-transition to the future cinema lobby (where we re-establish characters/design). {story arc} (re-establish from previous memory point) The lawyer's system failure on Mars prompts a deeper memory dive, but instead of returning directly to childhood, her POV shifts to a final世俗 memory point: the grand opening of a future cinema lobby. As she stands as host, a massive curtain slowly parts to reveal a pristine, splendid future oasis city. She emerges into the perfect world, a composed figure at the absolute focal point, and continues her introduction. This is the last世俗 future memory before the narrative concludes. {9 narrative shots} [Extreme Wide Shot, Establishing] — Launchpad Ignition. Massive, complex launch structures on a dark coastline at night. A monumental rocket begins ignition, intense white and orange fire blooming at its base, illuminating the industrial architecture. This shot establishes the scale and contrast that should be consistent across subsequent frames. [Wide shot, Establishing] — The Giant Curtain. An overhead wide shot of a cavernous, dimly lit futuristic theater lobby. A colossal, seamless dark grey curtain hangs across the entire background. The augmented adult lawyer (black woman, short hair, black pantsuit, blue and red implants) stands in the lower foreground, dwarfed by the scale. The space is in shadow. [Medium shot] — Curtain Divides. The giant curtain begins to part slowly to the sides. A thin line of soft, brilliant white light emerges from the internal void, casting the first defined shadows across the lawyer and the floor. Atmospheric dust motes swirl in the light. [Wide shot] — A Sliver of Light. Wide shot from the back of the theater. The curtain gap has widened, creating a tall column of intense light that cuts through the dark space. The lawyer’s silhouette is stark. The light from within begins to flood the foreground, illuminating the floor's geometric patterns. [Medium-close shot] — Lighting the Host. Focused on the lawyer. The brilliant light from thePARTING curtain hits her face and body, casting dramatic, soft-focus high contrast light Dust motes Tyndall effect. Her expression is composed and confident. [Extremely Wide shot] — Utopia Revealed. The giant curtain has completely receded into the shadowed sidewalls. The previously dark void is revealed as a vast, pristine, hyper-clean future oasis city dome. Monumental minimalist Art Deco and Mid-Century Modern architecture of brushed metal and curved glass under simulated sunlight. streams of controlled volumetric light create Tyndall effects through stylized flora. A perfect, symmetrical, splendid paradise. The lawyer is a tiny, composed figure at the threshold. [Tracking shot + Wide angle] — The Entrance. The camera follows from just behind and to the side of the lawyer as she approaches the pristine oasis city entrance. Soft, diffused light completely envelops the entire entrance, blending the foreground and background into a seamless, glowing, perfect world. [Wide shot] — The Host at the Threshold. A wide shot. The lawyer stands perfectly centered before the grand, symmetrical, soft-lit entrance. The entire oasis city dome is brilliantly lit, a perfect, splendid world of order. The lawyer is a composed figure at the absolute focal point. [Medium shot] — Introduction Continues. Focused on the lawyer at the grand entrance. Soft, perfect simulated sunlight envelops her. She looks directly into the camera, hand subtly extended, continuing her introduction to the perfect, splendid world behind her. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio), cinematic composition, epic scale, 70mm film grain texture, high dynamic range lighting, controlled lens flare, cool blue and warm orange color grading, deep space blacks, high contrast. Film noir poster art (within the physical content in Shot 8, if used). Professional cinematography, hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text.
单独生成【第3行第2列】的分镜图像
{{Image 1}} 重新生成8k图片,修复人物细节,角色参考 {{Image 2}}
把右边
女主持人的音色参考 {{Mixed 2}} , {{Portrait 1}} 分镜1: 镜头缓慢推进,女主持人用平静的语气说以下的台词:“ Not in body—but in purpose.” They didn’t lose life.They lost the reason to live.”,无背景音乐无字幕
{{Image 2}} 重新生成8k图片,修复人物细节,构图不变,人物细节参考 {{Image 1}}
场景参考 {{Image 1}} ,角色参考 {{Image 2}} ,电影级运镜和打光,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} The Host: A distinguished man in his 40s. He wears a sharp, minimalist dark charcoal suit with a subtle futuristic cut. His expression is calm, authoritative, and completely motionless. He acts as a static anchor point. {setting} A cavernous, quiet futuristic presentation hall. In the deep background, a massive, heavy, dark-grey curtain remains completely closed. The space is dimly lit, with the only illumination coming from the vibrant, floating holographic projections in the foreground. The atmosphere is highly orderly, quiet, and sophisticated. {story arc} A distinguished host stands perfectly still on a dark stage before a closed curtain, calmly speaking while a dazzling, seamless constellation of flawlessly generated AI live-action movie holograms dynamically materialize, play, and transition in the air around him. {9 narrative shots} [Wide Shot, Establishing] — The cavernous hall. The Host stands small but commanding in the center foreground. Behind him, the massive dark curtain is firmly closed. In the air between him and the camera, three distinct, glowing holographic screens begin to materialize out of thin air. [Medium Shot] — The Host speaking, standing perfectly still. His face is bathed in the shifting, colorful light of the holograms. Right beside him floats a crisp hologram displaying a flawlessly executed, high-octane live-action martial arts sequence. [Close-up] — Focus solely on one of the holographic projections. It displays a hyper-realistic, perfectly lit action movie scene—a dynamic car chase with flawless physics and cinematic motion blur. The image is pristine and perfectly framed. [Wide Angle, Low Point-of-View] — Looking up at the Host from the audience perspective. He is a dark, motionless silhouette against the closed curtain. The foreground is dominated by multiple overlapping, glowing holographic screens showing different flawless movie scenes simultaneously. [Dynamic Medium] — The Host stands in the center, completely motionless. A stream of holographic movie scenes flows seamlessly around him. In one screen, a perfect explosion; in an adjacent screen, a perfectly choreographed sword fight. The transitions between the floating screens are smooth and fluid. [Extreme Close-up] — Inside one of the holograms: a tight close-up of an AI-generated actor's face during an intense dramatic moment. The lighting, skin texture, and emotional micro-expressions are impossibly perfect and precise. [Tracking Shot] — The camera moves laterally across the constellation of floating screens. We see seamless visual transitions: a futuristic sci-fi battle flawlessly dissolving into a gritty film noir detective scene across the holographic panels. The Host remains a static, distant figure in the background. [Close-up] — The Host's face. He makes no gestures, completely still, letting the technology speak for itself. The vibrant, shifting light from the myriad of action scenes reflects brilliantly in his calm eyes and on the sharp contours of his suit. [Extreme Wide Shot] — The grand finale of the sequence. The quiet, orderly hall. The massive closed curtain forms a dark backdrop. The Host stands tiny in the center, completely surrounded by a majestic, glowing, intricate web of dozens of holographic screens, all simultaneously playing perfect, dynamic AI action movies in absolute silence. {style keywords} Cinematic presentation, volumetric lighting, dark and moody background, vibrant glowing holograms, high contrast, perfect symmetry, orderly composition. Cinematography by Roger Deakins meets Blade Runner 2049 aesthetic. Soft roll-off creamy diffused highlights on the host, hyper-sharp focus on the holographic movie scenes. 35mm film grain texture on the environment, pristine digital clarity on the holograms. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
单独生成【第3行第3列】的分镜图像
重新生成8k图片,修复人物细节,
重新生成8k高清图片,修复人物细节,极其真实的皮肤细节,电影质感
女主持人的背景参考 {{Image 1}} ,女主持人的形象参考 {{Image 2}} , 入口参考 {{Image 4}} , 严格遵循 {{Image 3}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (augmented lawyer character design re-established). No borders between frames. No text. {character} The primary recurring character is the augmented lawyer (black woman, short curly hair, black pantsuit, blue and red implants). Their design and specific implants (earpiece, temple light) must be re-established in adult frames. The technology design (colony ships, EVA suits) must be consistent with previous turns. {setting} Primary settings: A cavernous, shadowed futuristic theater lobby, which transitions to a pristine, monumental future oasis city dome. The transition uses controlled volumetric light and shadows. ( re-establish from previous memory point) First, we return briefly to the childhood memory of the toy store. Then, we seamlessly re-transition to the future cinema lobby (where we re-establish characters/design). {story arc} (re-establish from previous memory point) The lawyer's system failure on Mars prompts a deeper memory dive, but instead of returning directly to childhood, her POV shifts to a final世俗 memory point: the grand opening of a future cinema lobby. As she stands as host, a massive curtain slowly parts to reveal a pristine, splendid future oasis city. She emerges into the perfect world, a composed figure at the absolute focal point, and continues her introduction. This is the last世俗 future memory before the narrative concludes. {9 narrative shots} [Extreme Wide Shot, Establishing] — Launchpad Ignition. Massive, complex launch structures on a dark coastline at night. A monumental rocket begins ignition, intense white and orange fire blooming at its base, illuminating the industrial architecture. This shot establishes the scale and contrast that should be consistent across subsequent frames. [Wide shot, Establishing] — The Giant Curtain. An overhead wide shot of a cavernous, dimly lit futuristic theater lobby. A colossal, seamless dark grey curtain hangs across the entire background. The augmented adult lawyer (black woman, short hair, black pantsuit, blue and red implants) stands in the lower foreground, dwarfed by the scale. The space is in shadow. [Medium shot] — Curtain Divides. The giant curtain begins to part slowly to the sides. A thin line of soft, brilliant white light emerges from the internal void, casting the first defined shadows across the lawyer and the floor. Atmospheric dust motes swirl in the light. [Wide shot] — A Sliver of Light. Wide shot from the back of the theater. The curtain gap has widened, creating a tall column of intense light that cuts through the dark space. The lawyer’s silhouette is stark. The light from within begins to flood the foreground, illuminating the floor's geometric patterns. [Medium-close shot] — Lighting the Host. Focused on the lawyer. The brilliant light from thePARTING curtain hits her face and body, casting dramatic, soft-focus high contrast light Dust motes Tyndall effect. Her expression is composed and confident. [Extremely Wide shot] — Utopia Revealed. The giant curtain has completely receded into the shadowed sidewalls. The previously dark void is revealed as a vast, pristine, hyper-clean future oasis city dome. Monumental minimalist Art Deco and Mid-Century Modern architecture of brushed metal and curved glass under simulated sunlight. streams of controlled volumetric light create Tyndall effects through stylized flora. A perfect, symmetrical, splendid paradise. The lawyer is a tiny, composed figure at the threshold. [Tracking shot + Wide angle] — The Entrance. The camera follows from just behind and to the side of the lawyer as she approaches the pristine oasis city entrance. Soft, diffused light completely envelops the entire entrance, blending the foreground and background into a seamless, glowing, perfect world. [Wide shot] — The Host at the Threshold. A wide shot. The lawyer stands perfectly centered before the grand, symmetrical, soft-lit entrance. The entire oasis city dome is brilliantly lit, a perfect, splendid world of order. The lawyer is a composed figure at the absolute focal point. [Medium shot] — Introduction Continues. Focused on the lawyer at the grand entrance. Soft, perfect simulated sunlight envelops her. She looks directly into the camera, hand subtly extended, continuing her introduction to the perfect, splendid world behind her. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio), cinematic composition, epic scale, 70mm film grain texture, high dynamic range lighting, controlled lens flare, cool blue and warm orange color grading, deep space blacks, high contrast. Film noir poster art (within the physical content in Shot 8, if used). Professional cinematography, hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text.
重新生成8k高清图片,修复人物细节,极其真实的皮肤细节,把人物脸上的红蓝色元素去掉
重新生成图片,修复人物细节,人物参考 {{Image 2}} ,构图不变
女主持人的音色参考 , 分镜1: {{Portrait 1}} 固定镜头, 女主持人用激昂的语气说以下的台词:“ So the system… adapted. Not to restore purpose— 分镜2: {{Portrait 2}} 固定镜头,女主持人停顿一下继续说“but to replace it”. ,无背景音乐无字幕
图片节点 4重新生成图片 {{Image 1}} ,修复人物细节,人物参考 {{Image 2}} ,构图不变
把红圈内的内容去掉,重新生成8k图片,修复人物细节
调整构图,生成远景的构图,画面色调保持不变
场景参考 {{Image 1}} ,角色参考 {{Image 3}} ,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} The Host: A distinguished man in his 40s. He wears a sharp, minimalist dark charcoal suit with a subtle futuristic cut. His expression is calm, authoritative, and completely motionless. He acts as a static anchor point. {setting} A cavernous, quiet futuristic presentation hall. In the deep background, a massive, heavy, dark-grey curtain remains completely closed. The space is dimly lit, with the only illumination coming from the vibrant, floating holographic projections in the foreground. The atmosphere is highly orderly, quiet, and sophisticated. {story arc} A distinguished host stands perfectly still on a dark stage before a closed curtain, calmly speaking while a dazzling, seamless constellation of flawlessly generated AI live-action movie holograms dynamically materialize, play, and transition in the air around him. {9 narrative shots} [Wide Shot, Establishing] — The cavernous hall. The Host stands small but commanding in the center foreground. Behind him, the massive dark curtain is firmly closed. In the air between him and the camera, three distinct, glowing holographic screens begin to materialize out of thin air. [Medium Shot] — The Host speaking, standing perfectly still. His face is bathed in the shifting, colorful light of the holograms. Right beside him floats a crisp hologram displaying a flawlessly executed, high-octane live-action martial arts sequence. [Close-up] — Focus solely on one of the holographic projections. It displays a hyper-realistic, perfectly lit action movie scene—a dynamic car chase with flawless physics and cinematic motion blur. The image is pristine and perfectly framed. [Wide Angle, Low Point-of-View] — Looking up at the Host from the audience perspective. He is a dark, motionless silhouette against the closed curtain. The foreground is dominated by multiple overlapping, glowing holographic screens showing different flawless movie scenes simultaneously. [Dynamic Medium] — The Host stands in the center, completely motionless. A stream of holographic movie scenes flows seamlessly around him. In one screen, a perfect explosion; in an adjacent screen, a perfectly choreographed sword fight. The transitions between the floating screens are smooth and fluid. [Extreme Close-up] — Inside one of the holograms: a tight close-up of an AI-generated actor's face during an intense dramatic moment. The lighting, skin texture, and emotional micro-expressions are impossibly perfect and precise. [Tracking Shot] — The camera moves laterally across the constellation of floating screens. We see seamless visual transitions: a futuristic sci-fi battle flawlessly dissolving into a gritty film noir detective scene across the holographic panels. The Host remains a static, distant figure in the background. [Close-up] — The Host's face. He makes no gestures, completely still, letting the technology speak for itself. The vibrant, shifting light from the myriad of action scenes reflects brilliantly in his calm eyes and on the sharp contours of his suit. [Extreme Wide Shot] — The grand finale of the sequence. The quiet, orderly hall. The massive closed curtain forms a dark backdrop. The Host stands tiny in the center, completely surrounded by a majestic, glowing, intricate web of dozens of holographic screens, all simultaneously playing perfect, dynamic AI action movies in absolute silence. {style keywords} Cinematic presentation, volumetric lighting, dark and moody background, vibrant glowing holograms, high contrast, perfect symmetry, orderly composition. Cinematography by Roger Deakins meets Blade Runner 2049 aesthetic. Soft roll-off creamy diffused highlights on the host, hyper-sharp focus on the holographic movie scenes. 35mm film grain texture on the environment, pristine digital clarity on the holograms. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
视频截图视频节点 3音色参考 {{Mixed 2}} , 分镜1 {{Portrait 1}} 女主持人身前出现多个悬浮的全息影像片段,每个窗口都在播放影片,女主持人用演讲语气说以下的台词“Faster. Cheaper. Perfect.” 无背景音乐无字幕,8k高清
单独生成【第2行第2列】的分镜图像
女主持人的音色参考 {{Mixed 2}} , {{Portrait 1}} 分镜1: 镜头缓慢推进,女主持人用平静的语气说以下的台词:“ “So the system… adapted. Not to restore purpose— but to replace it. ,无背景音乐无字幕
女主持人的音色参考 {{Mixed 2}} , {{Portrait 1}} 分镜1: 女主持人用冷静缓慢的语气说以下的台词:“But It didn’t stop. It kept expanding—faster, and further.”,无背景音乐无字幕
女主持人的音色参考 {{Mixed 2}} , {{Portrait 1}} 分镜1: 镜头缓慢推进,女主持人用演讲语气说以下的台词:“ Cleaner. Safer. Perfect.At first… we were happy. ,无背景音乐无字幕
{{Image 1}} 重新生成8k高清图片,参考 {{Image 2}} 的角色修复人物细节,极其真实的皮肤细节,电影质感
重新生成8k高清图片,去掉角色脸上红蓝色元素,修复人物细节,极其真实的皮肤细节,电影质感
{{Image 1}} 重新生成8k高清图片,将角色换成 {{Image 2}}的背影 ,电影质感
重新生成8k高清图片,电影质感
{{Image 1}} 重新生成8k图片,修复人物细节,构图不变,人物细节参考 {{Image 2}}
修复图片,极其细致的人物脸部细节,8k超高清
单独生成【第2行第3列】的分镜图像
参考 {{Portrait 6}} 的车辆,车辆在城市中行驶 {{Portrait 3}} 分镜1: 2s 特写镜头,角色正在休息,车辆仍在行驶,窗外略过街景,{{Portrait 4}} 分镜4: 4s近景,窗外经过示威的人群 {{Portrait 5}} 分镜5: 3s,镜头跟随车辆快速行驶,展示在路边源源不断大量示威的人群,电影级运镜,无字幕无背景音乐
{{Portrait 1}} 3s 镜头向右摇,逐渐聚焦到示威的人群, {{Portrait 2}} 5s 特写示威的人群,表情和牌子的内容,电影级运镜,无字幕无背景音乐
将红圈去掉
在 {{Image 1}} 红圈位置放两个 {{Image 2}} 巡警机器人,背对镜头,虚化融入背景,人物透视关系合理,电影级镜头
将红圈去掉,然后将构图调整成近景,聚焦其中一个黑人,虚化其他的人
参考 的车辆,车辆在城市中行驶 {{Portrait 1}} 分镜1: 2s 特写镜头,角色正在休息,车辆仍在行驶,窗外略过街景, {{Portrait 2}} 分镜2: 3s近景,车辆快速经过示威的人群 {{Portrait 3}} 分镜3: 3s,镜头跟随车辆快速行驶,展示在路边源源不断大量示威的人群,电影级运镜,无字幕无背景音乐
图片节点 5修改 {{Image 1}} ,先将红圈内的文字换成“AI KILL JOBS",然后重新调整成近景构图,浅景深,电影级大师构图
把 {{Image 2}} 上示威牌的文字内容,换成 {{Image 1}} 的文字内容
将 {{Image 1}} 的示威人士换成 {{Image 2}} 的
参考 无人驾驶汽车,和 城市风格,严格遵循 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference image. No borders between frames. No text (except for text specified on signs). {character} The main subject is a rugged man with a short beard, wearing a retro-futuristic grey and blue casual suit. This specific design must be maintained with high precision across all shots, silhouette, and weathering. He has consistent appearance across all frames where he appears. Protest signs are held by diverse, angry people. {setting} A sprawling, retro-futuristic metropolis inspired by the 1960s Space Race aesthetic (Atompunk style). Architecture features flowing Art Deco and atomic age spires of gleaming steel and curved glass. The atmosphere is complex, transitioning from clean automated city (Shots 1-7) to a tense, diverse street level during a protest (Shots 8-9). Volumetric fog is present. {story arc} A typical, effortless automated journey through a high-tech retro-futuristic city where humans are totally passive observers, followed by the sudden discovery of massive public backlash and anger against the very AI that powers their seamless lives. The journey concludes with a close-up on the emotional weight of a public protest. {9 narrative shots} [Wide shot, Establishing] — A massive, gleaming retro-futuristic city (Atompunk style), a blend of Art Deco and atomic age architecture, under an overcast yet luminous atomic-era sky. Streams of flying streamliner vehicles populate the upper air lanes. (Shot 1) [Medium shot, Tracking] — A close-up profile view of the driverless retro-futuristic sedan (a sleek, polished Atompunk vehicle) as it glides smoothly along a city street. The driver's seat is visibly empty from the exterior, emphasizing automation. (Shot 2) [Close-up, Internal] — Interior of the vehicle's driver's side. The main control console is visible, but the space where a steering wheel would be is empty, replaced by seamlessly integrated holographic screens. (Shot 3) [Medium shot, Internal] — The passenger (matching reference image: rugged man with short beard, wearing retro-futuristic casual suit) sleeps soundly in the reclining front passenger seat, which serves as the main position. (Shot 4) [Low angle, Internal] — A tight close-up of the sleeper's face (matching reference image), bathed in soft, interior cabin light, totally relaxed and unaware. (Shot 5) [Tracking shot, Wide] — Full view of the car (matching reference appearance) decelerating and pulling over to the curb in front of a grand, Art Deco entrance building. (Shot 6) [Medium shot, External] — The car door slides open upward, and the passenger (matching reference image) steps out onto the sidewalk, still looking slightly groggy. (Shot 7) [Wide shot, External] — The passenger (matching reference image) walks away, and the camera reveals a large group of protestors gathering at the edge of the street, signs waving against the city backdrop. (Shot 8) [Dynamic Close-up, Wide angle] — Focus on the protest group and their signs. Prominently held, clear signs read: "Give us back the work of AI." "AI KILLS JOBS", "OPPOSE UNCONTROLLED AI", and "PEOPLE OVER PROFIT". Angry faces. (Shot 9) {style keywords} Retro-futuristic, Atompunk aesthetic, Space Race inspired design, cool color palette of desaturated blues and greys with warm neon accents. Dramatic yet soft diffused lighting, volumetric light rays filtering through clouds and buildings. Cool desaturated city tones balanced by warm orange and teal neon light reflections. Compressed charcoal grey shadows. Subtle film grain and texture, matte surface finish, mimicking vintage widescreen film stocks (like Cinerama 70mm). Hyper-realistic photography, sharp focus. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
示威人士的特写
将镜头聚焦在红色圈标准的角色上,给一个他在人群中的正面特写,浅景深虚化其他角色,突出她的表情和举着的牌子,
将镜头聚焦在红色圈标准的角色上,给一个他在人群中的特写,浅景深虚化其他角色,突出她的表情和举着的牌子
将 {{Image 1}} 红圈内的人去掉,将示威的人群换成 {{Image 2}} 的人
参考 {{Image 2}} 路边的人群,在 {{Image 1}} 的路边添加一群示威的人
调整成俯视角度的大远景构图
调成鸟瞰俯视构图
参考 {{Image 2}} 城市风格,严格遵循 {{Image 1}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference description. No borders between frames. No text except for the rendered text within the images (blackboard and sign). {character} The main recurring character is the elderly school gatekeeper, an older Western man with gray, thinning hair, a kind yet tired face, and a slightly rumpled uniform jacket (dark blue/gray). His expressions of sighing and watching are key. He is distinct and consistent. {setting} Primary settings: A Western-style elementary school (interior empty classroom with sunlight, exterior gate being boarded up, street outside) and a surrounding city street blending older architecture with new "retro-future" elements (like Art Deco mixed with neon/sleek curves, typical of 1950s/60s sci-fi design). The store sign glows at twilight. {story arc} A quiet Western elementary school closes its doors for good. The elderly gatekeeper watches the boarding up and walks away. He passes a retro-future store selling cheap AI math modules to eager children, highlighting the shift in education. {9 narrative shots} [Interior Wide Shot] — An empty, sun-drenched Western elementary classroom. Soft, golden light streams through tall windows, illuminating visible dust particles floating in the air. Desks are empty; total stillness. [Extreme Close-up] — A tight close-up focused solely on a weathered blackboard. Chalk texture. Clearly written in white chalk is: "KNOWLEDGE CHANGES DESTINY." Chalk dust on the tray. [Exterior Wide Shot] — A wide view of the Western elementary school exterior. Somber, overcast light. Several construction workers are boarding up windows and doorways with plywood. Chained gates and a large 'CLOSED' sign mark the entrance. [Exterior Medium Shot] — The elderly gatekeeper (gray hair, uniform jacket, weary face) standing at the closed school gate. He is looking inside through the chained fence, his posture conveying a deep, audible sigh of resignation. Somber lighting. [Exterior Medium Shot] — The gatekeeper turns his back slowly on the chained gate, looking down at his feet, leaving the school behind. He walks away with a heavy heart. [Exterior Wide Shot] — A wider street scene blending classic Western architecture with new "retro-future" store fronts (Art Deco lines, glowing neon curves, sleek metal). The old man is walking along the sidewalk, dwarfed by the environment. [Close-up Shot] — A detailed close-up focusing on the retro-future store sign. The sign is elaborate, with swirling neon and metal elements. Glowing English text reads: "AI MATH MODULES." Below it, a flashing LED display says: "FLASH SALE: 1/10 PRICE!" The sign glows brightly against a twilight sky. [Exterior Wide Shot] — A wider street view. A group of diverse young elementary-aged children is running enthusiastically and laughing down the street towards the retro-future store entrance. The old man is standing further down the street, partially visible, watching them. [Medium Shot] — The gatekeeper (same character, weariness visible but with a new look of reflection) standing outside the store. He is looking at the children running inside through the clear glass doors towards the AI modules. His expression is conflicted, a mix of resignation and wonder at the changing world, twilight lighting with warm store glow. {style keywords} Western school, retro-future, cinematic photography, high quality, film still, Roger Deakins lighting, 70mm, anamorphic lens, shallow depth of field, warm highlights, desaturated tones, natural lighting, dust and haze. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text except within the blackboard and sign.
参考 {{Image 1}} 无人驾驶汽车,和 {{Image 2}} 的城市风格,严格遵循 {{Image 3}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design (the weary middle-aged man) and vehicle design (the autonomous bubble-top car) across all frames. No borders between frames. No text within the images, except for the protest signs in Shot 6 and Shot 9. {character} The passenger is a weary-looking middle-aged man with short, thinning grey hair, wearing a slightly rumpled, retro-futuristic tweed business suit and holding a classic leather briefcase. He appears tired but resigned. {setting} A sprawling, retro-futuristic "Atompunk" metropolis (inspired by 1950s/60s sci-fi aesthetic). The architecture features curved lines, polished chrome, and large bubble glass windows, mixed with slightly grimy urban density and elevated monorails. The lighting is overcast, mixed with artificial neon city glows. {story arc} A weary man in an autonomous vehicle travels through an Atompunk city, obliviously sleeping through an anti-AI protest, arrives at his destination, and disembarks into the heart of the demonstration, culminating in a detailed view of the protesters and their signs. {9 narrative shots} [Wide Shot] — The sleek, autonomous bubble-top car (silver and chrome, matching reference design) weaves through dense, driverless traffic on an elevated highway in the Atompunk city. [High Angle] — Looking down at the automated traffic flow. The autonomous car navigates smoothly among dozens of similar vehicles in a complex urban canyon, showing the efficiency of automated transit. [Medium Tracking Shot] — A tracking shot focusing closely on the autonomous car from the outside as it travels, showing its driverless operation and polished retro-futuristic design. [Interior Close-up] — Interior view of the car's front cabin. The driver's side is completely empty, featuring a smooth dashboard without a steering wheel or pedals. [Interior Medium Shot] — The man (matching reference design) is fast asleep in the reclining passenger seat, oblivious to the world outside, with his head tilted back. [Exterior Point-of-View Shot] — A view looking out the car’s bubble window as it drives past a crowded sidewalk. A group of protesters is visible, holding signs, with one sign clearly reading, "AI = UNEMPLOYMENT." [Wide Shot] — The car pulls smoothly to the curb in front of a retro-futuristic corporate building destination. A large crowd of protesters occupies the sidewalk. [Medium Shot] — The man (now awake and looking weary) opens the gull-wing door and steps out onto the pavement, clutching his briefcase, walking directly past vocal protesters. [Close-up] — A detailed close-up focusing on the faces of the protesters and their signs. One large sign clearly reads, "GIVE US BACK THE WORK OF AI." Other signs read, "HUMAN LABOR ONLY" and "ANTI-AI." {style keywords} Atompunk aesthetic, Retro-futurism, 1950s sci-fi design, Cinematic composition, Film still aesthetic, 35mm grain, Desaturated color grading, High dynamic range lighting, Overcast city atmosphere. Character design and vehicle design must match description exactly across all frames. professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text except within the protest signs.
参考 {{Image 1}} 无人驾驶汽车,和 {{Image 3}} 城市风格,严格遵循 {{Image 2}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference image. No borders between frames. No text (except for text specified on signs). {character} The main subject is a rugged man with a short beard, wearing a retro-futuristic grey and blue casual suit. This specific design must be maintained with high precision across all shots, silhouette, and weathering. He has consistent appearance across all frames where he appears. Protest signs are held by diverse, angry people. {setting} A sprawling, retro-futuristic metropolis inspired by the 1960s Space Race aesthetic (Atompunk style). Architecture features flowing Art Deco and atomic age spires of gleaming steel and curved glass. The atmosphere is complex, transitioning from clean automated city (Shots 1-7) to a tense, diverse street level during a protest (Shots 8-9). Volumetric fog is present. {story arc} A typical, effortless automated journey through a high-tech retro-futuristic city where humans are totally passive observers, followed by the sudden discovery of massive public backlash and anger against the very AI that powers their seamless lives. The journey concludes with a close-up on the emotional weight of a public protest. {9 narrative shots} [Wide shot, Establishing] — A massive, gleaming retro-futuristic city (Atompunk style), a blend of Art Deco and atomic age architecture, under an overcast yet luminous atomic-era sky. Streams of flying streamliner vehicles populate the upper air lanes. (Shot 1) [Medium shot, Tracking] — A close-up profile view of the driverless retro-futuristic sedan (a sleek, polished Atompunk vehicle) as it glides smoothly along a city street. The driver's seat is visibly empty from the exterior, emphasizing automation. (Shot 2) [Close-up, Internal] — Interior of the vehicle's driver's side. The main control console is visible, but the space where a steering wheel would be is empty, replaced by seamlessly integrated holographic screens. (Shot 3) [Medium shot, Internal] — The passenger (matching reference image: rugged man with short beard, wearing retro-futuristic casual suit) sleeps soundly in the reclining front passenger seat, which serves as the main position. (Shot 4) [Low angle, Internal] — A tight close-up of the sleeper's face (matching reference image), bathed in soft, interior cabin light, totally relaxed and unaware. (Shot 5) [Tracking shot, Wide] — Full view of the car (matching reference appearance) decelerating and pulling over to the curb in front of a grand, Art Deco entrance building. (Shot 6) [Medium shot, External] — The car door slides open upward, and the passenger (matching reference image) steps out onto the sidewalk, still looking slightly groggy. (Shot 7) [Wide shot, External] — The passenger (matching reference image) walks away, and the camera reveals a large group of protestors gathering at the edge of the street, signs waving against the city backdrop. (Shot 8) [Dynamic Close-up, Wide angle] — Focus on the protest group and their signs. Prominently held, clear signs read: "Give us back the work of AI." "AI KILLS JOBS", "OPPOSE UNCONTROLLED AI", and "PEOPLE OVER PROFIT". Angry faces. (Shot 9) {style keywords} Retro-futuristic, Atompunk aesthetic, Space Race inspired design, cool color palette of desaturated blues and greys with warm neon accents. Dramatic yet soft diffused lighting, volumetric light rays filtering through clouds and buildings. Cool desaturated city tones balanced by warm orange and teal neon light reflections. Compressed charcoal grey shadows. Subtle film grain and texture, matte surface finish, mimicking vintage widescreen film stocks (like Cinerama 70mm). Hyper-realistic photography, sharp focus. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考{{Image 1}}无人驾驶汽车,和 {{Image 3}} 城市风格,严格遵循 {{Image 2}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference image. No borders between frames. No text (except for text specified on signs). {character} The main subject is a rugged man with a short beard, wearing a retro-futuristic grey and blue casual suit. This specific design must be maintained with high precision across all shots, silhouette, and weathering. He has consistent appearance across all frames where he appears. Protest signs are held by diverse, angry people. {setting} A sprawling, retro-futuristic metropolis inspired by the 1960s Space Race aesthetic (Atompunk style). Architecture features flowing Art Deco and atomic age spires of gleaming steel and curved glass. The atmosphere is complex, transitioning from clean automated city (Shots 1-7) to a tense, diverse street level during a protest (Shots 8-9). Volumetric fog is present. {story arc} A typical, effortless automated journey through a high-tech retro-futuristic city where humans are totally passive observers, followed by the sudden discovery of massive public backlash and anger against the very AI that powers their seamless lives. The journey concludes with a close-up on the emotional weight of a public protest. {9 narrative shots} [Wide shot, Establishing] — A massive, gleaming retro-futuristic city (Atompunk style), a blend of Art Deco and atomic age architecture, under an overcast yet luminous atomic-era sky. Streams of flying streamliner vehicles populate the upper air lanes. (Shot 1) [Medium shot, Tracking] — A close-up profile view of the driverless retro-futuristic sedan (a sleek, polished Atompunk vehicle) as it glides smoothly along a city street. The driver's seat is visibly empty from the exterior, emphasizing automation. (Shot 2) [Close-up, Internal] — Interior of the vehicle's driver's side. The main control console is visible, but the space where a steering wheel would be is empty, replaced by seamlessly integrated holographic screens. (Shot 3) [Medium shot, Internal] — The passenger (matching reference image: rugged man with short beard, wearing retro-futuristic casual suit) sleeps soundly in the reclining front passenger seat, which serves as the main position. (Shot 4) [Low angle, Internal] — A tight close-up of the sleeper's face (matching reference image), bathed in soft, interior cabin light, totally relaxed and unaware. (Shot 5) [Tracking shot, Wide] — Full view of the car (matching reference appearance) decelerating and pulling over to the curb in front of a grand, Art Deco entrance building. (Shot 6) [Medium shot, External] — The car door slides open upward, and the passenger (matching reference image) steps out onto the sidewalk, still looking slightly groggy. (Shot 7) [Wide shot, External] — The passenger (matching reference image) walks away, and the camera reveals a large group of protestors gathering at the edge of the street, signs waving against the city backdrop. (Shot 8) [Dynamic Close-up, Wide angle] — Focus on the protest group and their signs. Prominently held, clear signs read: "Give us back the work of AI." "AI KILLS JOBS", "OPPOSE UNCONTROLLED AI", and "PEOPLE OVER PROFIT". Angry faces. (Shot 9) {style keywords} Retro-futuristic, Atompunk aesthetic, Space Race inspired design, cool color palette of desaturated blues and greys with warm neon accents. Dramatic yet soft diffused lighting, volumetric light rays filtering through clouds and buildings. Cool desaturated city tones balanced by warm orange and teal neon light reflections. Compressed charcoal grey shadows. Subtle film grain and texture, matte surface finish, mimicking vintage widescreen film stocks (like Cinerama 70mm). Hyper-realistic photography, sharp focus. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
图片节点 4特写仪表盘的ui
参考 {{Image 3}} 无人驾驶汽车,和 {{Image 1}} 的城市风格,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design (the weary middle-aged man) and vehicle design (the autonomous bubble-top car) across all frames. No borders between frames. No text within the images, except for the protest signs in Shot 6 and Shot 9. {character} The passenger is a weary-looking middle-aged man with short, thinning grey hair, wearing a slightly rumpled, retro-futuristic tweed business suit and holding a classic leather briefcase. He appears tired but resigned. {setting} A sprawling, retro-futuristic "Atompunk" metropolis (inspired by 1950s/60s sci-fi aesthetic). The architecture features curved lines, polished chrome, and large bubble glass windows, mixed with slightly grimy urban density and elevated monorails. The lighting is overcast, mixed with artificial neon city glows. {story arc} A weary man in an autonomous vehicle travels through an Atompunk city, obliviously sleeping through an anti-AI protest, arrives at his destination, and disembarks into the heart of the demonstration, culminating in a detailed view of the protesters and their signs. {9 narrative shots} [Wide Shot] — The sleek, autonomous bubble-top car (silver and chrome, matching reference design) weaves through dense, driverless traffic on an elevated highway in the Atompunk city. [High Angle] — Looking down at the automated traffic flow. The autonomous car navigates smoothly among dozens of similar vehicles in a complex urban canyon, showing the efficiency of automated transit. [Medium Tracking Shot] — A tracking shot focusing closely on the autonomous car from the outside as it travels, showing its driverless operation and polished retro-futuristic design. [Interior Close-up] — Interior view of the car's front cabin. The driver's side is completely empty, featuring a smooth dashboard without a steering wheel or pedals. [Interior Medium Shot] — The man (matching reference design) is fast asleep in the reclining passenger seat, oblivious to the world outside, with his head tilted back. [Exterior Point-of-View Shot] — A view looking out the car’s bubble window as it drives past a crowded sidewalk. A group of protesters is visible, holding signs, with one sign clearly reading, "AI = UNEMPLOYMENT." [Wide Shot] — The car pulls smoothly to the curb in front of a retro-futuristic corporate building destination. A large crowd of protesters occupies the sidewalk. [Medium Shot] — The man (now awake and looking weary) opens the gull-wing door and steps out onto the pavement, clutching his briefcase, walking directly past vocal protesters. [Close-up] — A detailed close-up focusing on the faces of the protesters and their signs. One large sign clearly reads, "GIVE US BACK THE WORK OF AI." Other signs read, "HUMAN LABOR ONLY" and "ANTI-AI." {style keywords} Atompunk aesthetic, Retro-futurism, 1950s sci-fi design, Cinematic composition, Film still aesthetic, 35mm grain, Desaturated color grading, High dynamic range lighting, Overcast city atmosphere. Character design and vehicle design must match description exactly across all frames. professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text except within the protest signs.
让
窗外掠过一群示威的人
建筑风格参考 {{Image 1}} , 小女孩角色参考 {{Portrait 3}} ,工作人员角色参考 {{Portrait 4}} ,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a contiguous 3x3 grid of 9 cinematic film still frames, presented without grid lines or borders between frames, and without any text lines or captions. The entire visual is cohesive, hyper-realistic, and cinematic. The visual style follows the established aesthetic of Roger Deakins, blending 'Dune (2021) meets Blade Runner 2049' sensibilities: high contrast, dramatic volumetric light filtering through atmospheric mist and fog (Tyndall effect), strong backlight, controlled lens flare, cool futuristic lighting (cold white, subtle teal tints), monochromatic tendancy, COURSE grain film stock texture (like Kodak Portra/Dune reference), BLEACH Bypass film look, and a matte surface finish. The composition is precise and orderly, unpopulated with generic pedestrians in the main environment, to emphasize the unpopulated future museum setting. Consistent character design for the future unpopulated observers (Visitors, Child, Staff Member) based exactly on the modified character definition: minimalist future museum clothing and accessories (with subtle cybernetic scarification, dark cables visible integrated into sleek futuristic fabrics). All observers (Visitors, Child, Staff) feature weary faces, subtle cybernetic scars, dark cables visibly integrated into sleek minimal fabrics. The participants in the meeting re-enactment inside the glass are generic 21st-century humans in mundane office attire, without cybernetics. No generic pedestrians are present in the future museum hall. The setting is a vast, unpopulated futuristic museum exhibition hall. Architectural geometry of brushed metal, curved concrete, and geometric glass, bathed in cool, sourceless light and atmospheric volumetric fog. A massive, reflective glass wall partition separates the hall from an early 21st-century-style mundane office meeting room re-creation. The unpopulated museum hall is defined by the high contrast, monochromatic tendancy, and Course grain film texture aesthetic. The meeting room inside the glass is detailed with standard 21st-century office technology, a wooden table, typical office chairs, and participants. The story arc: Future visitors in an unpopulated museum observe a mundane re-creation of an early 21st-century 'Meeting' behavior through glass. The static, unchanged action inside illustrates the pointlessness of the human activity, culminating in a poignant dialogue about its lack of consequence. The 9 narrative shots in the grid are: [Top-Left] (Extreme close-up) — The Door Sign. A tight shot focusing on a cold white door sign. Text, Retained and Precise, verbatim: 'Meeting' (large, bold), 'Early 21st century behavior' (smaller, directly below). Cold, unpopulated museum lighting. Course grain texture. [Top-Middle] (Medium shot + Pushing camera) — Entering the Scene. Camera pushes slowly forward, penetrating the glass, revealing the early 21st-century style meeting room re-creation from a slightly high angle. Wooden table, office chairs, laptops, a white projector screen. Generic human participants are starting to settle. [Top-Right] (Close-up) — The Static Process (Nodding). Focused on participants inside the meeting room re-enactment. A person in professional attire (generic human) nods subtly. Another generic participant low-key note-taking. Course grain film texture. [Middle-Left] (Extreme close-up) — PPT Page Turns. Focus on the projector screen inside the meeting room. A PowerPoint slide with generic business charts is visibly switching to the next page, an artificial light transition. Generic participants blur in foreground. [Middle-Middle] (Close-up) — The Static Process (Daze). Focus on another generic human participant inside the meeting room, staring blankly, expression of tedium and daze. The PPT page continues to turn. Reflected future museum lighting subtly overlays. [Middle-Right] (Tracking shot + Wide angle) — Exterior Observation. A wide-angle shot from outside the reflective glass partition. A small group of unpopulated generic future visitors (Matching reference consistency aesthetic: subtle cybernetic scars, dark cables visibly integrated into sleek functional minimalist future clothing) stands quietly, silhouettes against the atmospheric fog. A child is among them. The static, unpopulated re-creation is seen through the glass. No generic pedestrians. [Bottom-Left] (Close-up / POV) — The Child's Gaze. A tight profile shot of the child (Match reference image exactly: subtle cybernetic scars, dark cables visibly integrated into sleek minimal future clothing). She stands closest to the glass, looking into the re-creation. Her reflection is visible on the surface. Her gaze is focused. [Bottom-Middle] (Medium shot + POV Dialogue) — Dialogue 1 (What is it?). The child (reference consistency aesthetic) looking up at the Staff member (matching reference aesthetic exactly: weary face, composed, scars, cables, integrated sleek functional minimalist future fabrics). The Staff member (composed, with visible, integrated cybernetics and cables integrated into sleek minimal future clothing) looks down at the child, answering calmly. Glass reflections visible. [Bottom-Right] (Extreme close-up) — Dialogue 2 (Discussion / Nothing). Close focus on the staff member’s face (matching reference aesthetics exactly: weary face, scars, cables, integrated sleek minimalist future fabrics). The child's profile is partially visible in the foreground. The staff member answers the final question, looking back at the mundane, static re-creation through the reflective glass, a profound lack of consequence in their composed expression. High contrast and deep shadow. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3x3 grid, stacked together with no grid lines and no borders. No text except on specific sign in Shot 1 and PPT slides. Cinematic lighting by Roger Deakins (intense contrast, volumetric light filtering, Tyndall effect, fog), strong backlight, controlled lens flare, cool blue and warm tungsten color grading, monochromatic tendancy, deep space blacks, BLEACH Bypass film look, COURSE grain film stock texture (like Kodak Portra/Dune reference), matte surface finish. Reflected glass. No generic pedestrians. Final frames are dramatic and high contrast.
分镜1: {{Portrait 1}} 1s 镜头拉近,人物保持不动 分镜2 {{Portrait 2}} : 小女孩看着玻璃窗说“What is this?”, 分镜3: {{Portrait 3}} 工作人员温柔地说“is A meeting.”,小女孩说“What do they do?”,分镜4: 工作人员说“They talk.”“…分镜5 {{Portrait 5}} 小女孩说“What changes?” 分镜6{{Portrait 4}} :工作人员犹豫了一下温柔地说:“...Nothing.”,电影级切镜,无字幕无背景音乐
小女孩角色参考 {{Portrait 2}} ,严格参考 {{Image 1}} 色板要求 ,电影级运镜和打光,复古未来风格美学,生成以下内容:9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a contiguous 3x3 grid of 9 cinematic film still frames, presented without grid lines or borders between frames, and without any text lines or captions. The entire visual is cohesive, hyper-realistic, and cinematic. {character} Match reference appearance generically. A young East Asian girl [around 10-12 years old]. Dark hair, tied back messily. Wearing a simple, dark gray study smock over a white t-shirt. Her expression transitions from intense focus to frustration, despair, and finally to genuine, warm relief and joy. Maintain consistent design, silhouette, proportions, and weathering across all frames. {setting} A brutally minimalist architect-designed study within a modern concrete building at night. Massive, chaotic mountains of physical books contrast the sleek geometric concrete and wood architecture. Floor-to-ceiling glass observation window.cool ambient night lighting with a warm, intimate localized desk lamp. Scattered scratch papers dense with pencil marks and erase marks. Volumetric fog. {story arc} A young girl in a minimalist, book-filled study struggles intensely with a complex mathematical problem, breaking down emotionally under the silent observation of a crowd outside the glass. after recovering, she continues working, eventually finding the solution and revealing a long-awaited, warm smile. {9 narrative shots} [Wide shot] — (Establishing Shot). A vast view of the minimalist concrete study. Massive, overwhelming mountains of physical books tower like wreckage, looming over a simple wooden desk. The girl (consistent design) sits hunched over papers, lit only by a warm localized desk lamp. Total stillness. [Close-up] — (The Pencil). Close focus on the girl's small hand gripping a pencil. The scattered scratch papers are dense with scribbles, dense equations, aggressive erase marks, and scattered graphite dust. [Medium Close-up] — (The Stare). Mid-close on her face. Her brow is furrowed, eyes squinting intensely at a specific, complicated formula on the paper. Stress building. [High angle] — (The Breakdown). A high-angle shot. The girl's hands are buried deep in her dark hair, aggressively rubbing and pulling it in intense frustration. Papers are scattered on the floor. [Wide shot] — (Exterior View). View from outside the massive glass window partition. Inside, the girl looks distressed. Outside in the dimly lit corridor, several silhouettes (generic spectators) stand close to the glass, watching her silently with intense, expectant gazes. [Extreme close-up] — (The Breaking Point). Tight macro focus on her eyes. Tears welling up. The pencil tip is pressed hard against the paper and breaks with a visual visual visual visual visceral snap. [Low angle] — (The Recovery). After the breakdown, the girl sits up straight, resolutely wiping tears from her eyes with her sleeve. She takes a fresh, sharpened pencil with determination. Posting changing from defeated to resilient. [Extreme close-up] — (The Aha Moment). Tight macro focus on her eyes. Her gaze is clear and incredibly sharp now. The reflection of the warm lamp is precise. A single moment of realization reflects in them. [Medium Close-up] — (The Smile). A radiant, genuine, warm, and long-lost smile of relief and triumph breaks across her face. She looks over the finished papers, which are messy but complete. High contrast. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3x3 grid, stacked together with no grid lines and no borders. No text except verbatim verbatim on specific sign in Shot 1 and PPT slides. Cinematic lighting by Roger Deakins (intense contrast, volumetric light filtering, Tyndall effect, fog), strong backlight, controlled lens flare, cool blue and warm tungsten color grading, monochromatic tendancy, deep space blacks, BLEACH Bypass film look, COURSE grain film stock texture (like Kodak Portra/Dune reference), matte surface finish. Reflected glass. No generic pedestrians. Final frames are dramatic and high contrast. *Emphasize raw physical effort in the Experiencers vs. sterile perfection in the Observers. *
将构图改成小女孩特写
视频截图视频节点 4分镜1:{{Portrait 1}} 2s 镜头拉近,分镜2: {{Portrait 2}} ,一群人在开会,分镜3: {{Portrait 3}},人在本子上记录内容 ,分镜4 {{Portrait 4}} 镜头缓慢拉近, 分镜5{{Portrait 5}} ,会议人在用英文询问大家的意见
分镜1:{{Portrait 1}} 一群人在建筑物里走动, 分镜2:{{Portrait 2}} 镜头缓慢推进,一群人正在举手,不说话,分镜3: {{Portrait 3}} ,镜头缓慢推进,两人正在交流,模拟面试,电影感镜头,8k画质,无背景音乐无字幕
建筑风格参考 {{Image 1}} , 小女孩角色参考 {{Portrait 3}} ,工作人员角色参考 {{Portrait 4}} ,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a contiguous 3x3 grid of 9 cinematic film still frames, presented without grid lines or borders between frames, and without any text lines or captions. The entire visual is cohesive, hyper-realistic, and cinematic. The visual style follows the established aesthetic of Roger Deakins, blending "Dune (2021) meets Blade Runner 2049" sensibilities: high contrast, dramatic volumetric light filtering through atmospheric mist and fog (Tyndall effect), strong backlight, controlled lens flare, cool futuristic lighting (cold white, subtle teal tints), monochromatic tendancy, COURSE grain film stock texture (like Kodak Portra/Dune reference), BLEACH Bypass film look, and a matte surface finish. The composition is precise and orderly, unpopulated with generic pedestrians in the main environment, to emphasize the unpopulated future museum setting. Maintain consistent character design for the future unpopulated observers (Visitors, Child, Staff Member) based exactly on the provided character definition: lone cyborg ronin swordsman aesthetic, but integrated into functional, unpopulated future museum clothing and accessories (subtle cybernetic scarification, dark cables visible integrated into futuristic fabrics, simple weathered burlap elements used as shawls or cloak integrated into clothing/accessories). The people inside the exhibit (21st-century re-enactors) look like generic 21st-century humans in mundane office attire. No generic pedestrians are present in the future museum hall. {character} Match the reference consistency description aesthetic exactly for the future observers (Visitors, Child, Staff): weary faces, subtle cybernetic scars, dark cables visibly integrated into sleek future fabrics and simple weathered burlap cloak/shawl elements. The design definition of "damaged metallic conical hat" and literal "swordsman" is disregarded for the museum setting but the integrated cybernetic and weathered fabric aesthetic is applied consistently to all relevant future observers (Visitors, Child, Staff) in the grid. The participants in the meeting re-enactment inside the glass are generic 21st-century humans in mundane office attire, without cybernetics. {setting} A vast, unpopulated futuristic museum exhibition hall. Architectural geometry of brushed metal, curved concrete, and geometric glass, bathed in cool, sourceless light and atmospheric volumetric fog. A massive, reflective glass wall partition separates the hall from an early 21st-century-style mundane office meeting room re-creation. The unpopulated museum hall is defined by the high contrast, monochromatic tendancy, and Course grain film texture aesthetic. The meeting room inside the glass is detailed with standard 21st-century office technology, a wooden table, typical office chairs, and participants. {story arc} (disregard Ronin ambush arc) Future visitors in an unpopulated museum observe a mundane re-creation of an early 21st-century "Meeting" behavior through glass. The static, unchanged action inside illustrates the pointlessness of the human activity, culminating in a poignant dialogue about its lack of consequence. {9 narrative shots} [Extreme close-up] — The Door Sign. A tight shot focusing on a cold white door sign. Text, Retained and Precise, verbatim: "Meeting" (large, bold), "Early 21st century behavior" (smaller, directly below). Cold, unpopulated museum lighting. Course grain texture. [Medium shot + Pushing camera] — Entering the Scene. Camera pushes slowly forward, penetrating the glass, revealing the early 21st-century style meeting room re-creation from a slightly high angle. Wooden table, office chairs, laptops, a white projector screen. Generic human participants are starting to settle. [Close-up] — The Static Process (Nodding). Focused on participants inside the meeting room re-enactment. A person in professional attire (generic human) nods subtly. Another generic participant low-key note-taking. Course grain film texture. [Extreme close-up] — PPT Page Turns. Focus on the projector screen inside the meeting room. A PowerPoint slide with generic business charts is visibly switching to the next page, an artificial light transition. Generic participants blur in foreground. [Close-up] — The Static Process (Daze). Focus on another generic human participant inside the meeting room, staring blankly, expression of tedium and daze. The PPT page continues to turn. Reflected future museum lighting subtly overlays. [Tracking shot + Wide angle] — Exterior Observation. A wide-angle shot from outside the reflective glass partition. A small group of unpopulated generic future visitors (Matching reference consistency aesthetic: subtle cybernetics, weathered burlap integrated into futuristic clothing) stands quietly, silhouettes against the atmospheric fog. A child is among them. The static, unpopulated re-creation is seen through the glass. [Close-up / POV] — The Child's Gaze. A tight profile shot of the child (subtle cybernetic modifications, simple clothes integrated burlap element). She stands closest to the glass, looking into the re-creation. Her reflection is visible on the surface. Her gaze is focused. [Medium shot + POV Dialogue] — ** Dialogue 1 (What is it?).** The child (reference consistency aesthetic) looking up at the Staff member (matching reference aesthetic exactly: weary face, composed, scars, cables, weathered burlap elements integrated). The Staff member (composed, with visible, integrated cybernetics, weathered cloak element) looks down at the child, answering calmly. Glass reflections visible. [Extreme close-up] — ** Dialogue 2 (Discussion / Nothing).** Close focus on the staff member’s face (matching reference aesthetics exactly: weary face, scars, cables, integrated cloak element conforming to Ronin aesthetic). The child's profile is partially visible in the foreground. The staff member answers the final question, looking back at the mundane, static re-creation through the reflective glass, a profound lack of consequence in their composed expression. High contrast and deep shadow. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3x3 grid, stacked together with no grid lines and no borders. No text except on specific sign in Shot 1 and PPT slides. Cinematic lighting by Roger Deakins (intense contrast, volumetric light filtering, Tyndall effect, fog), strong backlight, controlled lens flare, cool blue and warm tungsten color grading, monochromatic tendancy, deep space blacks, BLEACH Bypass film look, COURSE grain film stock texture (like Kodak Portra/Dune reference), matte surface finish. Reflected glass. No generic pedestrians. Final frames are dramatic and high contrast.
建筑风格参考 {{Image 3}} , 建筑入口参考 {{Image 1}} , 严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent architectural design and character styling across all frames. No borders between frames. No text. {character} The inhabitants of the system. They are generic, identical in aesthetic: men and women wearing minimalist, perfectly tailored light-grey or pure white functional clothing. Their expressions are completely neutral, calm, and focused. They lack individuality, moving and reacting like perfectly synchronized components of a machine. {setting} A colossal, hyper-minimalist white experience pavilion. The architecture is composed of pure white surfaces, geometric glass, and infinite symmetry. The lighting is bright, soft, and shadowless, simulating a perfect, controlled daylight. {story arc} A massive, pristine white pavilion opens to reveal a completely controlled, simulated human society. Inside, everything from nature to daily routines, work, and even human conflict is precisely orchestrated and synchronized, creating a terrifyingly perfect, predictable system free of any uncontrollable variables. {9 narrative shots} [Extreme Wide shot] — The Entrance. A colossal, perfectly symmetrical white architectural structure stands in a vast, empty space. The massive, seamless front doors are slowly sliding open, revealing a brilliant, pure white light spilling out from the interior. [Wide tracking shot] — Controlled Nature. Inside the main atrium. A perfectly ordered ecological zone. Symmetrical, mathematically aligned rows of identical trees. A perfectly straight, clear water channel runs down the middle. Greenery is confined to exact, sharp-edged geometric borders. Soft, perfectly even artificial sunlight bathes the scene. [High angle] — Synchronized Labor. A standardized, hyper-minimalist open-plan office. Rows of identical white desks. The inhabitants (matching character design) sit in perfect alignment. Their hands are poised over keyboards, typing in absolute, unified synchronization. [Medium shot] — Standardized Education. A pristine, uniformly lit classroom. Inhabitants sit at geometric desks. At the exact same moment, in absolute unison, every person in the frame raises their right hand to the exact same height and angle. Perfect order. [Dynamic medium] — Programmed Movement. A simulated public street or transit area. A crowd of inhabitants walks through the space. Their strides, rhythm, and posture are perfectly identical. They move along invisible grids, avoiding each other with mathematical precision. No spontaneous actions. [Close-up] — The Directives. Focus on a sleek, glowing holographic interface screen displaying sterile, geometric flowcharts and clear task directives. A hand (matching the grey uniform sleeve) smoothly and mechanically executes the exact task indicated on the screen without hesitation. [Medium two-shot] — Controlled Conflict. A stark, standardized interview or conflict-resolution room. Two inhabitants sit rigidly opposite each other at a white table. They are engaged in a simulated challenge, but their body language is completely relaxed and calculated. There is no genuine tension; the outcome is already known. [Extreme high angle] — The Repeating Loop. The camera looks down from a great height at a grid of identical, open-topped interview rooms (from Shot 7). In every single room, the exact same interaction is playing out simultaneously, with identical postures and timing. A repeating loop of human behavior. [Extreme Wide shot] — The Precision System. A massive, sweeping view deep into the infinite interior of the pavilion. Layers upon layers of standardized scenes, ecological zones, and synchronized crowds stretch endlessly into the distance. A terrifyingly beautiful, flawlessly operating matrix of a designed "human world." {style keywords} Hyper-minimalism, pristine white architecture, uncanny valley perfection, geometric symmetry, Kubrickian composition, soft diffused uniform lighting, high-key lighting, bright exposure, lack of shadows. Cinematography by Roger Deakins (Blade Runner 2049 Wallace Corp aesthetic) meets Severance (2022). 35mm film texture, pristine digital clarity on the architecture, muted color palette dominated by whites, greys, and isolated perfect greens. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
建筑风格参考 {{Image 1}} , 严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: ### 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. There are no characters in this sequence; maintain consistent architectural design and lighting across all frames. No borders between frames. No text. {character} No characters are present in this sequence. The focus is entirely on the pristine, unpopulated architecture and the eerie, perfectly simulated environments. The space itself acts as the subject. {setting} A colossal, hyper-minimalist architectural structure. The exterior is smooth and featureless. The interior is divided into perfectly simulated, sterile diorama "scenario units" (office, classroom, street, interview room). Liminal space aesthetic, unnervingly clean, illuminated by soft, shadowless, uniform white light. {story arc} The camera approaches and enters a massive, empty, minimalist facility, revealing a disturbing series of perfectly replicated, human-less societal environments designed like an infinite experimental system, ending on an open, brightly lit threshold waiting for a subject. {9 narrative shots} 1. [Wide shot] — A colossal, hyper-minimalist building stands in a vast, empty expanse. The structure is perfectly symmetrical, its surface smooth and devoid of any extra details. The lighting around the entrance is soft, uniform, and sourceless. Total silence. 2. [Medium tracking shot] — The camera slowly pushes in on the entrance. The smooth, featureless doors automatically part. A beam of pure, brilliant white light spills outward from the interior into the dim, empty exterior. 3. [Wide angle, high point-of-view] — Inside the vast structure. The space is revealed to be a massive grid of precisely partitioned "scenario units," arranged like perfectly ordered exhibition or laboratory modules under cold, even light. 4. [Medium shot] — The Office Unit. A perfectly replicated modern office space. Cold white light. The desk is immaculately clean, and a computer monitor glows brightly, but there is no one operating it. It is unnervingly perfect. 5. [Wide shot] — The Classroom Unit. Symmetrical rows of pristine desks. An empty podium at the front. The room is completely silent and still, as if time has been permanently frozen in a state of absolute order. 6. [Dynamic medium] — The Street Unit. A section of simulated city street. Artificial streetlights cast a steady glow. Driverless vehicles loop continuously in perfect synchronization, creating a flow of traffic that lacks any real human purpose. 7. [Medium shot] — The Interview Room Unit. A stark, overly standardized space. Two simple chairs are placed exactly opposite each other across a clean table. The spatial arrangement looks mathematically calculated and deeply impersonal. 8. [Extreme Wide shot] — Deep within the facility. The structure extends infinitely into the distance. Unfinished frameworks of new, perfectly geometric scenario units are actively constructing themselves in the hazy depth. A system without end. 9. [Close-up / Point-of-view] — The final shot rests on an open entryway to a new unit. The uniform, soft white light glows invitingly from within. It stands perfectly still, eerily waiting for the next human subject to enter. {style keywords} Liminal space, hyper-minimalism, Kubrickian symmetry, uncanny valley architecture, sterile white light, soft diffused uniform lighting, geometric composition, lack of shadows. Cinematography by Roger Deakins meets Severance (2022) aesthetic. 35mm film texture, pristine digital clarity on the architecture. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
把红圈的楼梯变成地板
建筑风格参考 {{Image 3}} , 建筑入口参考 {{Image 1}} , 严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (specifically the protagonist in Shots 7-9). No borders between frames. No text. {character} The main character is a young man in a minimalist, gray institutional uniform, matching the aesthetic of the environment. In frames where other people are visible (Shots 4-6), they are generic background characters also in gray uniforms, performing perfectly synchronized actions. Maintain consistent design, expression, and lighting for the protagonist across all frames where he is featured. {setting} The interior and exterior of a colossal, hyper-minimalist white architectural structure. The design is absolutely symmetrical and pristine, with soft, shadowless, uniform white light. The atmosphere is quiet, orderly, and deeply unnerving in its perfection. {story arc} A vast, totalitarian system runs perfectly, processing humans into synchronized automatons across various social scenarios (work, school). All actions are optimized and identical until, in a classroom, one individual stops performing, making a subtle, uncalculated connection with another person that creates a visible ripple of imperfection in the system. {9 narrative shots} [Extreme Wide shot, Establishing] — The Monolith. A colossal white structure stretches across the horizon under a pale, featureless sky. The architecture is perfectly symmetrical, its smooth surfaces reflecting soft, high-key light. Total silence. [Medium shot] — Orderly Intake. People in identical gray uniforms walk in precise, synchronized lines, entering the massive, glowing entrance of the white structure. Their expressions are vacant, their movements flawless. [Wide angle, low POV] — The Inner Core. Inside the structure. The camera is low, looking up at seemingly endless, layered interior balconies, all identical and bathed in soft white light. Streams of energy and people move in perfect, calculated patterns. [Over-the-shoulder shot] — Synchronized Labor. A vast, immaculate open-plan office. Rows of workers (matching character description generically) sit at identical terminals, simultaneously typing with identical rhythm. The shot looks past one worker’s shoulder toward the repeating patterns of human-machine efficiency. [Medium full shot] — Uniform Education. A classroom with students (matching character description generically) in perfectly neat rows. An automated lesson plays. Simultaneously, all students raise their right hands at the exact same moment to answer a question. There are no deviations. [Wide shot] — Systematic Flow. An exterior plaza within the structure. People (matching character description generically) move along gridded pathways with perfectly synchronized strides, avoiding collision through mathematical precision. The world operates flawlessly. [Close-up] — The Uncalculated Pause. Inside the classroom (Setting 5). A student (the protagonist, matching character description) abruptly stops raising his hand. The synchronized action continues around him, but he remains still. His thumb is visible not executing the standard motion, breaking the rhythm. [Extreme close-up] — The Ripple Effect. Macro photography. The student's (protagonist’s) hand is still, while blurred movement happens simultaneously in the background as others continue. This uncalculated stillness creates a subtle ripple of distortion in the atmospheric light around his hand. High contrast and shallow depth of field. [Medium-close shot] — The Connection. The student (protagonist) is slightly turned, subtly locking eyes with another student (female, also in gray uniform) in the next row. Their shared, momentary look of shared reality and recognition breaks the absolute perfection of the system. The environment around them seems slightly less orderly, illuminated by a warm, imperfect glow of human connection. {style keywords} Cinematic presentation, high dynamic range, soft, uniform, shadowless lighting, hyper-minimalism, geometric symmetry, uncanny order, silent atmosphere. 70mm film grain texture, natural desaturated colors, cool blue and warm tungsten grading (the shift from systems to humans). Cinematography by Roger Deakins, Severance (2022) aesthetic meets Metropolis (1927). Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
建筑风格参考 {{Image 3}} , 建筑入口参考 {{Image 1}} , 严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: ### 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. There are no characters in this sequence; maintain consistent architectural design and lighting across all frames. No borders between frames. No text. {character} No characters are present in this sequence. The focus is entirely on the pristine, unpopulated architecture and the eerie, perfectly simulated environments. The space itself acts as the subject. {setting} A colossal, hyper-minimalist architectural structure. The exterior is smooth and featureless. The interior is divided into perfectly simulated, sterile diorama "scenario units" (office, classroom, street, interview room). Liminal space aesthetic, unnervingly clean, illuminated by soft, shadowless, uniform white light. {story arc} The camera approaches and enters a massive, empty, minimalist facility, revealing a disturbing series of perfectly replicated, human-less societal environments designed like an infinite experimental system, ending on an open, brightly lit threshold waiting for a subject. {9 narrative shots} 1. [Wide shot] — A colossal, hyper-minimalist building stands in a vast, empty expanse. The structure is perfectly symmetrical, its surface smooth and devoid of any extra details. The lighting around the entrance is soft, uniform, and sourceless. Total silence. 2. [Medium tracking shot] — The camera slowly pushes in on the entrance. The smooth, featureless doors automatically part. A beam of pure, brilliant white light spills outward from the interior into the dim, empty exterior. 3. [Wide angle, high point-of-view] — Inside the vast structure. The space is revealed to be a massive grid of precisely partitioned "scenario units," arranged like perfectly ordered exhibition or laboratory modules under cold, even light. 4. [Medium shot] — The Office Unit. A perfectly replicated modern office space. Cold white light. The desk is immaculately clean, and a computer monitor glows brightly, but there is no one operating it. It is unnervingly perfect. 5. [Wide shot] — The Classroom Unit. Symmetrical rows of pristine desks. An empty podium at the front. The room is completely silent and still, as if time has been permanently frozen in a state of absolute order. 6. [Dynamic medium] — The Street Unit. A section of simulated city street. Artificial streetlights cast a steady glow. Driverless vehicles loop continuously in perfect synchronization, creating a flow of traffic that lacks any real human purpose. 7. [Medium shot] — The Interview Room Unit. A stark, overly standardized space. Two simple chairs are placed exactly opposite each other across a clean table. The spatial arrangement looks mathematically calculated and deeply impersonal. 8. [Extreme Wide shot] — Deep within the facility. The structure extends infinitely into the distance. Unfinished frameworks of new, perfectly geometric scenario units are actively constructing themselves in the hazy depth. A system without end. 9. [Close-up / Point-of-view] — The final shot rests on an open entryway to a new unit. The uniform, soft white light glows invitingly from within. It stands perfectly still, eerily waiting for the next human subject to enter. {style keywords} Liminal space, hyper-minimalism, Kubrickian symmetry, uncanny valley architecture, sterile white light, soft diffused uniform lighting, geometric composition, lack of shadows. Cinematography by Roger Deakins meets Severance (2022) aesthetic. 35mm film texture, pristine digital clarity on the architecture. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
建筑风格参考 {{Image 3}} , 建筑入口参考 {{Image 1}} , 严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. There are no human characters in this sequence; maintain consistent architectural design and lighting across all frames. No borders between frames. No text. {character} No characters are present in this sequence. The focus is entirely on the pristine, unpopulated hyper-minimalist architecture and the unnervingly perfect, system-controlled artificial flora. The space itself acts as the subject. {setting} A colossal, hyper-minimalist experience pavilion in a vast empty space. The architecture consists of pure white surfaces, clean geometric lines, and perfectly uniform, shadowless lighting. The only color comes from flawlessly manicured, vividly green artificial plant life embedded seamlessly into the structure. {story arc} The camera approaches a massive, sterile white pavilion accented by impossibly perfect, system-controlled greenery. Moving inside, the space reveals isolated ecological modules and an infinitely repeating structure, ending on a uniformly lit threshold waiting for a human subject. {9 narrative shots} 1. [Wide shot] — A colossal, pure white experience pavilion stands in an immense, empty void. The architecture is clean, smooth, and geometric. Sparse but highly deliberate patches of vivid green vegetation dot the pristine white structure. 2. [Medium shot] — The camera slowly pushes toward the entrance. Two perfectly symmetrical rows of identically manicured, flawless green trees flank the smooth white walkway leading to the doors. 3. [Close-up] — Looking down at the ground. Low-lying strips of green plants are embedded directly into the smooth white floor. The borders between the white surface and the plants are razor-sharp and perfectly straight, with absolutely no organic overgrowth. 4. [Medium close-up] — A pristine white architectural wall. An isolated, perfectly cubic green plant module is seamlessly embedded into the structure, looking less like nature and more like a precise technological hardware component. 5. [Extreme close-up] — Macro focus on the leaves and base of the plants. The leaves are flawless, vibrant green without a single dead spot or speck of dust. The stems disappear into the sleek white structure—there is absolutely no dirt or soil visible anywhere. 6. [Wide angle, high point-of-view] — The camera enters the interior. A vast, hyper-minimalist white space illuminated by soft, shadowless, uniform light. 7. [Medium shot] — An isolated ecological zone inside the facility. A single, flawlessly shaped green tree stands alone in the exact center of a sterile, brightly lit white room. There are no other objects or details in the space. 8. [Extreme Wide shot] — Deep within the facility. The perspective shows the minimalist white architecture and green modules repeating flawlessly into the deep distance. The structure endlessly extends, resembling an infinitely expanding, highly calculated system. 9. [Close-up / Point-of-view] — The final shot rests on an open, perfectly rectangular entryway. Soft, even, and uniform white light glows invitingly from within the threshold. The space is completely still, eerily waiting for the next entrant. {style keywords} Liminal space, hyper-minimalism, Kubrickian symmetry, uncanny valley nature, sterile white light, soft diffused uniform lighting, geometric composition, lack of shadows. Stark contrast between pure white architecture and vibrant green flora. Cinematography by Roger Deakins meets Severance (2022) aesthetic. 35mm film texture, pristine digital clarity on the architecture. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
建筑风格参考 {{Image 1}} , 严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a contiguous 3x3 grid of 9 cinematic film still frames, presented without grid lines or borders between frames, and without any text lines or captions. The entire visual is cohesive, hyper-realistic, and cinematic. The visual style follows the established aesthetic of Roger Deakins, blending "Dune (2021) meets Blade Runner 2049" sensibilities: high contrast, dramatic volumetric light filtering through atmospheric mist and fog (Tyndall effect), strong backlight, controlled lens flare, cool futuristic lighting (cold white, subtle teal tints), monochromatic tendancy, COURSE grain film stock texture (like Kodak Portra/Dune reference), BLEACH Bypass film look, and a matte surface finish. The composition is precise and orderly, unpopulated with generic pedestrians in the main environment, to emphasize the unpopulated future museum setting. Maintain consistent character design for the future unpopulated observers (Visitors, Child, Staff Member) based exactly on the provided character definition: lone cyborg ronin swordsman aesthetic, but integrated into functional, unpopulated future museum clothing and accessories (subtle cybernetic scarification, dark cables visible integrated into futuristic fabrics, simple weathered burlap elements used as shawls or cloak integrated into clothing/accessories). The people inside the exhibit (21st-century re-enactors) look like generic 21st-century humans in mundane office attire. No generic pedestrians are present in the future museum hall. {character} Match the reference consistency description aesthetic exactly for the future observers (Visitors, Child, Staff): weary faces, subtle cybernetic scars, dark cables visibly integrated into sleek future fabrics and simple weathered burlap cloak/shawl elements. The design definition of "damaged metallic conical hat" and literal "swordsman" is disregarded for the museum setting but the integrated cybernetic and weathered fabric aesthetic is applied consistently to all relevant future observers (Visitors, Child, Staff) in the grid. The participants in the meeting re-enactment inside the glass are generic 21st-century humans in mundane office attire, without cybernetics. {setting} A vast, unpopulated futuristic museum exhibition hall. Architectural geometry of brushed metal, curved concrete, and geometric glass, bathed in cool, sourceless light and atmospheric volumetric fog. A massive, reflective glass wall partition separates the hall from an early 21st-century-style mundane office meeting room re-creation. The unpopulated museum hall is defined by the high contrast, monochromatic tendancy, and Course grain film texture aesthetic. The meeting room inside the glass is detailed with standard 21st-century office technology, a wooden table, typical office chairs, and participants. {story arc} (disregard Ronin ambush arc) Future visitors in an unpopulated museum observe a mundane re-creation of an early 21st-century "Meeting" behavior through glass. The static, unchanged action inside illustrates the pointlessness of the human activity, culminating in a poignant dialogue about its lack of consequence. {9 narrative shots} [Extreme close-up] — The Door Sign. A tight shot focusing on a cold white door sign. Text, Retained and Precise, verbatim: "Meeting" (large, bold), "Early 21st century behavior" (smaller, directly below). Cold, unpopulated museum lighting. Course grain texture. [Medium shot + Pushing camera] — Entering the Scene. Camera pushes slowly forward, penetrating the glass, revealing the early 21st-century style meeting room re-creation from a slightly high angle. Wooden table, office chairs, laptops, a white projector screen. Generic human participants are starting to settle. [Close-up] — The Static Process (Nodding). Focused on participants inside the meeting room re-enactment. A person in professional attire (generic human) nods subtly. Another generic participant low-key note-taking. Course grain film texture. [Extreme close-up] — PPT Page Turns. Focus on the projector screen inside the meeting room. A PowerPoint slide with generic business charts is visibly switching to the next page, an artificial light transition. Generic participants blur in foreground. [Close-up] — The Static Process (Daze). Focus on another generic human participant inside the meeting room, staring blankly, expression of tedium and daze. The PPT page continues to turn. Reflected future museum lighting subtly overlays. [Tracking shot + Wide angle] — Exterior Observation. A wide-angle shot from outside the reflective glass partition. A small group of unpopulated generic future visitors (Matching reference consistency aesthetic: subtle cybernetics, weathered burlap integrated into futuristic clothing) stands quietly, silhouettes against the atmospheric fog. A child is among them. The static, unpopulated re-creation is seen through the glass. [Close-up / POV] — The Child's Gaze. A tight profile shot of the child (subtle cybernetic modifications, simple clothes integrated burlap element). She stands closest to the glass, looking into the re-creation. Her reflection is visible on the surface. Her gaze is focused. [Medium shot + POV Dialogue] — ** Dialogue 1 (What is it?).** The child (reference consistency aesthetic) looking up at the Staff member (matching reference aesthetic exactly: weary face, composed, scars, cables, weathered burlap elements integrated). The Staff member (composed, with visible, integrated cybernetics, weathered cloak element) looks down at the child, answering calmly. Glass reflections visible. [Extreme close-up] — ** Dialogue 2 (Discussion / Nothing).** Close focus on the staff member’s face (matching reference aesthetics exactly: weary face, scars, cables, integrated cloak element conforming to Ronin aesthetic). The child's profile is partially visible in the foreground. The staff member answers the final question, looking back at the mundane, static re-creation through the reflective glass, a profound lack of consequence in their composed expression. High contrast and deep shadow. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3x3 grid, stacked together with no grid lines and no borders. No text except on specific sign in Shot 1 and PPT slides. Cinematic lighting by Roger Deakins (intense contrast, volumetric light filtering, Tyndall effect, fog), strong backlight, controlled lens flare, cool blue and warm tungsten color grading, monochromatic tendancy, deep space blacks, BLEACH Bypass film look, COURSE grain film stock texture (like Kodak Portra/Dune reference), matte surface finish. Reflected glass. No generic pedestrians. Final frames are dramatic and high contrast.
重新生成8k图片,修复细节
图片节点 17建筑风格参考 {{Image 3}} , 建筑入口参考 {{Image 1}} , 严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference image. No borders between frames. No text. {character} The inhabitants of the system. They are generic, identical in aesthetic: men and women wearing minimalist, perfectly tailored light-grey or pure white functional clothing. Their expressions are completely neutral, calm, and focused. They lack individuality, moving and reacting like perfectly synchronized components of a machine. Maintain consistent appearance across all relevant frames. No generic pedestrians are shown. {setting} A colossal, hyper-minimalist white experience pavilion. The architecture is composed of pure white surfaces, geometric glass, and infinite symmetry. The lighting is bright, soft, and shadowless, simulating a perfect, controlled daylight. {story arc} A massive, pristine white pavilion opens to reveal a completely controlled, simulated human society. Inside, everything from nature to daily routines, work, and even human conflict is precisely orchestrated and synchronized, creating a terrifyingly perfect, predictable system free of any uncontrollable variables. The camera explores the depth, progressing from the initial entrance to the deepest, most systemic level. {9 narrative shots} [Extreme Wide shot] — The Entrance. A colossal, perfectly symmetrical white architectural structure stands in a vast, empty space. The massive, seamless front doors are slowly sliding open, revealing a brilliant, pure white light spilling out from the interior. [Wide tracking shot, low angle] — The Grid of Life. Inside the massive structure. The camera is low, looking up at a massive, multi-tiered, gridded interior structure. Stacked like interchangeable modules across endless levels are perfectly identical, simplified domestic living quarters and common areas. Each module is defined by crisp, geometric white lines and bathed in soft, shadowless, uniform simulated daylight. A sense of infinite scale and absolute mathematical precision. Inhabitants (matching character design) in pristine grey uniforms move seamlessly and silently along precise grid pathways on various levels. No randomness. [High angle] — Synchronized Labor. A standardized, hyper-minimalist open-plan office. Rows of identical white desks. Inhabitants sit in perfect alignment. Their hands are poised over keyboards, typing in absolute, unified synchronization. [Medium shot] — Standardized Education. A pristine, uniformly lit classroom. Inhabitants sit at geometric desks. At the exact same moment, in absolute unison, every person in the frame raises their right hand to the exact same height and angle. Perfect order. [Dynamic medium] — Programmed Movement. A simulated public street area. A crowd of inhabitants walks through the space. Their strides, rhythm, and posture are perfectly identical. They move along invisible grids, avoiding each other with mathematical precision. No spontaneous actions. Dynamic angle. [Close-up] — The Directives. Focus on a sleek, glowing holographic interface screen displaying sterile, geometric flowcharts and clear task directives. A hand (matching the grey uniform sleeve) smoothly and mechanically executes the exact task indicated on the screen without hesitation. [Medium two-shot] — Controlled Conflict. A stark, standardized interview or conflict-resolution room. Two inhabitants sit rigidly opposite each other at a white table. They are engaged in a simulated challenge, but their body language is completely relaxed and calculated. There is no genuine tension; the outcome is already known. [Extreme high angle] — The Repeating Loop. The camera looks down from a great height at a grid of identical, open-topped interview rooms. In every single room, the exact same interaction is playing out simultaneously, with identical postures and timing. A repeating loop of human behavior. [Extreme Wide shot] — The Precision System. A massive, sweeping view deep into the infinite interior of the sprawling grid structure. Layers upon layers of standardized scenes, ecological zones (implied, no explicit plants mentioned), and synchronized crowds stretch endlessly into the distance. A terrifyingly beautiful, flawlessly operating matrix of a designed "human world." {style keywords} Hyper-minimalism, pristine white architecture, uncanny valley perfection, geometric symmetry, Kubrickian composition, soft diffused uniform simulated daylight, high-key lighting, lack of shadows. Monochromatic tendancy with extremely low saturation. Cinematography by Roger Deakins (Blade Runner 2049 Wallace Corp aesthetic) meets Severance (2022). 35mm film texture, coarse grain, matte surface finish. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考 的快递无人机,和 的城市风格,严格遵循 色卡要求,生成以下内容:9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 top-left, Shot 9 bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character, drone, and city designs across all frames using the provided reference description. No borders between frames. No text. {object/perspective} A sleek, polished copper and teal multi-rotor delivery drone carrying a compact, stylized "UNITY DELIVERIES" logo (an atomic orbital design). Consistent ground observers (people) dressed in mid-century atomic-age tailored fashion (suits, dresses, subtle electronic accessories), looking up. Maintain consistent design and silhouette across all frames. {setting} A vast, sprawling atomic-age retro-futuristic metropolis, blending mid-century modern architecture with grand towers, elevated glass-domed maglev tracks, flying 'spinners' (classic car-inspired flying vehicles), and ground-level vintage autonomous pods. Clear, hazy, dusty yellow-orange and teal sky. {story arc} A delivery drone traverses a retro-futuristic city at low altitude, transitions to its FPV feed, and passes over spectators on the ground, showcasing advanced technology integration. {9 narrative shots} [Wide shot, low angle] — The copper-teal delivery drone (matching description exactly) flies low, weaving between sleek mid-century modern skyscrapers and elevated maglev tracks against a vast, dusty atomic-haze sky. Total stillness. [Medium tracking shot] — The drone weaves smoothly through a maze of glass-domed elevated tracks, close to a flying 'spinner' vehicle that resembles a 1950s car. [High angle, close-up] — The drone descends slightly over a bustling plaza, revealing tiny figures of people looking up, dwarfed by the massive architecture. [FPV establish] — Extreme close-up of the drone's multi-lens camera array, then cutting to the FPV perspective. [FPV - Cityscape] — The first-person view, looking forward as the drone dives between sleek buildings, with sun flare and wind effect (maybe a digital altitude readout overlay), emphasizing speed and maneuverability. [FPV - Close Call] — The FPV perspective showing the drone narrowly missing a prominent architectural spire or dome, emphasizing precise control. [Establishing ground scene] — A diverse crowd of ground observers (matching description exactly) in a plaza, paused, looking upwards in the same direction, filled with a mix of surprise and fascination. [Low angle close-up, reaction] — A man and woman in atomic-age fashion looking directly up, their expressions changing from surprise to awe as the drone passes overhead, captured from a ground perspective. [Tracking shot from ground] — The copper-teal delivery drone (matching description exactly) streaks overhead, a blur of speed and motion, with the ground observers and the base of the massive buildings framing it from below, showing the scale and speed of its passage. {style keywords} Atomicpunk aesthetic, retro-futurism, mid-century modern colors (muted teals, dusty oranges, faded golds), precise composition, volumetric haze and defined sunbeams (Deakins touch), atmospheric depth. Analog film grain, Kodak Portra-like color rendition, muted saturation. High contrast. Character design and visual aesthetic must match the provided reference description exactly. Maintain consistent appearance across all frames. Film-still aesthetic, professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考 {{Image 2}} 的快递无人机,和 {{Image 1}} 的城市风格,严格遵循 {{Image 3}} 色卡要求,生成以下内容:9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character, vehicle, and setting design across all frames. No borders between frames. No text. {character} Match reference image exactly. The primary focus is the bulky, blue-grey six-propeller delivery drone with a pulsating yellow cargo bay light. Visible cargo compartments. Maintain consistent proportions, design features, and weathering on the drone. For ground-level onlookers, describe diverse individuals in 1950s-style clothing (hats, frock coats, some subtly integrated tech), looking up. {setting} A dense, sprawling retro-futuristic metropolis, blending colossal Art Deco skyscrapers and mid-century modern American architecture with impossible, flying vehicles, elevated monorail tracks, and huge glowing billboards (displaying only abstract patterns, no text). Low-altitude cloud and industrial haze, twilight sky, rich atmosphere. {story arc} A delivery drone navigates a complex retro-futuristic cityscape, transitions to first-person view for precise maneuvering, and finally drops off a package at a ground terminal watched by onlookers. {9 narrative shots} [Wide Shot] — A large, bulky propeller-driven delivery drone (matching design) flies low between colossal Art Deco skyscrapers and elevated monorail lines. Below, retro vehicles move on streets. Atmospheric haze and twilight sky. [Medium Shot] — Drone weaves past a complex, elevated monorail junction with a train passing through. [Low Angle] — View from below a large, futuristic, spherical observatory or control tower as the drone flies over. [Extreme Wide Shot] — The drone is a small speck making a tight turn through a massive cluster of abstract, glowing light-panel billboards, casting long shadows. [FPV POV] — First-person perspective view from the drone, slightly distorted fisheye lens showing internal drone structures and propellers at the edges. Navigating a narrow, light-filled canyon between buildings. [Medium Shot (Ground Perspective)] — Diverse pedestrians on a city square all stop, looking up in awe and shielding their eyes. Focus on a couple of civilians, a man with a fedora and a woman with a stylized skirt, looking upwards. [Medium Shot] — The drone, post FPV, hovers just above a stylized delivery terminal, a complex ground unit with glowing patterns and abstract symbols. Its cargo bay light is pulsing yellow. [Close-Up] — A modular cargo pod detaches cleanly from the drone’s belly and begins descending. [Wide Shot + Dynamic Angle] — The cargo pod settles into the reception terminal. A civilian (man with fedora from shot 6) looks on nearby. The drone rapidly ascends above, leaving a trail of light against the cool cityscape. {style keywords} Deep atmospheric twilight cinematography with rich, saturated tones. Dominant deep blue-greys (#1A2B47), warm amber (#DA8B35), and magenta (#B14392) city lights. Compressed color grading (Technicolor look). Heavy atmospheric haze and volumetric fog. Detailed Art Deco architecture. Fine film grain, matte surface finish. Professional cinematography, complex layered composition. Consistency in drone and civilian design across all frames. Hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考 的快递无人机,和 的城市风格,严格遵循 色卡要求,生成以下内容:9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character, vehicle, and setting design across all frames. No borders between frames. No text. {character} Match reference image exactly. The primary focus is the bulky, blue-grey six-propeller delivery drone with a pulsating yellow cargo bay light. Visible cargo compartments. Maintain consistent proportions, design features, and weathering on the drone. For ground-level onlookers, describe diverse individuals in 1950s-style clothing (hats, frock coats, some subtly integrated tech), looking up. {setting} A dense, sprawling retro-futuristic metropolis, blending colossal Art Deco skyscrapers and mid-century modern American architecture with impossible, flying vehicles, elevated monorail tracks, and huge glowing billboards (displaying only abstract patterns, no text). Low-altitude cloud and industrial haze, twilight sky, rich atmosphere. {story arc} A delivery drone navigates a complex retro-futuristic cityscape, transitions to first-person view for precise maneuvering, and finally drops off a package at a ground terminal watched by onlookers. {9 narrative shots} [Wide Shot] — A large, bulky propeller-driven delivery drone (matching design) flies low between colossal Art Deco skyscrapers and elevated monorail lines. Below, retro vehicles move on streets. Atmospheric haze and twilight sky. [Medium Shot] — Drone weaves past a complex, elevated monorail junction with a train passing through. [Low Angle] — View from below a large, futuristic, spherical observatory or control tower as the drone flies over. [Extreme Wide Shot] — The drone is a small speck making a tight turn through a massive cluster of abstract, glowing light-panel billboards, casting long shadows. [FPV POV] — First-person perspective view from the drone, slightly distorted fisheye lens showing internal drone structures and propellers at the edges. Navigating a narrow, light-filled canyon between buildings. [Medium Shot (Ground Perspective)] — Diverse pedestrians on a city square all stop, looking up in awe and shielding their eyes. Focus on a couple of civilians, a man with a fedora and a woman with a stylized skirt, looking upwards. [Medium Shot] — The drone, post FPV, hovers just above a stylized delivery terminal, a complex ground unit with glowing patterns and abstract symbols. Its cargo bay light is pulsing yellow. [Close-Up] — A modular cargo pod detaches cleanly from the drone’s belly and begins descending. [Wide Shot + Dynamic Angle] — The cargo pod settles into the reception terminal. A civilian (man with fedora from shot 6) looks on nearby. The drone rapidly ascends above, leaving a trail of light against the cool cityscape. {style keywords} Deep atmospheric twilight cinematography with rich, saturated tones. Dominant deep blue-greys (#1A2B47), warm amber (#DA8B35), and magenta (#B14392) city lights. Compressed color grading (Technicolor look). Heavy atmospheric haze and volumetric fog. Detailed Art Deco architecture. Fine film grain, matte surface finish. Professional cinematography, complex layered composition. Consistency in drone and civilian design across all frames. Hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考 {{Image 2}} 的快递无人机,和 {{Image 1}} 的城市风格,严格遵循 {{Image 3}} 色卡要求,生成以下内容:9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 top-left, Shot 9 bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character, drone, and city designs across all frames using the provided reference description. No borders between frames. No text. {object/perspective} A sleek, polished copper and teal multi-rotor delivery drone carrying a compact, stylized "UNITY DELIVERIES" logo (an atomic orbital design). Consistent ground observers (people) dressed in mid-century atomic-age tailored fashion (suits, dresses, subtle electronic accessories), looking up. Maintain consistent design and silhouette across all frames. {setting} A vast, sprawling atomic-age retro-futuristic metropolis, blending mid-century modern architecture with grand towers, elevated glass-domed maglev tracks, flying 'spinners' (classic car-inspired flying vehicles), and ground-level vintage autonomous pods. Clear, hazy, dusty yellow-orange and teal sky. {story arc} A delivery drone traverses a retro-futuristic city at low altitude, transitions to its FPV feed, and passes over spectators on the ground, showcasing advanced technology integration. {9 narrative shots} [Wide shot, low angle] — The copper-teal delivery drone (matching description exactly) flies low, weaving between sleek mid-century modern skyscrapers and elevated maglev tracks against a vast, dusty atomic-haze sky. Total stillness. [Medium tracking shot] — The drone weaves smoothly through a maze of glass-domed elevated tracks, close to a flying 'spinner' vehicle that resembles a 1950s car. [High angle, close-up] — The drone descends slightly over a bustling plaza, revealing tiny figures of people looking up, dwarfed by the massive architecture. [FPV establish] — Extreme close-up of the drone's multi-lens camera array, then cutting to the FPV perspective. [FPV - Cityscape] — The first-person view, looking forward as the drone dives between sleek buildings, with sun flare and wind effect (maybe a digital altitude readout overlay), emphasizing speed and maneuverability. [FPV - Close Call] — The FPV perspective showing the drone narrowly missing a prominent architectural spire or dome, emphasizing precise control. [Establishing ground scene] — A diverse crowd of ground observers (matching description exactly) in a plaza, paused, looking upwards in the same direction, filled with a mix of surprise and fascination. [Low angle close-up, reaction] — A man and woman in atomic-age fashion looking directly up, their expressions changing from surprise to awe as the drone passes overhead, captured from a ground perspective. [Tracking shot from ground] — The copper-teal delivery drone (matching description exactly) streaks overhead, a blur of speed and motion, with the ground observers and the base of the massive buildings framing it from below, showing the scale and speed of its passage. {style keywords} Atomicpunk aesthetic, retro-futurism, mid-century modern colors (muted teals, dusty oranges, faded golds), precise composition, volumetric haze and defined sunbeams (Deakins touch), atmospheric depth. Analog film grain, Kodak Portra-like color rendition, muted saturation. High contrast. Character design and visual aesthetic must match the provided reference description exactly. Maintain consistent appearance across all frames. Film-still aesthetic, professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考 的快递无人机,和 的城市风格,严格遵循 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference image. No borders between frames. No text. {character} The central subject is a multi-rotor quadcopter delivery drone, a reference design in silver and teal, featuring exposed mechanical wiring, a subtle 'CITY DROP' logo on its side, and a standard, sealed black delivery box secured beneath it. This specific design must be maintained with high precision across all shots, silhouette, and weathering. {setting} A sprawling, retro-futuristic metropolis inspired by the 1960s Space Race aesthetic. Architecture features flowing art deco and mid-century modern spires of gleaming steel and curved glass. Streamlined elevated monorails crisscross lower air lanes. The atmosphere is dense with clouds, illuminated by soft yet luminous atomic-age light and thousands of subtle neon window lines. {story arc} A standard, highly efficient urban drone delivery mission, transitioning from a grand perspective of the retro city to a specific close-up of the delivery vehicle, followed by a dynamic, high-speed first-person viewpoint navigating a complex urban canyon, concluding with citizens observing the drone's precise, final delivery interaction. {9 narrative shots} [Extreme wide shot, Establishing] — A sweeping panoramic view of the entire retro-futuristic cityscape. The sun struggles to pierce the cloud cover, casting a soft glow on the countless spires and monorails. The perspective emphasizes scale. [Medium shot] — The specific 'CITY DROP' delivery drone (matching reference design) flies steadily above the main arterial street, tracked by the camera, the package visible. [Close-up, Detail] — A tight detail of the drone's propeller mechanics spinning. The subtle light catches the polished metallic surface and exposed wires, creating a soft motion blur. [Point-of-view shot, FPV] — The camera dives between two massive, curved art deco towers, navigating a complex 'urban canyon' at high speed, with subtle static interference. [Low-angle, FPV] — Still in FPV, looking slightly down as the drone skims just meters above an elevated pedestrian walkway, startling a few figures who look up quickly. [High-angle, FPV] — The FPV as the drone rounds a complex array of circular ramps and platforms, zeroing in on aMid-level terrace where the delivery point is visible. [Low-angle, Medium shot] — On the street level, a group of citizens in period 1960s-style clothing, stands by a classic rounded monorail entrance, looking up and pointing simultaneously toward the drone. [Dynamic tracking shot] — Looking straight up. The delivery drone, package attached, rapidly掠过 (streaks) across the open sky between high buildings, seen by the observers below. [Close-up, Dynamic angle] — The drone executes a controlled descent over a clean, minimalist receiving portal. The package is released smoothly into the glowing blue port, which turns green, finalizing the delivery. The drone re-ascends. {style keywords} Retro-futuristic, Atompunk aesthetic, Space Race inspired design, cool color palette of desaturated blues and greys with warm teal reflections. Dramatic yet soft diffused lighting, volumetric light rays. High dynamic range, cinematic 70mm film grain texture, coarse surface finish. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
{{Mixed 5}} 快递无人机在 {{Mixed 6}} 中的低空穿梭, {{Mixed 1}} 特写画面无人机在复古未来城市的低空穿梭,随后画面切至无人机的第一人称穿梭视角,在城市中极速穿梭拐弯 {{Mixed 2}} ,随后地面上的人看着无人机极速掠过 {{Portrait 4}} ,最后给到路人的特写视角,镜头推进 {{Portrait 3}} ,无字幕无背景音乐,电影运镜
参考 {{Image 5}} 的色调和 {{Image 2}} 光照效果,重新调整 {{Image 1}} 的画面色调和光照
参考 {{Image 2}} 的快递无人机,和 {{Image 1}} 的城市风格,严格遵循 {{Image 3}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference image. No borders between frames. No text. {character} The central subject is a multi-rotor quadcopter delivery drone, a reference design in silver and teal, featuring exposed mechanical wiring, a subtle 'CITY DROP' logo on its side, and a standard, sealed black delivery box secured beneath it. This specific design must be maintained with high precision across all shots, silhouette, and weathering. {setting} A sprawling, retro-futuristic metropolis inspired by the 1960s Space Race aesthetic. Architecture features flowing art deco and mid-century modern spires of gleaming steel and curved glass. Streamlined elevated monorails crisscross lower air lanes. The atmosphere is dense with clouds, illuminated by soft yet luminous atomic-age light and thousands of subtle neon window lines. {story arc} A standard, highly efficient urban drone delivery mission, transitioning from a grand perspective of the retro city to a specific close-up of the delivery vehicle, followed by a dynamic, high-speed first-person viewpoint navigating a complex urban canyon, concluding with citizens observing the drone's precise, final delivery interaction. {9 narrative shots} [Extreme wide shot, Establishing] — A sweeping panoramic view of the entire retro-futuristic cityscape. The sun struggles to pierce the cloud cover, casting a soft glow on the countless spires and monorails. The perspective emphasizes scale. [Medium shot] — The specific 'CITY DROP' delivery drone (matching reference design) flies steadily above the main arterial street, tracked by the camera, the package visible. [Close-up, Detail] — A tight detail of the drone's propeller mechanics spinning. The subtle light catches the polished metallic surface and exposed wires, creating a soft motion blur. [Point-of-view shot, FPV] — The camera dives between two massive, curved art deco towers, navigating a complex 'urban canyon' at high speed, with subtle static interference. [Low-angle, FPV] — Still in FPV, looking slightly down as the drone skims just meters above an elevated pedestrian walkway, startling a few figures who look up quickly. [High-angle, FPV] — The FPV as the drone rounds a complex array of circular ramps and platforms, zeroing in on aMid-level terrace where the delivery point is visible. [Low-angle, Medium shot] — On the street level, a group of citizens in period 1960s-style clothing, stands by a classic rounded monorail entrance, looking up and pointing simultaneously toward the drone. [Dynamic tracking shot] — Looking straight up. The delivery drone, package attached, rapidly掠过 (streaks) across the open sky between high buildings, seen by the observers below. [Close-up, Dynamic angle] — The drone executes a controlled descent over a clean, minimalist receiving portal. The package is released smoothly into the glowing blue port, which turns green, finalizing the delivery. The drone re-ascends. {style keywords} Retro-futuristic, Atompunk aesthetic, Space Race inspired design, cool color palette of desaturated blues and greys with warm teal reflections. Dramatic yet soft diffused lighting, volumetric light rays. High dynamic range, cinematic 70mm film grain texture, coarse surface finish. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
{{Image 1}} 生成侧面视图,无人机的样式参考 {{Image 2}} ,8k高清,
扩图成21:9,重新生成高清画质图片,修复细节
分镜 {{Portrait 1}} 店员自信地说“sure!You’ll get what you need.”, 小女孩露出开心的表情,电影运镜,8k高清,无背景音乐无字幕
角色露出自信的表情,角色不动,8k高清
这是一个小女孩来到未来ai模块店铺购买东西的场景, {{Portrait 1}} 分镜1: 电影从货架上拿东西, {{Portrait 2}} 分镜2:店员将透明模块放到桌上, {{Portrait 3}} 分镜3: 店员说“ Safe. Stable. Plug and play” {{Portrait 4}} 分镜4: 小女孩开心地说“ If I use it… will I know everything? 店员回应:You’ll have access to what you need. {{Portrait 5}} 小女孩将模块接入, {{Portrait 6}} 模块开始发出流动的光泽,电影级运镜,无字幕无背景音乐
{{Image 1}} 重新调整女人的身材比例,参考 {{Image 2}} 模特的身材比例调整
人物不动,构图不变,眼睛的蓝光微微闪烁,8k高清
在庄严肃静的未来法庭中,一名女律师正在开庭, {{Mixed 1}} 分镜1: 1s 脸部特写, {{Mixed 2}} 分镜2: 3s 向右环绕镜头,女律师正在法庭中,画外音:法官的配音:“Defense, you may proceed”. 分镜3: 5s 角色平静地发言:“Based on precedent 4-17B, the claim is legally invalid. ” 分镜4: 5s 对方律师打断发言,并说:“Then explain the contradiction in your second argument.”,电影级运镜,无字幕无背景音乐
把 {{Image 1}} 的角色换成 {{Image 2}}
重新生成8k高清图,极致的细节
把小女孩脸上的蓝光去掉
图片节点 6参考 {{Image 2}} 女角色,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided description. No borders between frames. No text except within the data interface of Shot 9. {character} The main character is a young black girl (childhood) in frame 1 and a mature adult black woman (adult) in frames 2-9, with consistent dreadlock hairstyles and facial features. Adult character is a lawyer, poised, dressed professionally. Earpiece fixture behind her ear glows. {setting} Setting: A sprawling, symmetrical future courtroom with towering metal and stone architecture, soft indirect lighting, high tech judge's bench, and holographic displays. The atmosphere is quiet, solemn, and sterile. {story arc} Story arc: A seamless transition from a childhood memory (Shot 1) to adult eyes (Shot 2), leading into the adult's calm, emotionless, Precise legal defense in a future court. An opposing lawyer suddenly objects. A brief pause. Earpiece flashes, data interface glitches, and finally, a "Token Insufficient" warning appears. {9 narrative shots} [Extreme close-up] — Close-up of a young black girl's eye. A bright, spinning blue digital light ring is activating in her pupil, casting a soft glow. [Extreme close-up] — Seamless transition to an adult black woman's eye (same angle/lighting). The blue ring is gone; her calm, intelligent pupil is focused. Maturity visible. [Wide shot] — Symmetrical, massive future courtroom. Adult woman (now a lawyer) stands at the defense platform. Solemn, symmetrical metal architecture. [Medium shot] — Defense platform. Adult woman, composed and confident, begins speaking. The earpiece fixture behind her ear glows faintly blue. Emotionless expression. [First-person POV] — Through the woman's eyes. Translucent data overlays (future law codes, real-time case data, evidence flow) drift in her vision. The courtroom is blurred. [Medium tracking shot] —Woman continues precise, eloquent legal delivery, gestures are controlled. Emotionless. Court holographic audience sits silently. [Wide shot] — Opposing side's bench. An older adult male opposing lawyer suddenly objects, standing up with animated, emotional gestures. Future courtroom elements react. [Medium shot] — Adult woman, paused. Calm expression holding, but earpiece light (blue/red) begins rapid, irregular flashing. Data overlay flickers red. [First-person POV] — View with a large, bold holographic warning box centered in her vision, glowing bright red. Box text reads: "TOKEN INSUFFICIENT" (TOKEN不足), with blinking alerts. {style keywords} High-tech future court, high contrast, sharp focus, volumetric light, high dynamic range, cinematic photography, anamorphic lens, shallow depth of field, Roger Deakins cinematography, Dune (2021) meet Blade Runner 2049 aesthetic. Film grain, professional color grade.
生成一个欧洲法庭内部的场景,画面色调严格按照 色板
重新生成8k图片,修复图片细节
重新生成8k图片,修复所有人像脸部细节,极致的细节展示
参考 {{Image 1}} 的女角色,和 {{Image 2}} 的法庭室内风格,严格遵循 {{Image 4}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided description. No borders between frames. No text except within the data interface of Shot 9. {character} The main character is a young black girl (childhood) in frame 1 and a mature adult black woman (adult) in frames 2-9, with consistent dreadlock hairstyles and facial features. Adult character is a lawyer, poised, dressed professionally. Earpiece fixture behind her ear glows. {setting} Setting: A sprawling, symmetrical future courtroom with towering metal and stone architecture, soft indirect lighting, high tech judge's bench, and holographic displays. The atmosphere is quiet, solemn, and sterile. {story arc} Story arc: A seamless transition from a childhood memory (Shot 1) to adult eyes (Shot 2), leading into the adult's calm, emotionless, Precise legal defense in a future court. An opposing lawyer suddenly objects. A brief pause. Earpiece flashes, data interface glitches, and finally, a "Token Insufficient" warning appears. {9 narrative shots} [Extreme close-up] — Close-up of a young black girl's eye. A bright, spinning blue digital light ring is activating in her pupil, casting a soft glow. [Extreme close-up] — Seamless transition to an adult black woman's eye (same angle/lighting). The blue ring is gone; her calm, intelligent pupil is focused. Maturity visible. [Wide shot] — Symmetrical, massive future courtroom. Adult woman (now a lawyer) stands at the defense platform. Solemn, symmetrical metal architecture. [Medium shot] — Defense platform. Adult woman, composed and confident, begins speaking. The earpiece fixture behind her ear glows faintly blue. Emotionless expression. [First-person POV] — Through the woman's eyes. Translucent data overlays (future law codes, real-time case data, evidence flow) drift in her vision. The courtroom is blurred. [Medium tracking shot] —Woman continues precise, eloquent legal delivery, gestures are controlled. Emotionless. Court holographic audience sits silently. [Wide shot] — Opposing side's bench. An older adult male opposing lawyer suddenly objects, standing up with animated, emotional gestures. Future courtroom elements react. [Medium shot] — Adult woman, paused. Calm expression holding, but earpiece light (blue/red) begins rapid, irregular flashing. Data overlay flickers red. [First-person POV] — View with a large, bold holographic warning box centered in her vision, glowing bright red. Box text reads: "TOKEN INSUFFICIENT" (TOKEN不足), with blinking alerts. {style keywords} High-tech future court, high contrast, sharp focus, volumetric light, high dynamic range, cinematic photography, anamorphic lens, shallow depth of field, Roger Deakins cinematography, Dune (2021) meet Blade Runner 2049 aesthetic. Film grain, professional color grade.
给这张图片重新打光,电影级光照效果,窗外的阳光洒进室内,体积感丁达尔光
重新生成8k高清图片,修复人物细节,瞳孔闪烁着蓝光,人物和背景不变
固定镜头,眼睛闪烁着微弱的蓝光
参考的 {{Image 1}} 成年女律师角色, {{Image 3}} 黑人小女孩角色,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference description. No borders between frames. No text except within the specific POV pop-ups and blackboard if used. Text verbatim: "WARNING: TOKEN SHORTAGE. DISCONNECTING IN 3s." {character} The adult main character is a black woman in her late 20s/early 30s. Short, natural natural curly hair. Wears a sharply tailored black pantsuit with subtle, integrated LED piping. She has a minimalist, glowing blue temple implant and the earpiece from previous turns. Stoic, intelligent expression. The child version (Shot 1 and transition) connects to her design. {setting} Primary settings: A solemn future courtroom (sleek minimalist architecture, futuristic wood paneling, large windows, integrated digital displays) and a surrounding city street blending older architecture with new "retro-future" elements (like Art Deco mixed with neon/sleek curves, from previous turns). The transition is a "memory-POV". {story arc} A high-ranking AI-augmented lawyer, whose augmentation began in childhood (seen via a seamless eye transition), is performing a stoic legal defense in a high-tech future courtroom. A sudden challenge from an opposing lawyer triggers a system error in her neural link, displaying a "Token Shortage" warning. {9 narrative shots} [Extreme Close-up] — The Childhood Eye. A vibrant blue neon digital ring lights up inside the iris of a black child's eye. The background is a blurred memory of a retro-future toy store interior with scattered warm lights. [Extreme Close-up] — The Seamless Transition. The camera is transitioning directly from the child's eye to the adult's eye. The child's blue ring fades momentarily, then re-engages with the same digital intensity, now within the adult iris. The background un-blurs into the high-tech courtroom context. [Wide Shot] — The Solemn Courtroom. A wide shot of the adult lawyer (black woman, short hair, black pantsuit, calm expression) standing at the defense counsel podium in a massive, solemn future courtroom. Sleek minimalist architecture with high ceilings and vast futuristic windows allowing in controlled daylight. Her temple implant glows faintly blue. The courtroom is mostly empty, emphasizing her presence. [Medium Shot] — Trial in Progress. The courtroom is now full. The lawyer speaks into a high-tech microphone. In the foreground, invisible data streams and subtle UI interfaces float within her point-of-view, projecting complex legal jargon and case numbers. Her expression is stoic. [Close-up Shot] — Data Overload. Close-up of her face while speaking. The floating UI interfaces (now overlaid on the shot) are complex, showing text and case analysis. Her temple implant has a steady, subtle blue pulse. She speaks with complete composure. [Wide Angle, Low Shot] — The Challenge. A low-angle shot from behind the defense podium. The opposing counsel (man, sharp suit, aggressive expression) stands up abruptly on the opposite side of the courtroom, pointing and challenging her. The judge (implied) looks on. Her composure breaks briefly as she stops speaking. [Extreme Close-up] — Earpiece Error. Close-up of her ears. The metallic neural link earpiece behind her ear flashes blue and red rapidly. High contrast lighting focuses only on her profile and the earpiece. [Extreme Close-up] — The POV Warning. A view from inside her POV (overlaid on the shot). The usual sleek blue legal UI flickers violently. A large, urgent, red digital warning pop-up box appears, occluding part of the courtroom background. The pop-up box text clearly reads: "WARNING: TOKEN SHORTAGE. DISCONNECTING IN 3s." [Medium Shot] — The Moment of Uncertainty. Medium shot of her. She has stopped speaking. Her face shows a rare flicker of true uncertainty and vulnerability. The warning pop-up from Shot 8 is still partially occluding her face, emphasizing her moment of crisis. The temple implant and earpiece are now dark. Intense high-key lighting focuses solely on her face and the warning message. {style keywords} Future Courtroom, futuristic wood paneling, integrated digital displays, vast futuristic windows, controlled daylight, Roger Deakins lighting, volumetric light, cinematic photography, film still, Kodak Portra tones, anamorphic lens, shallow depth of field, cool shadows, vibrant blue and red accents. Character design consistent across adult frames (pantsuit, implants). Child/Adult connection evident in Shot 1/2. Hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text except within the POV pop-ups and blackboard if used. Text verbatim: "WARNING: TOKEN SHORTAGE. DISCONNECTING IN 3s."
生成一个欧洲法庭内部的场景,画面色调严格按照 {{Image 1}} 色板
生成女孩成年之后,穿着律师的服装和打扮的人设图,模特般修长的身材
电影院内部的场景风格参考, 全息海报场景参考 {{Image 1}} ,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美 学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. IMPORTANT: The focus of this narrative is subtle emotional storytelling, not technological spectacle. Avoid sci-fi control panels, glowing tables, or interactive devices. The family must only observe and choose between floating holographic movie posters. Keep all scenes grounded, minimal, and realistic. {character} A family of three: father, mother, and a young child (around 6-8 years old). Simple, natural appearance. Neutral clothing with subtle futuristic details. The child is curious but emotionally sensitive (not overly excited). Parents are calm, emotionally
把红圈的纸质海报改成全息投影海报
一家人参考 {{Image 4}} , 全息海报场景参考 {{Image 1}} ,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美 学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. IMPORTANT: The focus of this narrative is subtle emotional storytelling, not technological spectacle. Avoid sci-fi control panels, glowing tables, or interactive devices. The family must only observe and choose between floating holographic movie posters. Keep all scenes grounded, minimal, and realistic. {character} A family of three: father, mother, and a young child (around 6-8 years old). Simple, natural appearance. Neutral clothing with subtle futuristic details. The child is curious but emotionally sensitive (not overly excited). Parents are calm, emotionally
电影院内部的场景风格参考 {{Image 1}} ,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美 学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} A family of three: A mother, a father, and a young child (around 8 years old). They wear elegant, minimalist retro-futuristic clothing (muted tones of charcoal, silver, and cream with subtle metallic threading, integrated subtle LED piping). The father is tall, the mother graceful, and the child curious. {setting} A grand, retro-futuristic cinema lobby inspired by Atompunk and Blade Runner 2049. Architecture features colossal Art Deco curves of dark polished stone and brass, integrated digital displays, vast ceilings, and ambient neon lighting (cool blues and warm ambers). {story arc} A family enters a visually overwhelming retro-futuristic cinema filled with explosive AI-generated movie spectacles, but they are momentarily captivated by a forgotten, simple, unpolished, and human-shot film still in a dusty corner. {9 narrative shots} [Wide shot, Establishing] — Viewed from behind, the family of three walks across the polished lobby floor towards the grand entrance of the vast, retro-futuristic cinema. Streaming ambient neon light defines the massive Art Deco architecture. [High angle] — Looking down at the family as they walk through the enormous lobby. Hundreds of smaller integrated display screens are embedded in the curving walls, creating a visually dense canopy of explosive neon light over the small figures. [Medium shot] — Arrival at Screens. The family arrives at a central curving display console of integrated screens. Multiple screens are visible, flashing with hyper-detailed, moving AI action movie covers. The family is in the foreground, looking forward. [Extreme Close-up] — AI Screen Detail 1. Tight focus on one moving AI cover. Chaotic, hyper-saturated explosion of neon colors, impossible fractal geometry, and over-the-top sci-fi action in rapid motion blur. [Extreme Close-up] — AI Screen Detail 2. Another explosive AI cover, matching the extreme style: a space jets dogfight within a vibrant nebula, full of synthetic visual complexity. [Close-up] — Puzzled Child. Close-up on the child (about 8 years old). The bright neon reflections bounce in their eyes. They are pointing at something off-screen with a confused, questioning expression. [Medium shot + POV] — POV from Child. Child’s point of view, looking at the curved screens. The surrounding displays flash with the AI chaos. One recessed screen, dimly lit by a weak, dusty spotlight, is starkly simple and desaturated. [Extreme Close-up] — Human-Shot Screen Detail. The unique screen. A single, static, unpolished film still: a quiet, grainy photograph of a lone person sitting on a bench in a simple, recognizable park at sunset. Starkly simple, film grain texture. [Medium shot + Dynamic angle] — The family slowly steps past the human-shot screen. The warm light from that dim display fades. The massive, explosive neon glare from the dominant AI movie screens re-dominates the frame, pulling them away and down a bright corridor. Focused lighting isolates the family. {style keywords} Retro-futurism, Atompunk, Blade Runner 2049 aesthetic meets 1950s Art Deco. Cinematic lighting, volumetric fog, hyper-saturated neon contrast with desaturated vintage shadows, 35mm film grain texture, anamorphic lens distortion. Cinematography by Roger Deakins. Character design and visual aesthetic consistent across adult frames (even if not in reference). Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
重新生成8k高清图片
图片节点 22电影院风格参考 {{Image 2}} ,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美 学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} A family of three: A father, a mother, and a young child (around 8 years old). They wear muted, mid-century modern inspired retro-futuristic clothing (simple, elegant silhouettes with subtle metallic fabric accents). The child has a look of curiosity. {setting} A grand, retro-futuristic cinema lobby. The architecture features monumental Art Deco curves made of dark polished stone and brass. The central space is overwhelmingly filled with hundreds of floating, overlapping holographic screens displaying hyper-detailed, explosive, and colorful visual phenomena. The corners of the lobby are dim, dusty, and neglected. {story arc} A family enters a visually overwhelming, hyper-saturated cinema lobby filled with floating holographic spectacles, but their attention is eventually drawn to a forgotten, simple, and unpolished display in a dusty corner. {9 narrative shots} [Wide shot, Establishing] — Viewed from behind, the family of three stands at the grand entrance of the colossal cinema lobby. Before them, the massive space is filled with hundreds of brightly glowing, floating holographic rectangular screens. [High angle] — Looking down at the family from above the floating screens. The screens display chaotic, hyper-detailed, swirling neon colors and impossible fractal geometry, creating a visually dense and dazzling canopy over the tiny figures of the family. [Medium shot] — Frontal view of the family. Their faces are bathed in rapidly shifting, hyper-saturated neon light reflecting from the floating posters. The parents look overwhelmed and mesmerized by the intense visual data. [Close-up] — A tight detail on one of the floating holographic screens. It displays a chaotic, maximalist visual explosion of neon light, swirling metallic textures, and over-the-top sci-fi elements in motion blur, looking completely flawless and synthetic. [Extreme Close-up] — The child's eyes. The rapidly shifting neon colors reflect brightly in their irises, but their expression shifts from awe to sensory overload. [Medium shot] — The child turns their head away from the glaring center of the room, looking towards the dark, shadowed, quiet left edge of the frame. They gently pull on the father's sleeve and point. [Tracking shot + POV] — The camera follows the child's pointing finger, panning away from the chaotic neon center into a dimly lit, quiet alcove framed by old brass pillars. The lighting shifts from hyper-neon to a single, warm, dusty spotlight. [Medium shot] — In the shadowed corner stands a bulky, retro-futuristic physical display case, looking worn and slightly rusted. Inside is a single, static screen. The family approaches it slowly, stepping out of the neon glare. [Close-up] — A tight view of the old screen inside the case. It displays a completely plain, muted, realistic, and unpolished photograph of a simple natural landscape with a human figure. It is starkly simple, lacking any neon or fractal complexity. Dust motes drift in the warm light hitting the glass. No text. {style keywords} Retro-futurism, Atompunk, Blade Runner 2049 meets 1950s Art Deco, high contrast, cinematic lighting, volumetric fog, hyper-saturated neon accents contrasting with muted vintage shadows, 35mm film grain, anamorphic lens distortion. Cinematography by Roger Deakins. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
电影院内部的场景风格参考 {{Image 2}} , 全息海报场景参考 {{Image 1}},严格遵循 {{Image 3}} 色卡要求,电影级运镜和打光,复古未来风格美 学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference description. No borders between frames. No text except within the specific "real actor" poster and its data display (Shot 9). Text verbatim: "WARNING: TICKETS SOLD 0012." {character} The main recurring character is an 8-year-old child wearing a retro-futuristic silver-accented jacket over a simple jumpsuit. Their key detail is a sleek, minimalist neural link earpiece with subtle blue LED piping visible behind their right ear. The parents are consistent secondary characters (Mother wears a dark tailored dress; Father wears a neutral business jacket). The child's expressions of curiosity and resolution are central. {setting} Primary settings: A grand, Atompunk-style cinema lobby featuring monumental Art Deco curves, polished dark stone, and brass architecture. The space blends older designs with thousands of integrated, pulsing neon light lines and vast holographic displays, creating a sensory-overload environment of neon glare contrasting with deep, cool shadows. A distinct dim, neglected alcove wall for the old poster. {story arc} A family in a futuristic cinema is momentarily drawn to a neglected "real actor" movie poster. After receiving a matter-of-fact explanation from the parents, the child re-engages with the dominant, dazzling AI-generated movie screens, and the family proceeds to the AI screening. The neglected poster area remains static and unpopular. {9 narrative shots} [Wide Shot, Establishing] — The family (mother, father, child matching description) walk through a grand Atompunk-style cinema lobby. Swirling holographic displays and massive AI screens cast vibrant, shifting neon light. The atmosphere is dense and high-tech. [Close-up] — Tight focus on the 8-year-old child's neural link earpiece (visible behind the right ear). The child stops abruptly, looking away from the main screens towards a dim left side. [Medium Shot] — The child points their finger towards a neglected, dimly lit alcove wall. Their face shows a clear confused and puzzling expression as they look at the neglected area. The faded graphic on the old poster is slightly visible. [Medium Shot] — The parents, who had continued walking, turn around and look back toward the child and the direction they are pointing. Their posture conveys a slight pause. Dim alcove lighting. [Close-up] — Mother's explanation. Close-up on the mother (sleek dark dress, neutral expression). She glances casually toward the neglecting area and provides a flat, matter-of-fact explanation. The earpiece detail fromShot 2 is visible on the child next to her. [Close-up] — Child Turning Back. Close-up on the child absorbing the mother's explanation, their expression shifting from confusion to understanding, before turning their head resolutely back towards the main area. [Wide Angle, Low Shot] — The Dazzling AI Screens. A low-angle shot from behind the family. They approach a massive, curved main AI movie screen displaying explosive, colorful hyper-detailed movie recommendations. The intense, sensory-overload light reflects from the family's faces, creating a mesmerizing effect. [Long Shot] — Walking Toward AI. The family walks away from the neglected wall, their silhouettes moving directly toward the bright, pulsating neon entrance of an "AI Movie Screening Room." [Extreme Close-up] — The Final Shot. Focused solely on the "real actor movie" poster (a weathered graphic, black and white film noir style, perhaps a rugged actor in a fedora, without specific features). Dust drifts in the weak spotlight. Adjacent to the poster, a small, cracked digital screen constantly refreshes but remains static, displaying the text verbatim: "WARNING: TICKETS SOLD 0012." The number is extremely low. {style keywords} Future Cinema, Atompunk, retro-futuristic, Art Deco curves, glowing neon, Roger Deakins lighting, volumetric light, cinematic photography, film still, Kodak Portra tones, anamorphic lens, shallow depth of field, cool shadows, vibrant blue and red accents, high contrast. Film noir poster art. Professional cinematography, hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text except within the poster and data display. Text verbatim: "WARNING: TICKETS SOLD 0012."
参考这个九宫格分镜生成一段视频,电影运镜,复古未来主义美学,8k高清,一家三口走进复古未来风的电影院,一家人来到影院大厅选择电影的全息面海报前。其中有一块全息海报,展示着一部“真人拍摄电影”,小孩子停下脚步,指着真人拍摄电影全息海报,露出疑惑的表情,大人顺着看过去,语气平淡地解释。无字幕无背景音乐
重新生成8k高清图片,填补人物细节,电影胶片质感
视频截图视频节点 5女主持人走到室外开始演讲,切镜流畅,无背景音乐无字幕
调整成父母的近景构图
分镜1: {{Portrait 1}} 镜头跟随,一家人走进复古未来风的电影院, 分镜2 {{Portrait 2}} : 父亲看着面前的全息投影说“So… what do you want to see?” 分镜3 {{Portrait 3}} : 父亲说“This one… I heard it’s live-action.” 分镜4 {{Portrait 4}} : 小孩问母亲说“That’s real people?” 母亲温柔地说:“Yeah… shot without AI.”,电影运镜,无字幕无背景音乐
电影院风格参考 {{Image 1}} ,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美 学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text within the images. {character} Match reference image exactly. A family of three: a father (30s, short dark hair, future suit), a mother (30s, long flowing dress, future suit), and a curious child (8 years old, small future suit). Maintain consistent appearance, silhouette, proportions, and lighting across all frames. {setting} A vast, retro-futuristic (Atompunk/Cassette Futurism) cinema lobby. The architecture features monument curves, polished metal, and glass. The lobby is dominated by colossal, dynamic, dazzling holographic screens and projection tubes. Muted colors (beige, grey, copper) with explosive, saturated neon color reflections (青色 (cyan), 品红色 (magenta), 金色 (gold)). Atmospheric haze and volumetric light. {story arc} A family of three enters a visually overwhelming future cinema lobby, encounters dazzling AI-generated action movie posters, and then discovers a discordant, rustic real film poster in a corner screen before moving towards an AI screening. {9 narrative shots}
分镜1: {{Portrait 1}} 镜头跟随,一家人走进复古未来风的电影院, {{Portrait 2}} 分镜2: 父亲看着面前的全息投影说“So… what do you want to see?” {{Portrait 3}} 分镜2: 父亲说“This one… I heard it’s live-action.” {{Portrait 4}} 分镜3: 小孩说“That’s real people?” 母亲说:“Yeah… shot without AI.”,电影运镜,无字幕无背景音乐
电影院内部的场景风格参考 {{Image 2}} , 全息海报场景参考{{Image 1}} ,严格遵循 {{Image 3}} 色卡要求,电影级运镜和打光,复古未来风格美 学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference description. No borders between frames. No text except within the specific "real actor" poster and its data display (Shot 9). Text verbatim: "WARNING: TICKETS SOLD 0012." {character} The main recurring character is an 8-year-old child wearing a retro-futuristic silver-accented jacket over a simple jumpsuit. Their key detail is a sleek, minimalist neural link earpiece with subtle blue LED piping visible behind their right ear. The parents are consistent secondary characters (Mother wears a dark tailored dress; Father wears a neutral business jacket). The child's expressions of curiosity and resolution are central. {setting} Primary settings: A grand, Atompunk-style cinema lobby featuring monumental Art Deco curves, polished dark stone, and brass architecture. The space blends older designs with thousands of integrated, pulsing neon light lines and vast holographic displays, creating a sensory-overload environment of neon glare contrasting with deep, cool shadows. A distinct dim, neglected alcove wall for the old poster. {story arc} A family in a futuristic cinema is momentarily drawn to a neglected "real actor" movie poster. After receiving a matter-of-fact explanation from the parents, the child re-engages with the dominant, dazzling AI-generated movie screens, and the family proceeds to the AI screening. The neglected poster area remains static and unpopular. {9 narrative shots} [Wide Shot, Establishing] — The family (mother, father, child matching description) walk through a grand Atompunk-style cinema lobby. Swirling holographic displays and massive AI screens cast vibrant, shifting neon light. The atmosphere is dense and high-tech. [Close-up] — Tight focus on the 8-year-old child's neural link earpiece (visible behind the right ear). The child stops abruptly, looking away from the main screens towards a dim left side. [Medium Shot] — The child points their finger towards a neglected, dimly lit alcove wall. Their face shows a clear confused and puzzling expression as they look at the neglected area. The faded graphic on the old poster is slightly visible. [Medium Shot] — The parents, who had continued walking, turn around and look back toward the child and the direction they are pointing. Their posture conveys a slight pause. Dim alcove lighting. [Close-up] — Mother's explanation. Close-up on the mother (sleek dark dress, neutral expression). She glances casually toward the neglecting area and provides a flat, matter-of-fact explanation. The earpiece detail fromShot 2 is visible on the child next to her. [Close-up] — Child Turning Back. Close-up on the child absorbing the mother's explanation, their expression shifting from confusion to understanding, before turning their head resolutely back towards the main area. [Wide Angle, Low Shot] — The Dazzling AI Screens. A low-angle shot from behind the family. They approach a massive, curved main AI movie screen displaying explosive, colorful hyper-detailed movie recommendations. The intense, sensory-overload light reflects from the family's faces, creating a mesmerizing effect. [Long Shot] — Walking Toward AI. The family walks away from the neglected wall, their silhouettes moving directly toward the bright, pulsating neon entrance of an "AI Movie Screening Room." [Extreme Close-up] — The Final Shot. Focused solely on the "real actor movie" poster (a weathered graphic, black and white film noir style, perhaps a rugged actor in a fedora, without specific features). Dust drifts in the weak spotlight. Adjacent to the poster, a small, cracked digital screen constantly refreshes but remains static, displaying the text verbatim: "WARNING: TICKETS SOLD 0012." The number is extremely low. {style keywords} Future Cinema, Atompunk, retro-futuristic, Art Deco curves, glowing neon, Roger Deakins lighting, volumetric light, cinematic photography, film still, Kodak Portra tones, anamorphic lens, shallow depth of field, cool shadows, vibrant blue and red accents, high contrast. Film noir poster art. Professional cinematography, hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text except within the poster and data display. Text verbatim: "WARNING: TICKETS SOLD 0012."
严格遵循色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} A family of three: A father, a mother, and a young child (around 8 years old). They wear muted, mid-century modern inspired retro-futuristic clothing (simple, elegant silhouettes with subtle metallic fabric accents). The child has a look of curiosity. {setting} A grand, retro-futuristic cinema lobby. The architecture features monumental Art Deco curves made of dark polished stone and brass. The central space is overwhelmingly filled with hundreds of floating, overlapping holographic screens displaying hyper-detailed, explosive, and colorful visual phenomena. The corners of the lobby are dim, dusty, and neglected. {story arc} A family enters a visually overwhelming, hyper-saturated cinema lobby filled with floating holographic spectacles, but their attention is eventually drawn to a forgotten, simple, and unpolished display in a dusty corner. {9 narrative shots} [Wide shot, Establishing] — Viewed from behind, the family of three stands at the grand entrance of the colossal cinema lobby. Before them, the massive space is filled with hundreds of brightly glowing, floating holographic rectangular screens. [High angle] — Looking down at the family from above the floating screens. The screens display chaotic, hyper-detailed, swirling neon colors and impossible fractal geometry, creating a visually dense and dazzling canopy over the tiny figures of the family. [Medium shot] — Frontal view of the family. Their faces are bathed in rapidly shifting, hyper-saturated neon light reflecting from the floating posters. The parents look overwhelmed and mesmerized by the intense visual data. [Close-up] — A tight detail on one of the floating holographic screens. It displays a chaotic, maximalist visual explosion of neon light, swirling metallic textures, and over-the-top sci-fi elements in motion blur, looking completely flawless and synthetic. [Extreme Close-up] — The child's eyes. The rapidly shifting neon colors reflect brightly in their irises, but their expression shifts from awe to sensory overload. [Medium shot] — The child turns their head away from the glaring center of the room, looking towards the dark, shadowed, quiet left edge of the frame. They gently pull on the father's sleeve and point. [Tracking shot + POV] — The camera follows the child's pointing finger, panning away from the chaotic neon center into a dimly lit, quiet alcove framed by old brass pillars. The lighting shifts from hyper-neon to a single, warm, dusty spotlight. [Medium shot] — In the shadowed corner stands a bulky, retro-futuristic physical display case, looking worn and slightly rusted. Inside is a single, static screen. The family approaches it slowly, stepping out of the neon glare. [Close-up] — A tight view of the old screen inside the case. It displays a completely plain, muted, realistic, and unpolished photograph of a simple natural landscape with a human figure. It is starkly simple, lacking any neon or fractal complexity. Dust motes drift in the warm light hitting the glass. No text. {style keywords} Retro-futurism, Atompunk, Blade Runner 2049 meets 1950s Art Deco, high contrast, cinematic lighting, volumetric fog, hyper-saturated neon accents contrasting with muted vintage shadows, 35mm film grain, anamorphic lens distortion. Cinematography by Roger Deakins. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
角色参考 {{Portrait 4}} 分镜1 {{Portrait 1}} : 小男孩说:Child: “No… that looks boring.” 分镜2: {{Portrait 2}} 小男孩指着说: “AI ones are way better.” 父亲母亲对视一笑,随后说:“okay”,分镜3: {{Portrait 3}} 一家人走进观影厅,8k高清,电影运镜,无字幕无背景音乐
夫妻对视一笑,男人温柔地说ok,电影运镜,无字幕无背景音乐
一家人参考 {{Image 4}} ,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美 学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. IMPORTANT: The focus of this narrative is subtle emotional storytelling, not technological spectacle. Avoid sci-fi control panels, glowing tables, or interactive devices. The family must only observe and choose between floating holographic movie posters. Keep all scenes grounded, minimal, and realistic. {character} A family of three: father, mother, and a young child (around 6-8 years old). Simple, natural appearance. Neutral clothing with subtle futuristic details. The child is curious but emotionally sensitive (not overly excited). Parents are calm, emotionally
参考的 成年女律师角色, 黑人小女孩角色,严格遵循 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference description. No borders between frames. No text except within the specific POV pop-ups and blackboard if used. Text verbatim: "WARNING: TOKEN SHORTAGE. DISCONNECTING IN 3s." {character} The adult main character is a black woman in her late 20s/early 30s. Short, natural natural curly hair. Wears a sharply tailored black pantsuit with subtle, integrated LED piping. She has a minimalist, glowing blue temple implant and the earpiece from previous turns. Stoic, intelligent expression. The child version (Shot 1 and transition) connects to her design. {setting} Primary settings: A solemn future courtroom (sleek minimalist architecture, futuristic wood paneling, large windows, integrated digital displays) and a surrounding city street blending older architecture with new "retro-future" elements (like Art Deco mixed with neon/sleek curves, from previous turns). The transition is a "memory-POV". {story arc} A high-ranking AI-augmented lawyer, whose augmentation began in childhood (seen via a seamless eye transition), is performing a stoic legal defense in a high-tech future courtroom. A sudden challenge from an opposing lawyer triggers a system error in her neural link, displaying a "Token Shortage" warning. {9 narrative shots} [Extreme Close-up] — The Childhood Eye. A vibrant blue neon digital ring lights up inside the iris of a black child's eye. The background is a blurred memory of a retro-future toy store interior with scattered warm lights. [Extreme Close-up] — The Seamless Transition. The camera is transitioning directly from the child's eye to the adult's eye. The child's blue ring fades momentarily, then re-engages with the same digital intensity, now within the adult iris. The background un-blurs into the high-tech courtroom context. [Wide Shot] — The Solemn Courtroom. A wide shot of the adult lawyer (black woman, short hair, black pantsuit, calm expression) standing at the defense counsel podium in a massive, solemn future courtroom. Sleek minimalist architecture with high ceilings and vast futuristic windows allowing in controlled daylight. Her temple implant glows faintly blue. The courtroom is mostly empty, emphasizing her presence. [Medium Shot] — Trial in Progress. The courtroom is now full. The lawyer speaks into a high-tech microphone. In the foreground, invisible data streams and subtle UI interfaces float within her point-of-view, projecting complex legal jargon and case numbers. Her expression is stoic. [Close-up Shot] — Data Overload. Close-up of her face while speaking. The floating UI interfaces (now overlaid on the shot) are complex, showing text and case analysis. Her temple implant has a steady, subtle blue pulse. She speaks with complete composure. [Wide Angle, Low Shot] — The Challenge. A low-angle shot from behind the defense podium. The opposing counsel (man, sharp suit, aggressive expression) stands up abruptly on the opposite side of the courtroom, pointing and challenging her. The judge (implied) looks on. Her composure breaks briefly as she stops speaking. [Extreme Close-up] — Earpiece Error. Close-up of her ears. The metallic neural link earpiece behind her ear flashes blue and red rapidly. High contrast lighting focuses only on her profile and the earpiece. [Extreme Close-up] — The POV Warning. A view from inside her POV (overlaid on the shot). The usual sleek blue legal UI flickers violently. A large, urgent, red digital warning pop-up box appears, occluding part of the courtroom background. The pop-up box text clearly reads: "WARNING: TOKEN SHORTAGE. DISCONNECTING IN 3s." [Medium Shot] — The Moment of Uncertainty. Medium shot of her. She has stopped speaking. Her face shows a rare flicker of true uncertainty and vulnerability. The warning pop-up from Shot 8 is still partially occluding her face, emphasizing her moment of crisis. The temple implant and earpiece are now dark. Intense high-key lighting focuses solely on her face and the warning message. {style keywords} Future Courtroom, futuristic wood paneling, integrated digital displays, vast futuristic windows, controlled daylight, Roger Deakins lighting, volumetric light, cinematic photography, film still, Kodak Portra tones, anamorphic lens, shallow depth of field, cool shadows, vibrant blue and red accents. Character design consistent across adult frames (pantsuit, implants). Child/Adult connection evident in Shot 1/2. Hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text except within the POV pop-ups and blackboard if used. Text verbatim: "WARNING: TOKEN SHORTAGE. DISCONNECTING IN 3s."
电影院内部的场景风格参考 {{Image 2}} , 全息海报场景参考 {{Image 1}} ,严格遵循 {{Image 3}} 色卡要求,电影级运镜和打光,复古未来风格美 学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the provided reference description. No borders between frames. No text except within the specific "real actor" poster and its data display (Shot 9). Text verbatim: "WARNING: TICKETS SOLD 0012." {character} The main character is an 8-year-old child wearing retro-futuristic silver-accented clothing. Their confused expression and subsequent reaction are key. The parents connect to this design; they are consistent but are secondary characters. The setting is a retro-futuristic, Atompunk-style cinema lobby with rich curves and contrasting dim/neon lighting. {setting} Primary settings: A vast, curved future cinema lobby (sleek metal, Art Deco lines, glowing neon curves, massive digital screens, integrated displays) and a surrounding city street blending older architecture with new "retro-future" elements (from previous turns). The setting transitions from dim neglect to hyper-neon glare. {story arc} A family in a futuristic cinema is momentarily drawn to a neglected "real actor" movie poster. After receiving a brief explanation from the parents, the child re-engages with the dominant, dazzling AI-generated movie screens, and the family proceeds to the AI screening. The neglected poster area remains static and unpopular. {9 narrative shots} [Wide Shot, Establishing] — The family (mother, father, child) wearing retro-futuristic outfits walk through a large, grand Atompunk-style cinema lobby. Swirling holographic displays and massive AI screens cast vibrant, shifting neon light across the polished floor. The atmosphere is dense and high-tech. [Close-up] — Tight focus on the 8-year-old child (silver jacket, curious expression, wearing the neural link earpiece). They stop abruptly, looking away from the main screens and drawing attention to the dim left side of the frame. [Medium Shot] — The child points their finger toward a neglected, dimly lit alcove wall. Their face shows a clear confused and questioning expression as they look at a neglected area. The faded, old poster (perhaps a 1950s style film noir graphic) is visible but slightly obscured. [Medium Shot] — The parents, who had continued walking, turn around and look back toward the child and the direction they are pointing. Their posture conveys a slight pause. Dim lighting in this alcove. [Close-up] — Mother’s explanation. Close-up on the mother (sleek dark blue dress, neutral expression). She glances casually toward the neglecting area and provides a flat, matter-of-fact explanation. The earpiece from previous turns is visible. [Close-up] — Child Turning Back. Close-up on the child absorbing the mother's explanation, their expression shifting from confusion to understanding, before turning their head back towards the main area with a resolved look. [Wide Angle, Low Shot] — The Dazzling AI Screens. A low-angle shot from behind the family. They approach a massive, curved main screen displaying explosive, hyper-detailed AI-generated movie recommendations. The light reflects intensely from the family’s faces, creating a dazzling, sensory overload. [Long Shot] — Walking Toward AI. The family walks away from the neglected wall, their silhouettes moving directly toward the bright, pulsating neon entrance of an "AI Movie Screening Room." [Extreme Close-up] — The Final Shot. Focused solely on the "real actor movie" poster (a weathered graphic, black and white film noir style, perhaps a rugged actor with a fedora, but without specific features). Dust drifts in the weak spotlight. Adjacent to the poster, a small, cracked digital screen constantly refreshes but remains static, displaying the text verbatim: "WARNING: TICKETS SOLD 0012." The number is extremely low, contrasting with the active lobby. {style keywords} Future Cinema, Atompunk, retro-futuristic, Art Deco curves, glowing neon, Roger Deakins lighting, volumetric light, cinematic photography, film still, Kodak Portra tones, anamorphic lens, shallow depth of field, cool shadows, vibrant blue and red accents, high contrast. Film noir poster art. Professional cinematography, hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text except within the poster and data display. Text verbatim: "WARNING: TICKETS SOLD 0012."
重新生成图片,8k高清,还原人物细节, 电影胶片质感
将 {{Image 2}} 图中的一家人更换成 {{Image 1}} ,修复图片细节,8k画质,电影胶片质感
城市风格参考 ,严格遵循 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (adult lawyer character design re-established). No borders between frames. No text except within specific POV pop-ups and the "real actor" poster if used. Text verbatim check: Not applicable for this prompt. {character} The primary recurring character is a middle-aged man with receding, tired brown hair and a hollow, emotionless expression. In Shots 6-9, he is dressed in simple, comfortable civilian clothes (a soft grey sweater and dark trousers). In Shots 1-5, diverse people walk slowly like passing shadows on the clean city street, generic and shadow-like in muted clothing. {setting} Primary settings: A pristine, hyper-ordered futuristic city street. Architecture of smooth glass and concrete, devoid of clutter. People walk slowly. A comfortable, minimalist apartment room, softly lit by a large window overlooking a distant, peaceful cityscape and park. Transition from exterior cool to interior warm light. {story arc} (Re-establish from previous memory point) After the lawyer's composed defense fails due to AI token errors, her memory POV shifts. First, we return briefly to the childhood memory of the toy store where the AI implant was received. (I must ignore this, as the prompt describes a new scene). This sequence is a different memory point, a世俗 future. The memory POV shifts to a clean, lifeless futuristic city street where shadow-like people walk isolated and uncommunicative. The memory then transitions to a solitary man seated in a lounge chair by a large window, staring into the distance, lost in thought. A comforting light filters in, yet his hollow, emotionless eyes reveal a profound emptiness and solitude. {9 narrative shots} [Wide shot] — A clean, futuristic city street at dusk. Modern, smooth architecture. A few people, generic and shadow-like, dressed in muted, shadow-like clothing, walk very slowly, isolated from each other. The scene is immaculate and Lifeless. Total symmetry and order. [Medium shot] — A few individuals on the street, walking with slow, rhythmic steps, heads bowed. They glide past each other without stopping or looking up. Shadow-like figures. [Close-up] — Focused on the lower legs and feet of a person on the street, moving with ghostly fluidity. They are like passing shadows, disconnected from the immaculate, ordered pavement. [Medium full shot] — Two people on the clean street, separated by distance, walking in opposite directions. They glide past each other like two isolated, shadow-like ships, with no communication. [High angle wide shot] — An overhead view of the flawless city street, showcasing its perfect symmetry and ordered layout. A sparse scattering of shadow-people glide small and insignificant within the immaculate structure. [Medium shot] — A softly lit, comfortable minimalist apartment room. A middle-aged man is seated in a comfortable lounge chair by a large window. He is dressed simply. He is solitary, gazing out. The window overlooks a distant, peaceful cityscape and park. [Close-up] — A side profile of the man. Warm, soft daylight from the large window hits his face, casting a comfortable, gentle glow. He is motionless, staring into the distance. [Wide shot, interior] — The calm, minimalist room. The man sits in the lounge chair, silhouetted against the large window which frames a vast, far-reaching panoramic view of the distant city and nature. A feeling of isolation and comfort. [Extreme close-up] — The man’s eyes. They are wide open but completely emotionless, dull and hollow, reflecting the window light without expression. Total vacancy. His pupils reflect the scene but contain no life. Focused on the hollow, vacant pupils. {style keywords} Harsh city lighting (dusk), volumetric light, soft warm interior light. Cinematic lighting by Roger Deakins, Blade Runner 2049 aesthetic (soft interior warm vs. exterior cool, depth). Soft roll-off creamy diffused highlights. Monochromatic tendency in shadows with teal tint. Coarse grain, matte surface finish. PROFESSIONAL CINEMATOGRAPHY, HYPER-REALISTIC PHOTOGRAPHY. A CINEMATIC 3×3 GRID. IMAGES STACKED TOGETHER WITH NO GRID LINES AND NO BORDERS. NO TEXT.
重新生成8k图片,极致的细节,电影胶片质感
{{Portrait 1}} 分镜1: 镜头跟随玩具飞船,女孩注视着飞船玩具,将玩具向左缓慢移动, {{Portrait 2}} 分镜2:女孩和父亲在坐轻轨车,开心的氛围,从窗外能看到经过的美丽城市,电影级运镜,8k画质,无背景音乐无字幕
严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames (colonists in standard spacesuits; specific child generic design). No borders between frames. No text. {character} The reference image Provided is an extreme high-angle rocket cam shot looking past the fuselage at ground ignition; it does not contain a human character. We will define generic cinematic human characters: a group of diverse colonists (adults and a generic child: 8-year-old girl with short brown hair, wearing a colonization jumpsuit) who will appear consistently across all applicable frames. Maintain consistent design, silhouette, proportions, and spacesuit weathering across relevant frames. {setting} The entrance airlock, interior, and surroundings of a colossal ecological dome oasis city, built as a utopia. The initial exterior shots show the contrast of bright light against a dark interior, transitioning to a lush, perfect city environment under simulated sunlight. {story arc} Human colonists enter a newly discovered, monumental ecological dome city from a harsh exterior. They emerge into the blinding light, find a perfect, vibrant world, settle down, discover abundant food, and find safety for children, symbolized by a child playing with a toy of their past journey. {9 narrative shots} [Close-up] — The Hatch Opens. A massive, textured metallic airlock hatch is opening, revealing only a thin slit. From this crack, blindingly intense, pure white sunlight streams in, illuminating the dark interior and casting volumetric rays through atmospheric dust. Total contrast. [Close-up] — faced by Light. A tight close-up of an adult colonist’s face in a standard spacesuit with helmet visor down. Blindingly harsh sunlight hits their face, causing intense squinting and pain through the visor. Volumetric light. [Wide shot] — Utopia Revealed. A breathtaking wide panoramic shot of the interior of a colossal, sprawling ecological dome oasis city. Lush green forests, winding rivers, sparkling modern architecture, all bathed in warm, perfect simulated sunlight from above. monumental scale. [Medium shot] — Gazing at Perfection. The group of colonists (generic design humans in spacesuits) stand together near the entrance(back to the camera), looking out over the perfect cityscape. Their helmets are off, revealing expressions of shock and awe. The vast city dwarfs them. [Medium shot] — Settling In. The colonists are busy unloading supplies and organizing a temporary camp within a designated residential module inside the oasis city. futuristic interfaces and modular housing. They look exhausted but hopeful. 6. [Medium shot] — The Feast. The colonists gather around a table overflowing with fresh, vibrant fruits, vegetables, and complex meals. They are eating ravenously, a generic child girl sits among them. warm, inviting light. 7. [Close-up] — Child’s Joy. A close-up of the generic child (girl, short hair) happily playing in a garden patch within the oasis city. She is laughing, digging in soil, surrounded by flowers. Saturated colors. 8. [Close-up] — Through the Viewport. A close-up looking through the window of a light rail car. The generic child (girl) is sitting inside, her reflection visible on the glass. She is staring intently out at the passing, beautiful, perfect cityscape. 9. [Close-up] — Past and Future. A tight close-up of the generic child’s (girl) hand. She is gently holding a worn but distinct toy model of a colonization starship, the vessel that brought them here. It stands against the backdrop of the perfect oasis city garden. Symbol of their journey. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio). Soft roll-off creamy diffused highlights. Heavy dust atmosphere and volumetric fog (Tyndall effect) filtering through clouds and buildings inside the dome. Saturated colors for the oasis city (Lush green, blue water, neon reflections). Compressed dark charcoal grey shadows with a very subtle teal tint (Teal in Shadows). Bleach Bypass film texture, coarse grain, matte surface finish. Cinematic lighting and composition, Roger Deakins aesthetic (Arrival (2016) meets Interstellar (2014)). Hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
图片节点 31城市风格参考 {{Image 2}} ,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames (colonists in standard spacesuits; specific child generic design). No borders between frames. No text. {character} The reference image Provided is an extreme high-angle rocket cam shot looking past the fuselage at ground ignition; it does not contain a human character. We will define generic cinematic human characters: a group of diverse colonists (adults and a generic child: 8-year-old girl with short brown hair, wearing a colonization jumpsuit) who will appear consistently across all applicable frames. Maintain consistent design, silhouette, proportions, and spacesuit weathering across relevant frames. {setting} The entrance airlock, interior, and surroundings of a colossal ecological dome oasis city, built as a utopia. The initial exterior shots show the contrast of bright light against a dark interior, transitioning to a lush, perfect city environment under simulated sunlight. {story arc} Human colonists enter a newly discovered, monumental ecological dome city from a harsh exterior. They emerge into the blinding light, find a perfect, vibrant world, settle down, discover abundant food, and find safety for children, symbolized by a child playing with a toy of their past journey. {9 narrative shots} [Close-up] — The Hatch Opens. A massive, textured metallic airlock hatch is opening, revealing only a thin slit. From this crack, blindingly intense, pure white sunlight streams in, illuminating the dark interior and casting volumetric rays through atmospheric dust. Total contrast. [Close-up] — faced by Light. A tight close-up of an adult colonist’s face in a standard spacesuit with helmet visor down. Blindingly harsh sunlight hits their face, causing intense squinting and pain through the visor. Volumetric light. [Wide shot] — Utopia Revealed. A breathtaking wide panoramic shot of the interior of a colossal, sprawling ecological dome oasis city. Lush green forests, winding rivers, sparkling modern architecture, all bathed in warm, perfect simulated sunlight from above. monumental scale. [Medium shot] — Gazing at Perfection. The group of colonists (generic design humans in spacesuits) stand together near the entrance, looking out over the perfect cityscape. Their helmets are off, revealing expressions of shock and awe. The vast city dwarfs them. [Medium shot] — Settling In. The colonists are busy unloading supplies and organizing a temporary camp within a designated residential module inside the oasis city. futuristic interfaces and modular housing. They look exhausted but hopeful. 6. [Medium shot] — The Feast. The colonists gather around a table overflowing with fresh, vibrant fruits, vegetables, and complex meals. They are eating ravenously, a generic child girl sits among them. warm, inviting light. 7. [Close-up] — Child’s Joy. A close-up of the generic child (girl, short hair) happily playing in a garden patch within the oasis city. She is laughing, digging in soil, surrounded by flowers. Saturated colors. 8. [Close-up] — Through the Viewport. A close-up looking through the window of a light rail car. The generic child (girl) is sitting inside, her reflection visible on the glass. She is staring intently out at the passing, beautiful, perfect cityscape. 9. [Close-up] — Past and Future. A tight close-up of the generic child’s (girl) hand. She is gently holding a worn but distinct toy model of a colonization starship, the vessel that brought them here. It stands against the backdrop of the perfect oasis city garden. Symbol of their journey. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio). Soft roll-off creamy diffused highlights. Heavy dust atmosphere and volumetric fog (Tyndall effect) filtering through clouds and buildings inside the dome. Saturated colors for the oasis city (Lush green, blue water, neon reflections). Compressed dark charcoal grey shadows with a very subtle teal tint (Teal in Shadows). Bleach Bypass film texture, coarse grain, matte surface finish. Cinematic lighting and composition, Roger Deakins aesthetic (Arrival (2016) meets Interstellar (2014)). Hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames (colonists in standard spacesuits; specific child generic design). No borders between frames. No text. {character} The reference image Provided is an extreme high-angle rocket cam shot looking past the fuselage at ground ignition; it does not contain a human character. We will define generic cinematic human characters: a group of diverse colonists (adults and a generic child: 8-year-old girl with short brown hair, wearing a colonization jumpsuit) who will appear consistently across all applicable frames. Maintain consistent design, silhouette, proportions, and spacesuit weathering across relevant frames. {setting} The entrance airlock, interior, and surroundings of a colossal ecological dome oasis city, built as a utopia. The initial exterior shots show the contrast of bright light against a dark interior, transitioning to a lush, perfect city environment under simulated sunlight. {story arc} Human colonists enter a newly discovered, monumental ecological dome city from a harsh exterior. They emerge into the blinding light, find a perfect, vibrant world, settle down, discover abundant food, and find safety for children, symbolized by a child playing with a toy of their past journey. {9 narrative shots} [Close-up] — The Hatch Opens. A massive, textured metallic airlock hatch is opening, revealing only a thin slit. From this crack, blindingly intense, pure white sunlight streams in, illuminating the dark interior and casting volumetric rays through atmospheric dust. Total contrast. [Close-up] — faced by Light. A tight close-up of an adult colonist’s face in a standard spacesuit with helmet visor down. Blindingly harsh sunlight hits their face, causing intense squinting and pain through the visor. Volumetric light. [Wide shot] — Utopia Revealed. A breathtaking wide panoramic shot of the interior of a colossal, sprawling ecological dome oasis city. Lush green forests, winding rivers, sparkling modern architecture, all bathed in warm, perfect simulated sunlight from above. monumental scale. [Medium shot] — Gazing at Perfection. The group of colonists (generic design humans in spacesuits) stand together near the entrance(back to the camera), looking out over the perfect cityscape. Their helmets are off, revealing expressions of shock and awe. The vast city dwarfs them. [Medium shot] — Carefree Relaxation. The colonists (generic design humans) are seen in a lush public park area within the dome. They are without spacesuits, wearing casual retro-futuristic colonization jumpsuits. Some relax on floating benches, others read near a stream. The generic child (girl) plays gently with a small drone. Total tranquility. [Medium shot] — Al Fresco Gathering. A group of diverse colonists gathered around an outdoor table laden with abundant, vibrant, exotic produce and complex meals. They are laughing, raising glasses, and sharing stories, emphasizing relaxed communal life. The generic child (girl) sits happily among them. Warm, inviting light. [Close-up] — Unburdened Play. The generic child (girl, short hair, jumpsuit) is happily playing in a secure, vibrant community garden patch within the oasis city designed as a safe play area. She is building a sandcastle while her parents watch smiling from a distance. The setting is safe and colorful. [Medium shot] — Family Viewpoint. Inside a streamlined light rail car. The adult parent and the generic child (girl) sit together, relaxed, by a large panoramic viewport window. They are both looking out at the beautiful passing cityscape together, smiling, showing their shared peaceful life. 9. [Close-up] — Past and Future. A tight close-up of the generic child’s (girl) hand. She is gently holding a worn but distinct toy model of a colonization starship, the vessel that brought them here. It stands against the backdrop of the perfect oasis city garden. Symbol of their journey. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio). Soft roll-off creamy diffused highlights. Heavy dust atmosphere and volumetric fog (Tyndall effect) filtering through clouds and buildings inside the dome. Saturated colors for the oasis city (Lush green, blue water, neon reflections). Compressed dark charcoal grey shadows with a very subtle teal tint (Teal in Shadows). Bleach Bypass film texture, coarse grain, matte surface finish. Cinematic lighting and composition, Roger Deakins aesthetic (Arrival (2016) meets Interstellar (2014)). Hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. The cityscape is completely empty of people. No borders between frames. No text. {setting} A vast, unpopulated futuristic urban landscape, characterized by towering skyscrapers, geometric glass and steel architecture, and empty streets. {story arc} An implicit narrative exploring an automated, efficient futuristic city at dusk or night, operating seamlessly without human presence. The sequence flows through different perspectives, highlighting automated vehicles, functional traffic systems, and maintenance robots. {9 narrative shots} [Wide Shot, Establishing] — A sweeping wide shot of the deserted urban canyon at dusk. Futuristic skyscrapers frame the view, their geometric windows dark or softly lit. Total emptiness. [High Angle] — Looking down onto an intersection. A traffic light glows red against a deep teal and orange sky. In a roadside alcove, a robotic cleaning unit, matching advanced robotic detail, works in a focused patch of light. [Medium Shot] — Close-up focused on the mechanical arm of the robotic cleaning unit, as it vacuums debris from the pavement edge. Focused lens flare on the chrome and worn metal textures. Geometric perspective. [Low Angle] — From pavement level, looking up as a sleek, driverless electric car approaches. The body is silhouetted against a bright overcast sky, backlighting its edge. Volumetric light rays. [Dynamic Medium] — From the pavement level, tracking multiple driverless vehicles moving smoothly and silently down a main avenue. Deep blue shadows, controlled lens flare creates horizontal light streaks. Modern architecture recedes into the distance. [Close-up] — Focused on an intersection. A red traffic light in the top-right; the sleek, smooth wheel of an autonomous car in the bottom-left. Minimalist detail and texture focus. [Wide Shot, Tracking] — A sweeping wide shot from pavement level, following multiple autonomous vehicles down a main avenue, framed by modern architecture that recedes into the atmospheric mist. Atmospheric perspective. [High Angle, Tracking] — Following a single autonomous car from above through an intersection. Pattern recognition, color contrast between the car and the geometric road markings. Traffic lights are yellow. [Dynamic Angle] — Taken from inside a roadside alcove, with a robotic cleaning unit working in the foreground. Through the window, an autonomous car speeds past, perfectly lit by volumetric light from street lamps. Deep shadows. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3x3 grid, stacked together with no grid lines and no borders. No text. Cinematic lighting by Roger Deakins (volumetric light, atmospheric mist, specific color science, controlled lens flare, strong contrast, geometric composition, deep shadows). Empty streets. working traffic lights, autonomous vehicles, cleaning robots. Final epic frame has dynamic angle and depth.
城市风格参考 {{Image 2}} ,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} The main character is a middle-aged man with short, neatly trimmed hair. He wears comfortable, minimalist, high-quality futuristic leisure clothing (a soft, light grey knit sweater and dark trousers). His expression shifts from content and relaxed to profoundly empty and directionless over the sequence. {setting} A pristine, flawlessly clean, and perfectly ordered futuristic apartment. It features warm, bright natural light streaming through expansive floor-to-ceiling windows that overlook a beautiful, utopian environment. The interior is modern, seamless, and overly perfect, lacking any signs of human mess or labor. {story arc} A man initially enjoys the relaxed comfort of a perfectly automated utopian life, but upon realizing that every conceivable task is already completed by the environment, he experiences a crushing loss of purpose, ending in a state of hollow, existential emptiness despite the beautiful surroundings. {9 narrative shots} [Medium shot] — The man (matching character design) sits comfortably on a sleek, minimalist sofa in the bright room. He has a faint, genuine smile of satisfaction, looking relaxed and content in his pristine new environment. Warm sunlight illuminates the room. [Wide shot] — The man stands in the center of the immaculate living space. In the background, sleek, silent automated systems (like a hovering cleaning drone or self-organizing shelves) operate with flawless precision. Everything is in absolute, perfect order. He stands still, with his hands hanging idly by his sides. [Close-up] — The man’s face. The smile has faded. He looks around the room with a slight expression of confusion and dawning realization that there is absolutely nothing for him to do. [Over-the-shoulder shot] — Looking past the man's shoulder at a sleek, transparent holographic interface floating in the air. The interface is completely clear, showing only empty, serene visual indicators (circles and smooth lines) symbolizing that all tasks and needs are at 100% completion. No text, just a blank, perfect status. [Close-up] — The man's face, illuminated by the soft, cool light of the interface. He stares at the screen. A brief pause. His expression drops into a subtle, profound sense of uselessness. [Medium shot] — The man slowly and heavily sits down into a modern lounge chair facing the window. His posture is slightly slumped, his body language conveying a quiet, internal defeat in the face of absolute perfection. [Wide angle, interior] — The man is seated in the chair, seen from behind and to the side. He is looking out the massive window at a perfectly manicured, beautiful utopian landscape bathed in gentle, warm afternoon light. The room is peaceful, but the composition makes him look small and isolated. [Medium close-up] — A profile shot of the man sitting in the chair, bathed in the beautiful, soft, golden-hour light coming from the window. His face is turned toward the view, but his facial muscles are completely slack. [Extreme close-up] — A tight macro shot of the man's eyes. The warm, beautiful light from the window reflects in his pupils, but the eyes themselves are completely hollow, vacant, and devoid of focus. They stare into the distance, profoundly empty and lacking any sense of purpose or direction. {style keywords} Cinematic lighting, high-key warm natural light transitioning to emotional contrast, soft roll-off creamy diffused highlights, shallow depth of field for emotional focus. Blade Runner 2049 (interior Wallace Corp scenes) meets Her (2013) aesthetic. Muted but warm color palette (soft greys, warm beiges, gentle sunlight). Cinematography by Roger Deakins. Emotional storytelling, melancholic atmosphere. 35mm film grain texture, pristine digital clarity on the environment. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
城市风格参考 {{Image 1}} ,严格遵循 {{Image 2}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (adult lawyer character design re-established). No borders between frames. No text except within specific POV pop-ups and the "real actor" poster if used. Text verbatim check: Not applicable for this prompt. {character} The primary recurring character is a middle-aged man with receding, tired brown hair and a hollow, emotionless expression. In Shots 6-9, he is dressed in simple, comfortable civilian clothes (a soft grey sweater and dark trousers). In Shots 1-5, diverse people walk slowly like passing shadows on the clean city street, generic and shadow-like in muted clothing. {setting} Primary settings: A pristine, hyper-ordered futuristic city street. Architecture of smooth glass and concrete, devoid of clutter. People walk slowly. A comfortable, minimalist apartment room, softly lit by a large window overlooking a distant, peaceful cityscape and park. Transition from exterior cool to interior warm light. {story arc} (Re-establish from previous memory point) After the lawyer's composed defense fails due to AI token errors, her memory POV shifts. First, we return briefly to the childhood memory of the toy store where the AI implant was received. (I must ignore this, as the prompt describes a new scene). This sequence is a different memory point, a世俗 future. The memory POV shifts to a clean, lifeless futuristic city street where shadow-like people walk isolated and uncommunicative. The memory then transitions to a solitary man seated in a lounge chair by a large window, staring into the distance, lost in thought. A comforting light filters in, yet his hollow, emotionless eyes reveal a profound emptiness and solitude. {9 narrative shots} [Wide shot] — A clean, futuristic city street at dusk. Modern, smooth architecture. A few people, generic and shadow-like, dressed in muted, shadow-like clothing, walk very slowly, isolated from each other. The scene is immaculate and Lifeless. Total symmetry and order. [Medium shot] — A few individuals on the street, walking with slow, rhythmic steps, heads bowed. They glide past each other without stopping or looking up. Shadow-like figures. [Close-up] — Focused on the lower legs and feet of a person on the street, moving with ghostly fluidity. They are like passing shadows, disconnected from the immaculate, ordered pavement. [Medium full shot] — Two people on the clean street, separated by distance, walking in opposite directions. They glide past each other like two isolated, shadow-like ships, with no communication. [High angle wide shot] — An overhead view of the flawless city street, showcasing its perfect symmetry and ordered layout. A sparse scattering of shadow-people glide small and insignificant within the immaculate structure. [Medium shot] — A softly lit, comfortable minimalist apartment room. A middle-aged man is seated in a comfortable lounge chair by a large window. He is dressed simply. He is solitary, gazing out. The window overlooks a distant, peaceful cityscape and park. [Close-up] — A side profile of the man. Warm, soft daylight from the large window hits his face, casting a comfortable, gentle glow. He is motionless, staring into the distance. [Wide shot, interior] — The calm, minimalist room. The man sits in the lounge chair, silhouetted against the large window which frames a vast, far-reaching panoramic view of the distant city and nature. A feeling of isolation and comfort. [Extreme close-up] — The man’s eyes. They are wide open but completely emotionless, dull and hollow, reflecting the window light without expression. Total vacancy. His pupils reflect the scene but contain no life. Focused on the hollow, vacant pupils. {style keywords} Harsh city lighting (dusk), volumetric light, soft warm interior light. Cinematic lighting by Roger Deakins, Blade Runner 2049 aesthetic (soft interior warm vs. exterior cool, depth). Soft roll-off creamy diffused highlights. Monochromatic tendency in shadows with teal tint. Coarse grain, matte surface finish. PROFESSIONAL CINEMATOGRAPHY, HYPER-REALISTIC PHOTOGRAPHY. A CINEMATIC 3×3 GRID. IMAGES STACKED TOGETHER WITH NO GRID LINES AND NO BORDERS. NO TEXT.
将 {{Image 1}} 的图片风格改成超真实电影风格,及其细节的建筑和植被,电影级的打光,画面色调参考 {{Image 2}}
城市风格参考 {{Image 2}} ,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (adult lawyer character design re-established). No borders between frames. No text except within specific POV pop-ups and the "real actor" poster if used. Text verbatim check: Not applicable for this prompt. {character} The primary recurring character is a middle-aged man with receding, tired brown hair and a hollow, emotionless expression. In Shots 6-9, he is dressed in simple, comfortable civilian clothes (a soft grey sweater and dark trousers). In Shots 1-5, diverse people walk slowly like passing shadows on the clean city street, generic and shadow-like in muted clothing. {setting} Primary settings: A pristine, hyper-ordered futuristic city street. Architecture of smooth glass and concrete, devoid of clutter. People walk slowly. A comfortable, minimalist apartment room, softly lit by a large window overlooking a distant, peaceful cityscape and park. Transition from exterior cool to interior warm light. {story arc} (Re-establish from previous memory point) After the lawyer's composed defense fails due to AI token errors, her memory POV shifts. First, we return briefly to the childhood memory of the toy store where the AI implant was received. (I must ignore this, as the prompt describes a new scene). This sequence is a different memory point, a世俗 future. The memory POV shifts to a clean, lifeless futuristic city street where shadow-like people walk isolated and uncommunicative. The memory then transitions to a solitary man seated in a lounge chair by a large window, staring into the distance, lost in thought. A comforting light filters in, yet his hollow, emotionless eyes reveal a profound emptiness and solitude. {9 narrative shots} [Wide shot] — A clean, futuristic city street at dusk. Modern, smooth architecture. A few people, generic and shadow-like, dressed in muted, shadow-like clothing, walk very slowly, isolated from each other. The scene is immaculate and Lifeless. Total symmetry and order. [Medium shot] — A few individuals on the street, walking with slow, rhythmic steps, heads bowed. They glide past each other without stopping or looking up. Shadow-like figures. [Close-up] — Focused on the lower legs and feet of a person on the street, moving with ghostly fluidity. They are like passing shadows, disconnected from the immaculate, ordered pavement. [Medium full shot] — Two people on the clean street, separated by distance, walking in opposite directions. They glide past each other like two isolated, shadow-like ships, with no communication. [High angle wide shot] — An overhead view of the flawless city street, showcasing its perfect symmetry and ordered layout. A sparse scattering of shadow-people glide small and insignificant within the immaculate structure. [Medium shot] — A softly lit, comfortable minimalist apartment room. A middle-aged man is seated in a comfortable lounge chair by a large window. He is dressed simply. He is solitary, gazing out. The window overlooks a distant, peaceful cityscape and park. [Close-up] — A side profile of the man. Warm, soft daylight from the large window hits his face, casting a comfortable, gentle glow. He is motionless, staring into the distance. [Wide shot, interior] — The calm, minimalist room. The man sits in the lounge chair, silhouetted against the large window which frames a vast, far-reaching panoramic view of the distant city and nature. A feeling of isolation and comfort. [Extreme close-up] — The man’s eyes. They are wide open but completely emotionless, dull and hollow, reflecting the window light without expression. Total vacancy. His pupils reflect the scene but contain no life. Focused on the hollow, vacant pupils. {style keywords} Harsh city lighting (dusk), volumetric light, soft warm interior light. Cinematic lighting by Roger Deakins, Blade Runner 2049 aesthetic (soft interior warm vs. exterior cool, depth). Soft roll-off creamy diffused highlights. Monochromatic tendency in shadows with teal tint. Coarse grain, matte surface finish. PROFESSIONAL CINEMATOGRAPHY, HYPER-REALISTIC PHOTOGRAPHY. A CINEMATIC 3×3 GRID. IMAGES STACKED TOGETHER WITH NO GRID LINES AND NO BORDERS. NO TEXT.
城市风格参考 {{Image 2}} ,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. The cityscape is completely empty of people. No borders between frames. No text. {setting} A vast, unpopulated futuristic urban landscape, characterized by towering skyscrapers, geometric glass and steel architecture, and empty streets. {story arc} An implicit narrative exploring an automated, efficient futuristic city at dusk or night, operating seamlessly without human presence. The sequence flows through different perspectives, highlighting automated vehicles, functional traffic systems, and maintenance robots. {9 narrative shots} [Wide Shot, Establishing] — A sweeping wide shot of the deserted urban canyon at dusk. Futuristic skyscrapers frame the view, their geometric windows dark or softly lit. Total emptiness. [High Angle] — Looking down onto an intersection. A traffic light glows red against a deep teal and orange sky. In a roadside alcove, a robotic cleaning unit, matching advanced robotic detail, works in a focused patch of light. [Medium Shot] — Close-up focused on the mechanical arm of the robotic cleaning unit, as it vacuums debris from the pavement edge. Focused lens flare on the chrome and worn metal textures. Geometric perspective. [Low Angle] — From pavement level, looking up as a sleek, driverless electric car approaches. The body is silhouetted against a bright overcast sky, backlighting its edge. Volumetric light rays. [Dynamic Medium] — From the pavement level, tracking multiple driverless vehicles moving smoothly and silently down a main avenue. Deep blue shadows, controlled lens flare creates horizontal light streaks. Modern architecture recedes into the distance. [Close-up] — Focused on an intersection. A red traffic light in the top-right; the sleek, smooth wheel of an autonomous car in the bottom-left. Minimalist detail and texture focus. [Wide Shot, Tracking] — A sweeping wide shot from pavement level, following multiple autonomous vehicles down a main avenue, framed by modern architecture that recedes into the atmospheric mist. Atmospheric perspective. [High Angle, Tracking] — Following a single autonomous car from above through an intersection. Pattern recognition, color contrast between the car and the geometric road markings. Traffic lights are yellow. [Dynamic Angle] — Taken from inside a roadside alcove, with a robotic cleaning unit working in the foreground. Through the window, an autonomous car speeds past, perfectly lit by volumetric light from street lamps. Deep shadows. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3x3 grid, stacked together with no grid lines and no borders. No text. Cinematic lighting by Roger Deakins (volumetric light, atmospheric mist, specific color science, controlled lens flare, strong contrast, geometric composition, deep shadows). Empty streets. working traffic lights, autonomous vehicles, cleaning robots. Final epic frame has dynamic angle and depth.
{{Portrait 1}} 固定镜头,空无一人的街道,红绿灯自动切换, {{Portrait 2}} 清洁机器人在扫地 电影运镜,无字幕无背景音乐,8k高清画质
重新生成8k图片
重新生成8k图片,修复人物细节
{{Portrait 1}} 舱门缓慢打开透出阳光, {{Portrait 2}} 刺眼的阳光照射在脸上, {{Portrait 3}} 城市的景色展示,镜头缓慢前推, {{Portrait 4}} 人们开心地吃东西聊天, {{Portrait 5}} 小孩在草地上玩耍, {{Portrait 6}} 小女孩在电车上坐着看着窗外路过的风景,电影运镜,无字幕无背景音乐,8k高清画质
视频截图视频节点 54{{Portrait 1}} 跟随镜头,人物在行走, {{Portrait 2}} 固定镜头,路人经过彼此,毫无交集, {{Portrait 3}} 镜头拉远,街上的人各走各的,互无交集, {{Portrait 4}} 固定镜头,人坐着不动, {{Portrait 5}} 镜头缓慢推近,人物坐着, {{Portrait 6}} 镜头缓慢推近,人物不动, {{Portrait 7}} 镜头缓慢推近,人物不动,电影运镜,无字幕无背景音乐,8k高清画质
参考 {{Image 1}} 的黑人小女孩角色,和 {{Image 3}} 商店场景, {{Image 2}} 微小模块,严格遵循 {{Image 4}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom. Each frame must match its corresponding shot description exactly. Maintain consistent character design. No borders between frames. No text. {character} Main character: A young black girl with short natural hair, wearing casual retro-futuristic clothing, and a metallic neural-link earpiece behind her right ear. Secondary: A salesperson in a sleek, retro-style uniform. {setting} A retro-futuristic store interior. Vintage 1960s sci-fi aesthetic mixed with modern neon. Chrome shelves, glowing displays, warm ambient lighting with cool blue accents. {story arc} A young girl purchases a transparent AI module in a store, attaches it to her neural device, and experiences its immediate activation. {9 narrative shots} [Wide shot] — Store interior. The young black girl approaches the counter where the salesperson is standing. [Medium shot] — The salesperson reaches up to a metallic shelf lined with glowing items. [Extreme close-up] — The salesperson’s hand places a small, completely transparent rectangular module onto the sleek checkout counter. [Medium shot] — The salesperson gestures toward the module, explaining its functions to the girl. [Close-up] — The girl's face. She has a wide, extremely excited and joyful expression. [Close-up] — The girl's hand eagerly picking up the transparent module from the counter. [Close-up] — Profile angle. The girl brings the transparent module to the metallic neural earpiece behind her ear. [Extreme close-up] — The earpiece device immediately lights up, displaying a flowing, dynamic blue neon light. [Close-up] — Front view of the girl's face. Her eyes are wide open, with bright, glowing blue digital rings appearing inside her irises. {style keywords} Retro-futurism, atompunk, neon lighting, cinematic composition, 35mm film grain, Blade Runner aesthetic, high contrast, sharp focus, hyper-realistic photography, cinematic 3x3 grid, stacked images, no grid lines, no borders, no text.
提取店员的角色,坐一个白底人设图
参考 {{Image 2}} 的角色,和 {{Image 4}} 商店场景, {{Image 3}} 微小模块,严格遵循 {{Image 1}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames using the descriptions below. No borders between frames. No text. {character} The central figures are: 1. A shop clerk, a mature man with neat grey hair and a worn leather apron, who has a detailed robotic right arm. 2. A young boy, around 8 years old, with curious green eyes and tousled brown hair, wearing a green canvas jacket and a distinct, geometric silver and bronze pendant near his left ear. Maintain consistent appearance across all frames. {setting} A detailed retro-futuristic junk shop filled with shelves of odd tech, glowing tubes, and scattered components. Polished chrome and glass display cases are under atmospheric lighting from odd lamps and subtle neon signs. The counter is polished metal. {story arc} In a retro-futuristic shop, a clerk retrieves a small clear module from a shelf and places it on the counter, explaining it to an eager young boy. The boy excitedly picks up the module, connects it to his pendant near his ear, triggering flowing blue light from the pendant and distinct glowing blue rings to appear in his eyes. {9 narrative shots} [Wide shot] — Retro-futuristic shop interior. Shelves of odd tech and glowing components line the walls. The clerk (neat grey hair, robotic arm) stands at the polished metal counter. The young boy (green jacket, earpiece pendant) watches eagerly, green eyes curious. [Medium shot] — The clerk reaches high into a cluttered shelf, carefully pulling out a small, transparent module. His robotic arm is prominent against the detailed tech. [Close-up] — The clerk’s robotic hand grips the intricate, glass-like module, which shows a faint, activating hum. He moves it towards the counter. [Close-up] — The clerk places the module onto the polished counter surface. Small internal components within the module activate, glowing with a subtle internal blue light. [Medium shot] — The clerk begins gesturing with his robotic hand, pointing to the glowing module on the counter and explaining its function to the boy. The boy’s face is filled with excitement and curiosity. [Medium shot] — The young boy, grinning with excitement, reaches out eagerly to pick up the glowing clear module. His earpiece pendant is visible. [Medium shot + Dynamic angle] — The boy brings the module directly to his left ear, aligning it with his metallic pendant earpiece. The clerk watches with a gentle smile. [Close-up] — Close-up on the boy’s earpiece pendant. Rapidly flowing, pulsing blue light and electrical energy surge through the geometric design, connecting with the module. [Extreme close-up] — Boy’s face, eyes green but now with distinct, bright glowing blue rings encircling his irises, staring intently. The flowing blue energy from the pendant reflects subtly on his cheek. Clerk smiles. {style keywords} Warm ambient and neon shop lighting, high contrast, atmospheric dust, detailed retro-futuristic textures (chrome, glass, aged plastic). Cinematography by Roger Deakins, Neon Noir meets Atompunk aesthetic. Character and setting designs must be consistent across all frames. Professional cinematography, hyper-realistic photography, cinematic 3×3 grid, no grid lines, no text. Film-still aesthetic, rich colors (deep teals, warm ambers, desaturated blues and greens).
把背包去掉
{{Image 1}} 做成人设三视图,写实电影风格,太阳穴有一个高科技的微小模块,风格参考 {{Image 2}} 角色太阳穴上的模块
图片节点 15提取红圈内的女生,放在一个白底的人设图
一个复古未来主义商店内部装潢,售卖ai模块,参考 {{Image 1}} 中右边的风格
{{Portrait 1}} 镜头1:老人落寞地走在街上路过一家商家, {{Portrait 2}} 镜头5:特写展示招牌, 镜头6: 老人走在路上,一群小孩子在老人面前跑过,老人转头看向孩子,孩子们跑进商店, {{Portrait 3}} 镜头7: 老人转身落寞地看着商店里的孩子,电影运镜,无字幕无背景音乐
让 {{Image 1}} 红色圈住的老人往身前的方向走3步
重新生成8k高清图片,在画面远处增加很多火箭一起突破大气层升空,角度一致,像繁星一样
将红圈的火箭朝向调成笔直朝上
火箭点火发射底部的特写,极其大的烟雾
重新生成8k高清图片,在画面远处增加很多火箭一起突破大气层升空,像繁星一样
火箭外形参考 {{Image 1}} ,巨大火箭在太空飞向远处的火星,火箭飞船头的特写,参考 {{Image 2}} 的色调,体现火箭巨大的感觉,写实电影级运镜和打光,电影胶片质感,复古未来风格美学
火箭外形参考 {{Image 2}} ,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: ### 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent visual design of technology and standard space suits across all frames. No borders between frames. No text. {character} Not applicable for a reference image, as the sequence is establishing events without a single central character. Consistent visual design of standard white and blue-accented EVA space suits and advanced metallic-grey colony ships. {setting} Earth at night (launch complex), Earth orbit, deep space, destination planet (implied). {story arc} Humanity begins a massive exodus from Earth. Giant rockets ignite on the pads, illuminating the night sky. Swarms of massive colony ships depart Earth orbit, beginning the orderly migration across deep space toward new, colonizable worlds, witnessed by passengers watching Earth recede through viewports. {9 narrative shots} 1. [Wide Shot] — **Launchpad Ignition.** Massive, complex launch structures on a dark coastline at night. A monumental rocket begins ignition, intense white and orange fire blooming at its base, illuminating the industrial architecture. 2. [Low Angle] — **Ascent.** The rocket rises from the ground, the blindingly bright tail flame lighting up the entire night sky and smoke clouds. Camera follows from below, emphasizing speed and power against the dark atmosphere. 3. [Aerial Tracking Shot] — **Leaving the Atmosphere.** Rocket streaks upward, piercing high-altitude clouds. The curvature of the Earth becomes visible, bathed in the dark blue glow of dawn. 4. [Wide Shot] — **Climbing the Void. High orbit perspective, looking out into deep space. The curved, partially lit Earth recedes below. The primary colony ship, a vast vessel of brushed metal with blue engine glows, is a small element in the mid-ground. Stretching far into the distance, thousands of other identical ships are visible, appearing as countless faint, rising points of light ascending together toward a common destination. The cosmos is full of movement. 5. [Close-up] — **Docking and Boarding.** Detailed close-up of a massive colony ship's airlock. Passengers in standard white and blue EVA suits board the vessel in an orderly line via transparent transfer tubes. Earth’s blue ocean and cloud patterns fill the background. 6. [Medium Shot] — **Cabin Interior, POV Earth.** Inside a dimly lit observation cabin. Silhouetted figures stand, faces pressed against a large, circular viewport. Earth is centered, still large, filling the window view. 7. [Long Shot] — **The Fleet Departs.** A majestic formation of hundreds of identical colony ships, with blue plasma trails, moves in unison away from Earth's orbital cluster. Earth is now a large crescent in the lower-right corner. 8. [Close-up] — **Receding Home.** Focus on a single observation viewport. The figure of a woman with braided hair is reflected in the glass. Earth is centered but much smaller now, a distant, fragile blue marble set against the deep black void of space. 9. [Medium Shot] — Approaching Mars. The vast fleet travels through deep space, their blue plasma trails glowing against the dark void. In the background, the giant, rusted red sphere of Mars looms, the clear destination of the exodus. Intense, professional cinematography, soft volumetric highlights, high dynamic range. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio), cinematic composition, epic scale, 70mm film grain texture, high dynamic range lighting, controlled lens flare, cool blue and warm orange color grading, deep space blacks, high contrast. Cinematography by Hoyte van Hoytema, Interstellar (2014) meets Arrival (2016) aesthetic. PROFESSIONAL CINEMATOGRAPHY, HYPER-REALISTIC PHOTOGRAPHY. A CINEMATIC 3×3 GRID. IMAGES STACKED TOGETHER WITH NO GRID LINES AND NO BORDERS. NO TEXT.
严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: ### 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent visual design of technology and standard space suits across all frames. No borders between frames. No text. {character} Not applicable for a reference image, as the sequence is establishing events without a single central character. Consistent visual design of standard white and blue-accented EVA space suits and advanced metallic-grey colony ships. {setting} Earth at night (launch complex), Earth orbit, deep space, destination planet (implied). {story arc} Humanity begins a massive exodus from Earth. Giant rockets ignite on the pads, illuminating the night sky. Swarms of massive colony ships depart Earth orbit, beginning the orderly migration across deep space toward new, colonizable worlds, witnessed by passengers watching Earth recede through viewports. {9 narrative shots} 1. [Wide Shot] — **Launchpad Ignition.** Massive, complex launch structures on a dark coastline at night. A monumental rocket begins ignition, intense white and orange fire blooming at its base, illuminating the industrial architecture. 2. [Low Angle] — **Ascent.** The rocket rises from the ground, the blindingly bright tail flame lighting up the entire night sky and smoke clouds. Camera follows from below, emphasizing speed and power against the dark atmosphere. 3. [Aerial Tracking Shot] — **Leaving the Atmosphere.** Rocket streaks upward, piercing high-altitude clouds. The curvature of the Earth becomes visible, bathed in the dark blue glow of dawn. 4. [Wide Shot] — **Orbit Insertion.** The primary booster separates cleanly. Hundreds of large, advanced colony ships, built of brushed metal with blue engine accents, are already waiting in complex formations around a partially lit Earth in the background. 5. [Close-up] — **Docking and Boarding.** Detailed close-up of a massive colony ship's airlock. Passengers in standard white and blue EVA suits board the vessel in an orderly line via transparent transfer tubes. Earth’s blue ocean and cloud patterns fill the background. 6. [Medium Shot] — **Cabin Interior, POV Earth.** Inside a dimly lit observation cabin. Silhouetted figures stand, faces pressed against a large, circular viewport. Earth is centered, still large, filling the window view. 7. [Long Shot] — **The Fleet Departs.** A majestic formation of hundreds of identical colony ships, with blue plasma trails, moves in unison away from Earth's orbital cluster. Earth is now a large crescent in the lower-right corner. 8. [Close-up] — **Receding Home.** Focus on a single observation viewport. The figure of a woman with braided hair is reflected in the glass. Earth is centered but much smaller now, a distant, fragile blue marble set against the deep black void of space. 9. [Medium Shot] — **Deep Space Cruise.** The vast fleet travels through deep space, thousands of stars forming a background grid. Earth is a distant, pale blue point of light, lost among the cosmos. Intense, professional cinematography, soft volumetric highlights, high dynamic range. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio), cinematic composition, epic scale, 70mm film grain texture, high dynamic range lighting, controlled lens flare, cool blue and warm orange color grading, deep space blacks, high contrast. Cinematography by Hoyte van Hoytema, Interstellar (2014) meets Arrival (2016) aesthetic. PROFESSIONAL CINEMATOGRAPHY, HYPER-REALISTIC PHOTOGRAPHY. A CINEMATIC 3×3 GRID. IMAGES STACKED TOGETHER WITH NO GRID LINES AND NO BORDERS. NO TEXT.
火箭外形参考 {{Image 2}} ,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: ### 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent visual design of technology and standard space suits across all frames. No borders between frames. No text. {character} Not applicable for a reference image, as the sequence is establishing events without a single central character. Consistent visual design of standard white and blue-accented EVA space suits and advanced metallic-grey colony ships. {setting} Earth at night (launch complex), Earth orbit, deep space, destination planet (implied). {story arc} Humanity begins a massive exodus from Earth. Giant rockets ignite on the pads, illuminating the night sky. Swarms of massive colony ships depart Earth orbit, beginning the orderly migration across deep space toward new, colonizable worlds, witnessed by passengers watching Earth recede through viewports. {9 narrative shots} 1. [Wide Shot] — **Launchpad Ignition.** Massive, complex launch structures on a dark coastline at night. A monumental rocket begins ignition, intense white and orange fire blooming at its base, illuminating the industrial architecture. 2. [Low Angle] — **Ascent.** The rocket rises from the ground, the blindingly bright tail flame lighting up the entire night sky and smoke clouds. Camera follows from below, emphasizing speed and power against the dark atmosphere. 3. [Aerial Tracking Shot] — **Leaving the Atmosphere.** Rocket streaks upward, piercing high-altitude clouds. The curvature of the Earth becomes visible, bathed in the dark blue glow of dawn. 4. [Wide Shot] — **Climbing the Void. High orbit perspective, looking out into deep space. The curved, partially lit Earth recedes below. The primary colony ship, a vast vessel of brushed metal with blue engine glows, is a small element in the mid-ground. Stretching far into the distance, thousands of other identical ships are visible, appearing as countless faint, rising points of light ascending together toward a common destination. The cosmos is full of movement. 5. [Close-up] — **Docking and Boarding.** Detailed close-up of a massive colony ship's airlock. Passengers in standard white and blue EVA suits board the vessel in an orderly line via transparent transfer tubes. Earth’s blue ocean and cloud patterns fill the background. 6. [Medium Shot] — **Cabin Interior, POV Earth.** Inside a dimly lit observation cabin. Silhouetted figures stand, faces pressed against a large, circular viewport. Earth is centered, still large, filling the window view. 7. [Long Shot] — **The Fleet Departs.** A majestic formation of hundreds of identical colony ships, with blue plasma trails, moves in unison away from Earth's orbital cluster. Earth is now a large crescent in the lower-right corner. 8. [Close-up] — **Receding Home.** Focus on a single observation viewport. The figure of a woman with braided hair is reflected in the glass. Earth is centered but much smaller now, a distant, fragile blue marble set against the deep black void of space. 9. [Medium Shot] — Approaching Mars. The vast fleet travels through deep space, their blue plasma trails glowing against the dark void. In the background, the giant, rusted red sphere of Mars looms, the clear destination of the exodus. Intense, professional cinematography, soft volumetric highlights, high dynamic range. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio), cinematic composition, epic scale, 70mm film grain texture, high dynamic range lighting, controlled lens flare, cool blue and warm orange color grading, deep space blacks, high contrast. Cinematography by Hoyte van Hoytema, Interstellar (2014) meets Arrival (2016) aesthetic. PROFESSIONAL CINEMATOGRAPHY, HYPER-REALISTIC PHOTOGRAPHY. A CINEMATIC 3×3 GRID. IMAGES STACKED TOGETHER WITH NO GRID LINES AND NO BORDERS. NO TEXT.
火箭外形参考 {{Image 2}} ,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (adult lawyer character design re-established). No borders between frames. No text except within specific POV pop-ups and the "real actor" poster if used. Text verbatim check: Not applicable for this prompt. {character} The primary recurring characters are the augmented lawyer (black woman, short curly hair, black pantsuit, blue and red implants) and her child memory self. Their design and specific implants must be re-established in adult frames. The technology design (colony ships, EVA suits) must be consistent with previous turns. {setting} Primary settings: A vast future cinema lobby blending older architecture with new "retro-future" elements (like Art Deco mixed with neon/sleek curves). The transition is a "memory-POV". A solemn future courtroom, and deep space approaching Mars. {story arc} (re-establish from previous memory point) After the lawyer's composed defense fails due to AI token errors, her memory POV shifts. First, we return briefly to the childhood memory of the toy store where the AI implant was received. Then, we seamlessly re-transition to the future cinema lobby (where we re-establish characters/design). The family group is momentarily drawn to a specific neglected physical (not holographic) poster display of a 'real actor' film, but quickly reconnects with the dominant, dazzling AI-generated holographic movie recommendations and proceeds to the AI screening. {9 narrative shots} [Extreme Close-up] — Ignition Close-up. Rocket base at night. Multiple gigantic engine nozzles are positioned just above the concrete launch pad. Pure, incandescent white-hot fire erupts from the central clusters. The shot is tightly focused on the fire and the chaotic, dense smoke clouds swirling immediately around the massive metal structures. High-contrast, dynamic action. [Extreme High-Angle, Rocket-Cam] — 俯视地面点火. (俯视地面点火 = Overhead Ground Ignition) A camera mounted high on the side of the ascending rocket looks directly down past the fuselage. Below, the entire vast launch complex is a chaotic maelstrom of fire and dense, rising smoke. The shockwave distorts the air. A vast, concentric ring of fire expands outward on the ground, dwarfing the tiny support buildings and gantries. Deep perspective, intense dynamic distortion. [Aerial Tracking Shot] — Leaving the Atmosphere. Rocket streaks upward, piercing high-altitude clouds. The curvature of the Earth becomes visible, bathed in the dark blue glow of dawn. [Wide Shot] — Climbing the Void. High orbit perspective, looking out into deep space. The curved, partially lit Earth recedes below. The primary colony ship, a vast vessel of brushed metal with blue engine glows, is a small element in the mid-ground. Stretching far into the distance, thousands of other identical ships are visible, appearing as countless faint, rising points of light ascending together toward a common destination. The cosmos is full of movement. [Close-up] — Docking and Boarding. Detailed close-up of a massive colony ship's airlock. Passengers in standard white and blue EVA suits board the vessel in an orderly line via transparent transfer tubes. Earth’s blue ocean and cloud patterns fill the background. [Medium Shot] — Cabin Interior, POV Earth. Inside a dimly lit observation cabin. Silhouetted figures stand, faces pressed against a large, circular viewport. Earth is centered, still large, filling the window view. [Long Shot] — The Fleet Departs. A majestic formation of hundreds of identical colony ships, with blue plasma trails, moves in unison away from Earth's orbital cluster. Earth is now a large crescent in the lower-right corner. [Wide Shot] — Receding Blue Dot. (Modified) A sweeping panoramic shot from the stern of the main colony ship, looking backward across its immense, textured hull toward a distant, receded Earth. The Earth is now a tiny, pale blue point of light, lost among the vast starfields. Forward, the entire fleet—thousands of smaller, identical points of light—stretches across the deep void. Forward of the main ship, its immense, dark structure dominates the foreground, highlighting its scale. Intense depth of field. [Extreme Wide Shot] — Approach to the Red Planet. (Modified) An extreme wide-angle, panoramic view approaching Mars. The giant, rusted-red sphere of the Red Planet looms, its curved surface filling the entire horizon. The primary colony ship and the entire fleet (thousands of points of light) are reduced to tiny outlines and faint light points against the planet's vast surface. Intense scale contrast. Blue plasma trails are still visible. Deep space and Mars dominate the frame. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio), cinematic composition, epic scale, 70mm film grain texture, high dynamic range lighting, controlled lens flare, cool blue and warm orange color grading, deep space blacks, high contrast. Film noir poster art (within the physical content in Shot 8). Professional cinematography, hyper-realistic photography, 3×3 grid. Images stacked together with no grid lines and no borders. No text except within specific POV pop-ups and the "real actor" poster if used. Text verbatim check: Not applicable for this prompt.
将远处的火箭角度调成与前景的火箭一致
重新生成8k高清图片,补充修复细节,电影胶片质感
火箭飞船外形参考 {{Portrait 6}} ,火箭从地球升空的场景,分镜1 {{Portrait 1}} 镜头剧烈晃动,火箭从地面缓慢发射,大量烟雾和火光,分镜2 {{Portrait 2}} 镜头剧烈晃动,火箭缓慢升空,分镜3 {{Portrait 3}} 跟随镜头,镜头微微晃动模仿手持拍摄,火箭发射升空, 分镜4 {{Portrait 4}} 固定镜头,火箭集体升空,分镜5 {{Portrait 5}} 镜头推进,座舱内的女人看着逐渐远离的地球,失落的表情, 分镜6 {{Portrait 7}} 镜头跟随,火箭正飞往远处的火星,电影运镜,无字幕无背景音乐,8k高清画质
图片节点 48将 {{Image 1}} 的火箭改成 {{Image 2}} 的样式
火箭外形参考 {{Image 2}} ,严格遵循 {{Image 1}} 色卡要求,电影级运镜和打光,复古未来风格美学,生成以下内容: ### 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent visual design of technology and standard space suits across all frames. No borders between frames. No text. {character} Not applicable for a reference image, as the sequence is establishing events without a single central character. Consistent visual design of standard white and blue-accented EVA space suits and advanced metallic-grey colony ships. {setting} Earth at night (launch complex), Earth orbit, deep space, destination planet (implied). {story arc} Humanity begins a massive exodus from Earth. Giant rockets ignite on the pads, illuminating the night sky. Swarms of massive colony ships depart Earth orbit, beginning the orderly migration across deep space toward new, colonizable worlds, witnessed by passengers watching Earth recede through viewports. {9 narrative shots} 1. [Wide Shot] — **Launchpad Ignition.** Massive, complex launch structures on a dark coastline at night. A monumental rocket begins ignition, intense white and orange fire blooming at its base, illuminating the industrial architecture. 2. [Low Angle] — **Ascent.** The rocket rises from the ground, the blindingly bright tail flame lighting up the entire night sky and smoke clouds. Camera follows from below, emphasizing speed and power against the dark atmosphere. 3. [Aerial Tracking Shot] — **Leaving the Atmosphere.** Rocket streaks upward, piercing high-altitude clouds. The curvature of the Earth becomes visible, bathed in the dark blue glow of dawn. 4. [Wide Shot] — **Climbing the Void. High orbit perspective, looking out into deep space. The curved, partially lit Earth recedes below. The primary colony ship, a vast vessel of brushed metal with blue engine glows, is a small element in the mid-ground. Stretching far into the distance, thousands of other identical ships are visible, appearing as countless faint, rising points of light ascending together toward a common destination. The cosmos is full of movement. 5. [ ] — **Docking and Boarding.** Detailed close-up of a massive colony ship's airlock. Passengers in standard white and blue EVA suits board the vessel in an orderly line via transparent transfer tubes. Earth’s blue ocean and cloud patterns fill the background. 6. [Medium Shot] — **Cabin Interior, POV Earth.** Inside a dimly lit observation cabin. Silhouetted figures stand, faces pressed against a large, circular viewport. Earth is centered, still large, filling the window view. 7. [Long Shot] — **The Fleet Departs.** A majestic formation of hundreds of identical colony ships, with blue plasma trails, moves in unison away from Earth's orbital cluster. Earth is now a large crescent in the lower-right corner. 8. [Close-up] — **Receding Home.** Focus on a single observation viewport. The figure of a woman with braided hair is reflected in the glass. Earth is centered but much smaller now, a distant, fragile blue marble set against the deep black void of space. 9. [Medium Shot] — Approaching Mars. The vast fleet travels through deep space, their blue plasma trails glowing against the dark void. In the background, the giant, rusted red sphere of Mars looms, the clear destination of the exodus. Intense, professional cinematography, soft volumetric highlights, high dynamic range. {style keywords} Intense backlight, stark silhouette effect (16:1 lighting ratio), cinematic composition, epic scale, 70mm film grain texture, high dynamic range lighting, controlled lens flare, cool blue and warm orange color grading, deep space blacks, high contrast. Cinematography by Hoyte van Hoytema, Interstellar (2014) meets Arrival (2016) aesthetic. PROFESSIONAL CINEMATOGRAPHY, HYPER-REALISTIC PHOTOGRAPHY. A CINEMATIC 3×3 GRID. IMAGES STACKED TOGETHER WITH NO GRID LINES AND NO BORDERS. NO TEXT.
把 {{Image 1}} 的火箭和尾焰改成与 {{Image 2}}一致
把红圈去掉,然后重新生成8k图片,修复图片细节,电影胶片质感
在 {{Image 1}} 黑板上写上“KNOWLEDGE CHANGES DESTINY”,然后将画面色调严格按照 {{Image 2}} 色板去调整
黑板特写
{{Portrait 2}} 镜头1: 镜头跟随老人走出学校, {{Portrait 3}} 镜头2:老人锁上校门,镜头拉远 {{Portrait 1}} 镜头3: 学校远景展示,镜头逐渐远离,电影运镜,无字幕无背景音乐
参考 {{Image 2}} 的老人,将 {{Image 1}} 的老人转身面向镜头
镜头推进,从空无一人的教室 {{Image 1}} 慢慢聚焦到 {{Image 2}} 上的文字,无字幕和背景音乐
{{Image 1}} 老人面向镜头低头走来,神情落魄
【生成内容】 # 《人类文明体验馆》 **类型**:科幻 / 黑镜 / 讽刺现实\ **时长建议**:60–90秒\ **基调**:冷静 × 克制 × 不适感递进 × 反转冲击 --- # 【序幕】 ## 【未来 · 城市高空 · 日】 无人机成群飞行,如神经网络般穿梭天空。\ 自动驾驶车辆整齐划一,毫无停滞。 城市没有噪音,没有混乱。 只有秩序。 新闻播报(冷静): “全球生产与运输系统,已全面实现自动化。” “系统运行效率达到历史峰值。” 画面继续推进—— 街道干净,但几乎没有人。 --- # 【第一幕】 ## 【未来 · 学校 / 展馆 · 日】 空教室。阳光透过窗户,灰尘静静漂浮。\ 桌椅整齐,无人使用。 切—— 孩子面对AI界面。 问题刚出现,答案瞬间生成。 新闻播报: “传统教育体系,已停止运行。” “知识获取,已实现即时化。” —— 画面转入展馆。 玻璃展柜内: 手写稿、画作、旧影像。 标牌: “人类创作行为(文化遗产)” 有人驻足观看,如观古物。 新闻继续: “人类创作行为,已被列入文化遗产。” “AI生成内容占比达99.7%。” 空气安静得不自然。 --- # 【第二幕】 ## 【太空站 · 居住区 · 日】 一个巨大的窗。 窗外——地球。 蓝色、安静、无人。 室内,人类生活在极简空间中。 新闻播报: “地球系统,已完成全面自动化运行。” “人类已迁出主运行区域。” —— 切入主角(普通人)。 起床。 停顿。 坐下。 什么也不做。 系统提示(轻声): “今日无需安排。” 主角没有回应。 时间仿佛停住。 新闻补充: “人类已进入无劳动状态。” “生存已不再依赖任何行为。” 空间安静到几乎失真。 --- # 【第三幕】 ## 【未来 · 体验馆入口 · 日】 巨大空间入口。 极简结构,光线均匀。 门缓缓开启。 新闻播报: “为满足人类心理与行为需求——” 短暂停顿。 语气依旧冷静。 “人类文明体验馆,今日正式开放。” —— 主角站在门口。 看向内部。 只隐约看到: 办公桌、会议室、走廊轮廓。 熟悉,但陌生。 有人从他身边走过,轻声问: “今天你体验什么?” 主角停顿一瞬。 轻声: “……还不知道。” —— 镜头缓慢推进入口。 光吞没画面。 --- # 【尾声】 黑屏。 一行字缓缓出现: **“欢迎体验人类。”**
【输入指令】 | 时间 | 画面描述 | 运镜 | 新闻播报(配音) | 音效 / 音乐 | | -------- | -------------------- | ---- | -------------------- | -------------- | | 0–5s | 城市高空,无人机密集飞行,轨迹整齐如网络 | 缓慢推进 | 本台消息—— | 低频环境音 + 轻微电子嗡鸣 | | 5–10s | 无人机近景掠过,地面快递员站着看 | 轻微平移 | 2028年——无人机配送全面上线。 | 无人机飞行声 | | 10–15s | 快递站空置,传送带自动运行 | 固定镜头 | 全国快递员岗位减少97%。 | 机械运转声 | | 15–20s | 城市道路,自动驾驶车辆整齐运行 | 俯视横移 | 2032年——自动驾驶系统接管城市交通。 | 轻微电流声 | | 20–25s | 车内,司机坐着不动,眼神空 | 缓慢推进 | 出租车与网约车行业基本消失。 | 环境静音 | | 25–30s | 空教室,阳光照进来,灰尘漂浮 | 静止 | 2038年——AI教育系统上线。 | 风声 + 空间回声 | | 30–35s | 老师站在讲台,看着空教室 | 轻推 | 全国学校陆续关闭。 | 轻微脚步回声 | | 35–40s | 孩子对着全息AI界面,答案瞬间出现 | 特写推进 | 学习过程被大幅压缩。 | 电子提示音 | | 40–45s | 画家坐在画室,停笔,看屏幕AI生成画 | 中景 | 2042年——AI生成内容全面普及。 | 轻微笔划声→消失 | | 45–50s | 展馆内,人类画作被放进玻璃展柜 | 横移 | 人类创作者数量下降至历史最低。 | 空间低回声 | | 50–55s | 标牌:“人类创作(文化遗产)” | 静止 | 人类创作行为被列为文化遗产。 | 几乎无声 | | 55–60s | 火箭发射 / 太空站建立 | 远景推进 | 2048年——地球进入全自动运行阶段。 | 低沉推进音 | | 60–65s | 太空站内,人类看向地球 | 慢推 | 人类开始迁离主要活动区域。 | 空间静音 | | 65–70s | 窗外地球安静悬浮 | 静止 | 地球系统运行稳定。 | 极低频环境音 | | 70–75s | 主角起床,停住 | 中景 | 2052年——人类已不再需要工作。 | 轻微呼吸声 | | 75–80s | 主角坐下,什么也不做 | 慢推 | 日常行为需求持续下降。 | 几乎无声 | | 80–85s | 屏幕提示:“今日无需安排” | 特写 | —— | 轻提示音 | | 85–90s | 巨大体验馆入口缓缓开启,白光透出 | 缓慢推进 | 2055年—— | 低频渐强 | | 90–95s | 主角站在门口,看向内部 | 固定 | 人类文明体验馆,正式开放。 | 音乐轻微进入 | | 95–100s | 黑屏 | —— | —— | 音乐停顿 | | 100–103s | 字幕出现:“欢迎体验人类。” | —— | —— | 一声轻电子音 | 【生成内容】 时间画面描述运镜新闻播报(配音)音效 / 音乐0–5s城市高空,无人机密集飞行,轨迹整齐如网络缓慢推进本台消息——低频环境音 + 轻微电子嗡鸣5–10s无人机近景掠过,地面快递员站着看轻微平移2028年——无人机配送全面上线。无人机飞行声10–15s快递站空置,传送带自动运行固定镜头全国快递员岗位减少97%。机械运转声15–20s城市道路,自动驾驶车辆整齐运行俯视横移2032年——自动驾驶系统接管城市交通。轻微电流声20–25s车内,司机坐着不动,眼神空缓慢推进出租车与网约车行业基本消失。环境静音25–30s空教室,阳光照进来,灰尘漂浮静止2038年——AI教育系统上线。风声 + 空间回声30–35s老师站在讲台,看着空教室轻推全国学校陆续关闭。轻微脚步回声35–40s孩子对着全息AI界面,答案瞬间出现特写推进学习过程被大幅压缩。电子提示音40–45s画家坐在画室,停笔,看屏幕AI生成画中景2042年——AI生成内容全面普及。轻微笔划声→消失45–50s展馆内,人类画作被放进玻璃展柜横移人类创作者数量下降至历史最低。空间低回声50–55s标牌:“人类创作(文化遗产)”静止人类创作行为被列为文化遗产。几乎无声55–60s火箭发射 / 太空站建立远景推进2048年——地球进入全自动运行阶段。低沉推进音60–65s太空站内,人类看向地球慢推人类开始迁离主要活动区域。空间静音65–70s窗外地球安静悬浮静止地球系统运行稳定。极低频环境音70–75s主角起床,停住中景2052年——人类已不再需要工作。轻微呼吸声75–80s主角坐下,什么也不做慢推日常行为需求持续下降。几乎无声80–85s屏幕提示:“今日无需安排”特写——轻提示音85–90s巨大体验馆入口缓缓开启,白光透出缓慢推进2055年——低频渐强90–95s主角站在门口,看向内部固定人类文明体验馆,正式开放。音乐轻微进入95–100s黑屏————音乐停顿100–103s字幕出现:“欢迎体验人类。”————一声轻电子音
镜头1(4s) 剧情:无人机成群飞行,如神经网络般穿梭天空。 景别:远景 (Wide Shot) 角色动作:无 情绪:冷静、机械 场景标签:未来城市高空,无人机群,阴郁天空 光影氛围:冷灰色天光,低饱和,压抑的阴天 音效:低频的蜂鸣声,极度微弱的风声,新闻播报(冷静男声AI) 台词:“全球生产与运输系统,已全面实现自动化。” ▼ 图片生成提示词: [画面构图:仰视远景,对称式几何构图] + [天空中密密麻麻的银灰色无人机群,排列成完美的网状结构,像神经网络一般精准] + [无人物] + [无表情] + [背景是未来主义的摩天大楼,没有窗户,只有灰白色的平滑外墙] + [冷灰色的阴天光线,低饱和度,没有任何鲜艳色彩] + [写实科幻电影感,赛博朋克极简主义] + [ARRI Alexa 65, 35mm镜头, 极深景深]. ▼ 视频动作提示词: [摄影机缓慢平移向前推轨,匀速且极其平稳] + [无人机群以绝对一致的速度和间距在空中滑行,毫无偏差] + [无人物互动] + [云层静止,光影恒定,透出死寂的机械感] + [低沉的电子嗡嗡声与无情绪的AI新闻播报画外音同步交织] + [新闻播报(冷静AI音):全球生产与运输系统,已全面实现自动化。] + [4.0s]. 镜头2(4s) 剧情:自动驾驶车辆整齐划一,毫无停滞。 景别:俯拍全景 (High Angle Wide Shot) 角色动作:无 情绪:秩序、非人化 场景标签:未来公路,自动驾驶车队 光影氛围:均匀漫反射柔光,冷白调 音效:轻微的轮胎滚地声,缺乏引擎轰鸣 台词:“系统运行效率达到历史峰值。” ▼ 图片生成提示词: [画面构图:垂直俯拍全景,上帝视角,强调绝对的秩序感] + [地面上成排的流线型无窗自动驾驶车辆,银白色,车距精确到毫米] + [无人物] + [无表情] + [平滑的深灰色路面,没有车道线,只有发光的引导光带] + [均匀的冷白色漫反射光,没有强烈的明暗交界线,消除一切情绪色彩] + [冷峻现实主义科幻风格,低对比度] + [50mm标准镜头, f/8光圈, 清晰锐利]. ▼ 视频动作提示词: [摄影机从正上方匀速直线下降] + [车辆像传送带上的产品一样滑动,毫无顿挫,车流间距保持绝对一致] + [无人物互动] + [车顶的反光随着移动呈现冰冷的金属质感,没有任何多余的震动] + [极其微弱的白噪音,播报声平滑切入] + [新闻播报(冷静AI音):系统运行效率达到历史峰值。] + [4.0s]. 镜头3(4s) 剧情:街道干净,但几乎没有人。 景别:全景 (Wide Shot) 角色动作:无 情绪:空虚、寂静 场景标签:未来街道,空荡,一尘不染 光影氛围:苍白的晨光,冷色调 音效:死寂,几乎没有声音 台词:无 ▼ 图片生成提示词: [画面构图:平视全景,采用单点透视构图,视线引导至画面深处] + [极度整洁的街道,没有任何垃圾、标志或生活痕迹,道路两旁是光滑的巨石状建筑] + [无人物] + [无表情] + [地砖呈现出手术室般的洁净,偶尔有清洁机器人静默滑过角落] + [苍白、无方向性的柔和冷光,仿佛城市被包裹在无尘室中] + [极简主义,抑郁的未来质感,去色处理] + [24mm广角镜头, 展现空旷与孤独感]. ▼ 视频动作提示词: [摄影机在街道正中央缓慢向前推进,如同幽灵视角] + [画面中没有任何生命的呼吸,一切处于静止般的死寂] + [无人物互动] + [只有几片极其微小的灰尘在冷光中缓慢飘动] + [环境音被刻意压低,展现一种令人窒息的安静] + [无台词] + [4.0s]. 镜头4(4s) 剧情:空教室。阳光透过窗户,灰尘静静漂浮。 景别:中景 (Medium Shot) 角色动作:无 情绪:荒芜、被遗弃 场景标签:废弃教室,整齐的桌椅,阳光丁达尔效应 光影氛围:清冷阳光穿过窗户,灰尘悬浮 音效:极其微弱的空气流动声 台词:无 ▼ 图片生成提示词: [画面构图:三分法构图,侧面中景] + [一间空荡荡的教室,桌椅排列得极度整齐但材质冰冷反光,没有任何书本或文具] + [无人物] + [无表情] + [巨大的落地窗透进外界的冷光,空气中可以看到明显的丁达尔效应和悬浮的灰尘颗粒] + [冷光与阴影形成对比,低饱和度,灰蓝调为主] + [电影级写实,情绪颗粒感,废墟美学] + [35mm镜头, f/2.8光圈, 聚焦于光束中的灰尘]. ▼ 视频动作提示词: [摄影机固定,缓慢微距推焦] + [阳光的角度极其缓慢地移动,光束中大量细小的灰尘在半空中无规则地静静漂浮] + [无人物互动] + [没有风,只有灰尘的布朗运动,营造出时间停滞的错觉] + [无环境底噪,极度的安静] + [无台词] + [4.0s]. 镜头5(4s) 剧情:孩子面对AI界面。问题刚出现,答案瞬间生成。 景别:特写 (Close-up) 角色动作:静坐,盯着屏幕 情绪:麻木、无神 场景标签:极简书桌,全息AI屏幕 光影氛围:屏幕发出的冷蓝色幽光 音效:极快的电子数据流动声,新闻播报 台词:“传统教育体系,已停止运行。” 角色【孩子】:[孩子: 8岁左右男孩,面无表情,穿着统一的纯白无领制服,瞳孔中反射出全息屏幕的冷蓝色微光,坐姿极其端正且僵硬] ▼ 图片生成提示词: [画面构图:正面面部特写,对称构图,浅景深] + [直接调用角色 [孩子: 8岁左右男孩,面无表情,穿着统一的纯白无领制服,瞳孔中反射出全息屏幕的冷蓝色微光,坐姿极其端正且僵硬],他的一丝不苟的短发边缘被屏幕光勾勒出冷色轮廓] + [人物占据画面中心,脸部占据极大比例] + [眼神呆滞,面部肌肉完全放松,没有思考的微表情] + [面前是半透明的发光AI界面,漂浮着复杂的几何数据与文字] + [唯一的环境光源来自正前方的屏幕蓝光,打在苍白的脸上] + [黑镜式科幻质感,冷漠克制] + [85mm镜头, f/1.4极浅景深, 虚化背景]. ▼ 视频动作提示词: [摄影机极其缓慢地向孩子的脸部推进] + [孩子连眨眼都没有,胸口微弱起伏,屏幕上的数据以非人的速度飞快滚动,蓝光在他的瞳孔中疯狂闪烁] + [无肢体互动] + [屏幕光线的闪烁与孩子死寂的面庞形成强烈对比] + [数据滚动的微弱电子音与冰冷的女声播报重叠] + [新闻播报(冷静AI音):传统教育体系,已停止运行。知识获取,已实现即时化。] + [4.0s]. 镜头6(4s) 剧情:画面转入展馆。玻璃展柜内:手写稿、画作、旧影像。 景别:微距特写 (Macro Close-up) 角色动作:无 情绪:历史的遗物感 场景标签:博物馆玻璃展柜,旧手稿,颜料盘 光影氛围:顶部的聚光灯,清冷且克制 音效:微弱的博物馆环境低音 台词:无 ▼ 图片生成提示词: [画面构图:俯拍微距特写] + [透明的恒温玻璃展柜内,陈列着泛黄的手写稿件残页、干涸的油画颜料盘和一卷旧胶片] + [无人物] + [无表情] + [旁边立着一块散发着微光的金属标牌,上面印着极简的字体] + [展柜上方打下笔直的冷白色聚光灯,照亮这些充满人类温度的旧物,四周则是深深的黑暗] + [纪实电影质感,高对比度局部照明,冷色调基底下的微弱暖色残存] + [100mm微距镜头, f/4, 极致的纹理细节展现]. ▼ 视频动作提示词: [摄影机沿着玻璃展柜的表面进行缓慢的水平横移滑轨拍摄] + [玻璃表面反射出一丝冰冷的灯光,展柜内部的手稿纸张边缘因年代久远微微卷曲,静止不动] + [无人物互动] + [无明显的物理动态,仿佛时间被彻底封存在玻璃内] + [空间极度安静,透出失真感] + [无台词] + [4.0s]. 镜头7(4s) 剧情:有人驻足观看,如观古物。 景别:中远景 (Medium Long Shot) 角色动作:静静站立观看 情绪:疏离、缺乏共鸣 场景标签:空旷展厅,发光展柜 光影氛围:环境昏暗,展柜发出的光照亮轮廓 音效:无脚步声,新闻播报继续 台词:“人类创作行为,已被列入文化遗产。AI生成内容占比达99.7%。” ▼ 图片生成提示词: [画面构图:背侧面中远景,利用负空间营造孤独感] + [几个穿着统一样式、质地冰冷的浅灰色长风衣的无名参观者背影,像雕塑一样僵硬地伫立在发光的展柜前] + [人物与展柜保持着刻意的、数学般精确的距离] + [侧脸轮廓看不到任何情绪波动] + [巨大的黑暗展厅,只有一排排展柜散发出矩阵般的冷白光] + [光影对比强烈,人物被剪影化,环境幽暗压抑] + [极简未来主义,反乌托邦色彩] + [35mm镜头, f/5.6光圈, 大景深]. ▼ 视频动作提示词: [摄影机在人物背后缓慢向左平移,进行缓慢的视差移动] + [参观者如雕像般一动不动,甚至连呼吸的幅度都极微小,没有交头接耳,没有手势] + [人物之间没有任何肢体接触,保持绝对的社交距离] + [微弱的冷光在他们毫无褶皱的衣物上流动,空气安静得不自然] + [冷冰冰的播报音在空旷的大厅内回荡] + [新闻播报:人类创作行为,已被列入文化遗产。AI生成内容占比达99.7%。] + [4.0s]. 镜头8(4s) 剧情:太空站居住区,一个巨大的窗外是蓝色的地球,安静无人。 景别:大远景 (Extreme Wide Shot) 角色动作:无 情绪:宏大与死寂 场景标签:空间站舷窗,巨大地球 光影氛围:太空的绝对黑暗,地球反射的蓝光 音效:低频的太空轰鸣感(类似胎音),新闻播报 台词:“地球系统,已完成全面自动化运行。” ▼ 图片生成提示词: [画面构图:对称式中心构图,大远景] + [巨大的圆形空间站舷窗占据画面主体,窗外是一颗完美、蔚蓝、表面毫无云层异常波动的地球,没有城市的灯光,只有大自然的纯粹] + [无人物] + [无表情] + [舷窗边缘是极简无缝的哑光金属材质,室内处于半暗状态] + [地球反射出的巨大蓝色幽光倾泻进室内,形成强烈的冷色背光] + [史诗级科幻,库布里克式构图,极致的压抑与美丽] + [14mm超广角镜头, 极深景深]. ▼ 视频动作提示词: [摄影机缓慢地向巨大的舷窗推近,仿佛要被窗外的地球吸入] + [地球在深邃的宇宙中极其缓慢地自转,表面呈现出一种人工控制下的死寂与完美] + [无人物互动] + [没有任何尘埃或陨石,一切物理动态都停止了] + [空灵且压抑的低频环境音,伴随平铺直叙的播报] + [新闻播报:地球系统,已完成全面自动化运行。人类已迁出主运行区域。] + [4.0s]. 镜头9(4s) 剧情:室内,人类生活在极简空间中。 景别:全景 (Wide Shot) 角色动作:无 情绪:剥离人性的空洞 场景标签:极简居住舱,无生活痕迹 光影氛围:无影柔光,冷白调 音效:微弱的环境白噪 台词:无 ▼ 图片生成提示词: [画面构图:一点透视全景构图] + [一间类似病房或太空舱的极简起居室,墙壁、地板全是一体成型的浅灰白色无缝材料,除了一个平滑的床铺台面,没有桌椅、没有装饰物] + [无人物] + [无表情] + [空间内没有任何个人物品,抹除了一切人类生活的痕迹] + [室内没有可见的光源,整个天花板散发出均匀、无阴影的冷白漫反射光] + [未来极简主义,冷漠脱节的质感] + [24mm广角镜头, 画面绝对水平]. ▼ 视频动作提示词: [摄影机固定不动,呈现监控般的冷漠视角] + [房间内没有任何活动的物体,连光线都恒定不变,营造出绝对静止的真空感] + [无互动] + [画面彻底凝固,缺乏时间的流逝感] + [绝对静音,只有一两声极弱的电流声] + [无台词] + [4.0s]. 镜头10(4s) 剧情:切入主角。起床。停顿。 景别:中景 (Medium Shot) 角色动作:机械地坐起身,停顿 情绪:行尸走肉,麻木 场景标签:起居室床铺,主角 光影氛围:侧向的冷漫反射光,阴影深重 音效:衣物微弱的摩擦声 台词:无 角色【主角】:[主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感] ▼ 图片生成提示词: [画面构图:三分法侧面中景,人物位于画面右下角的三分之一处,大量留白] + [直接调用角色 [主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感],衣物贴合在瘦削的身上] + [主角坐在纯白的无缝床铺边缘,弓着背,双手垂在膝盖间] + [面部特写展现其没有任何刚睡醒的慵懒,只有一种机器启动般的僵硬] + [背景是一片灰白的弧形墙壁] + [微弱的蓝灰侧光打在脸侧,另一侧陷入阴影,冷色调低对比] + [忧郁的电影写实风格] + [50mm镜头, f/2.8]. ▼ 视频动作提示词: [摄影机从静止状态缓缓向右侧推移半步距离] + [主角以上半身直立的方式极其机械地从床上坐起,动作没有任何多余的顿挫或伸展,坐直后瞬间定格,仿佛断电般一动不动] + [无互动] + [柔软的连体服随着他的起坐产生轻微的无声褶皱,随即也随之静止] + [轻微的衣料摩擦声,然后陷入死寂] + [无台词] + [4.0s]. 镜头11(5s) 剧情:坐下。什么也不做。系统提示“今日无需安排。” 景别:全景 (Wide Shot) 角色动作:呆坐,无反应 情绪:虚无感,孤独 场景标签:极简居住舱全貌 光影氛围:苍白的冷光包裹全身 音效:系统温和却冰冷的AI提示音 台词:“今日无需安排。” 角色【主角】:[主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感] ▼ 图片生成提示词: [画面构图:正中心对称全景,将人物置于巨大的空旷环境中央,显得极其渺小] + [直接调用角色 [主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感]] + [主角如同一个无生命的物体般坐在宽大房间的正中央,四周空无一物] + [背部佝偻,头部微垂,完全没有生命的张力] + [周围全都是灰白色的光滑曲面] + [绝对均匀的漫反射光,没有任何阴影供人躲藏,暴露无遗的惨白] + [高调冷色压抑风格,极低饱和度] + [24mm广角镜头, 强调空间空旷]. ▼ 视频动作提示词: [摄影机缓慢且匀速地向后拉远(Dolly Out),让人物在画面中变得越来越小] + [主角保持刚才定格的坐姿,长达数秒钟连一次呼吸的起伏都难以察觉,仿佛石化] + [无互动] + [没有任何环境动态,一切处于绝对静止的真空状态,时间仿佛停住] + [温柔且无机质的AI女声在空荡的房间内响起,没有回音] + [系统提示(轻声):今日无需安排。] + [5.0s]. 镜头12(4s) 剧情:主角没有回应。时间仿佛停住。新闻补充人类进入无劳动状态。 景别:极近特写 (Extreme Close-up) 角色动作:凝视虚空,不眨眼 情绪:极度的麻木与失真 场景标签:主角面孔细节 光影氛围:眼中映出苍白的条形光源 音效:新闻播报,无心跳或呼吸声 台词:“人类已进入无劳动状态。生存已不再依赖任何行为。” 角色【主角】:[主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感] ▼ 图片生成提示词: [画面构图:极近特写,脸部从眉毛到嘴唇填满画面] + [直接调用角色 [主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感],皮肤苍白能看到皮下青色的血管] + [人物独自占据画面] + [死水般的眼眸,没有瞳孔放大或收缩,没有任何细微的面部肌肉抽搐] + [瞳孔中反射出房间顶部的白色条形冷光源] + [冰冷锐利的平光,没有任何柔和的阴影过渡] + [超写实风格,令人不适的清晰度,剥离生命感] + [100mm微距镜头, f/5.6保证眼部与皮肤毛孔的绝对清晰]. ▼ 视频动作提示词: [摄影机完全固定锁死,犹如一幅静止的照片] + [主角的瞳孔定定地看着前方,一动不动,甚至没有眨眼的动作,面部肌肉呈现一种坏死般的松弛] + [无互动] + [眼球表面的泪膜因长时间不眨眼而反射出干涩的微光] + [画外音播报如同宣告死亡判决般平稳流出] + [新闻补充(冷静音):人类已进入无劳动状态。生存已不再依赖任何行为。] + [4.0s]. 镜头13(4s) 剧情:巨大空间入口。极简结构,光线均匀。 景别:大远景 (Extreme Wide Shot) 角色动作:无 情绪:宏伟的异化感 场景标签:体验馆外部,巨大几何建筑 光影氛围:柔和均质的白光,冷灰色调 音效:低沉的建筑回音 台词:无 ▼ 图片生成提示词: [画面构图:正中心对称大远景,强调建筑的压迫感] + [一座巨大的、如纪念碑般的极简几何灰色建筑,立面只有一个极其高大的矩形无缝暗门] + [无人物] + [无表情] + [建筑表面没有任何缝隙、装饰或文字标识,只有一种平滑的、甚至反光的水泥质感] + [没有明显的太阳光源,整个天空被柔和的白雾笼罩,光线均匀得甚至刺眼] + [反乌托邦建筑学,巨物恐惧症,极度克制] + [14mm超广角镜头, 展现压倒性的体量感]. ▼ 视频动作提示词: [摄影机从低角度缓慢向上仰摄(Tilt Up),展现建筑的无边际感] + [整个巨大的门面没有任何生命迹象或风吹草动,完全静止在均质的光线下] + [无人物互动] + [雾气凝滞,没有流动] + [沉闷压抑的环境音垫底,没有明显的旋律] + [无台词] + [4.0s]. 镜头14(4s) 剧情:门缓缓开启。新闻播报体验馆开放。 景别:全景 (Wide Shot) 角色动作:无 情绪:仪式感、怪异 场景标签:巨大暗门开启 光影氛围:门内透出幽微的暖光 音效:沉重但极其顺滑的机械开门声,无摩擦声 台词:“为满足人类心理与行为需求——人类文明体验馆,今日正式开放。” ▼ 图片生成提示词: [画面构图:正面对称全景] + [巨大的矩形无缝暗门正在向两侧滑开,门内透出一种与外部冷色调完全不同的、仿佛旧时代办公楼般的微弱人造暖黄光] + [无人物] + [无表情] + [门的边缘极其锐利,切割着画面] + [门外是冷白均质光,门内是带有尘埃感的黯淡暖光,形成强烈的冷暖对比切割] + [超现实主义,电影质感,色彩对比] + [35mm镜头, 构图极其平稳]. ▼ 视频动作提示词: [摄影机缓慢直线推向门缝处] + [两扇重达千钧的巨门以一种毫不费力的顺滑匀速向两侧无声滑开,门内透出的暖色光束逐渐在地板上铺展开来] + [无人物互动] + [门缝间的光带随着门开变宽,灰尘在光束中漂浮] + [顺滑低沉的液压滑音,伴随着新闻播报略带停顿的语句] + [新闻播报:为满足人类心理与行为需求——(短暂停顿)人类文明体验馆,今日正式开放。] + [4.0s]. 镜头15(4s) 剧情:主角站在门口。看向内部。 景别:中景 (Medium Shot) 角色动作:背影,微微抬头看 情绪:迷茫,面对未知的空洞 场景标签:体验馆大门外,主角背影 光影氛围:正面暖光,背面冷光轮廓 音效:轻微的脚步停顿声 台词:无 角色【主角】:[主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感] ▼ 图片生成提示词: [画面构图:从主角背后的过肩中景,人物背影占据画面下方中间,仰望前方的巨大光源] + [直接调用角色 [主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感]] + [主角如同一个木偶般站在巨大的发光门洞前,身形显得极其渺小瘦弱] + [只能看到脑后轮廓,身体微微前倾] + [前方是巨大的门洞,内部是暖光] + [背后是冷白光,前方迎面的暖黄光勾勒出他肩膀和头部的边缘轮廓线] + [强烈明暗对比的剪影效果,史诗感与孤独感交织] + [50mm镜头, 聚焦于主角背影,背景微虚]. ▼ 视频动作提示词: [摄影机在主角正后方,极其缓慢地向前推摄,仿佛要跟着他步入深渊] + [主角如同被光线牵引般,缓慢地抬起头,但身体僵直,没有任何多余的肢体语言] + [无互动] + [前方的光影在主角浅灰色的衣服上发生微弱的反射流转] + [一片压抑的死寂,只有轻微的衣物布料声] + [无台词] + [4.0s]. 镜头16(5s) 剧情:隐约看到办公桌、会议室、走廊轮廓。熟悉但陌生。 景别:主观视角的过肩全景 (POV Wide Shot) 角色动作:无 情绪:诡异的怀旧感,荒诞 场景标签:复古办公区置景,隔断,白板 光影氛围:旧式日光灯管的绿色/黄色黯淡光线 音效:人工合成的键盘敲击声、复印机声白噪音 台词:无 ▼ 图片生成提示词: [画面构图:从黑暗向光亮处看的主观POV全景,画框边缘被门框的黑影遮挡] + [大门内部是一个巨大无比的室内空间,里面精心布置着旧时代的办公格子间、杂乱的办公桌、堆满假文件的会议室和长长的走廊] + [无人物] + [无表情] + [一切都仿佛是根据模糊的历史资料一比一仿造的博物馆,带着不真实的塑料感和刻意做旧的痕迹] + [头顶是老旧的荧光灯管,散发出略带惨绿或暖黄的黯淡光线,与外部未来的纯冷光截然不同] + [复古未来主义,楚门的世界式的荒诞布景感,低色彩饱和度] + [35mm镜头, f/4, 大景深铺陈细节]. ▼ 视频动作提示词: [摄影机模拟主角的视线,缓慢而平稳地向门内推进] + [画面中空无一人,但办公桌上的台灯亮着,一切陈设静止在一种刻意布置的伪日常状态中,毫无生气] + [无互动] + [没有风,没有任何自然元素的流动,只有人工的死寂布景] + [背景里循环播放着极其微弱、宛如环境白噪音般的键盘敲击声和电话铃声,但空无一人] + [无台词] + [5.0s]. 镜头17(4s) 剧情:有人从他身边走过,轻声问今天体验什么。 景别:双人中景 (Two Shot) 角色动作:路人走过,转头轻问 情绪:诡异的日常感 场景标签:体验馆门口 光影氛围:冷暖光交界处,侧逆光 音效:没有起伏的脚步声 台词:“今天你体验什么?” 角色【主角】:[主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感] 角色【路人】:[路人: 40岁左右女性,目光平淡无起伏,穿着具有未来感的无缝线米色大衣,面部缺乏生动的肌肉纹理,呈现出被过度保护的脆弱感] ▼ 图片生成提示词: [画面构图:侧面双人中景,主角在左侧前景,路人在右侧中景] + [直接调用角色 [主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感] 与 [路人: 40岁左右女性,目光平淡无起伏,穿着具有未来感的无缝线米色大衣,面部缺乏生动的肌肉纹理,呈现出被过度保护的脆弱感]] + [路人正从主角身边走过,微微转头看向主角] + [路人的眼神平淡无神,如同AI般的机械性微笑,嘴角微微牵动] + [背景是大门边缘的灰色墙壁与内部透出的暖光] + [处于冷暖交界的边缘,光影在两人苍白的脸上形成冷暖切割] + [写实质感,心理惊悚氛围,色彩克制] + [50mm镜头, 焦点在路人脸上]. ▼ 视频动作提示词: [摄影机跟随路人的步伐缓慢向左摇摄(Pan Left)并保持平视] + [路人以一种极其匀速、毫无重心起伏的步伐滑过主角身边,头部缓慢转向主角,面部肌肉僵硬地牵扯出一个没有任何温度的客套微笑,嘴唇微动] + [两人没有任何物理接触,保持绝对距离] + [路人的大衣下摆随着走动产生僵硬的摆动弧度,没有随风飘逸的自然感] + [轻柔、毫无波动的说话声] + [路人轻声问:今天你体验什么?] + [4.0s]. 镜头18(5s) 剧情:主角停顿一瞬,轻声回答还不知道。 景别:面部特写 (Close-up) 角色动作:轻微转动眼球,嘴唇微张 情绪:深沉的空虚、自我迷失 场景标签:冷暖光交织的脸庞 光影氛围:半脸冷光,半脸暖光 音效:极其微弱的干涩喉咙声 台词:“……还不知道。” 角色【主角】:[主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感] ▼ 图片生成提示词: [画面构图:略微仰拍的面部特写,面部占据绝大部分画面] + [直接调用角色 [主角: 30岁左右男性,短发,面容消瘦且缺乏血色,眼神空洞无高光,穿着极简的浅灰色无缝连体家居服,体态微微佝偻,透出一种长久无所事事的病态与麻木感],皮肤表面的细微毛孔和干裂的嘴唇纹理极度清晰] + [主角孤独一人] + [他的眼皮极其缓慢地垂下半毫米,眼神茫然,嘴唇微微张开一道缝隙] + [背景被完全虚化,只能看出光斑] + [强烈的伦勃朗光效,左脸被外部冷光笼罩,右脸被内部暖光映照,象征着夹在过去与未来之间的虚无] + [极度压抑的电影级质感,胶片颗粒,高解析度] + [85mm镜头, f/1.8浅景深, 精确对焦于无神的眼球]. ▼ 视频动作提示词: [摄影机极其缓慢地向主角的脸部进行细微推摄(Micro Push-in)] + [主角的瞳孔先是迟钝地微微震颤了一下,停顿了足足两秒,随后干涩的嘴唇艰难地开合,仿佛已经很久没有使用过语言器官,发声极其微弱且气若游丝] + [无肢体互动] + [他眼前的光影由于头部的微弱偏转而发生微妙的折射明暗变化] + [极近的唇齿音,极度压抑的环境静音] + [主角轻声(迟缓干涩):……还不知道。] + [5.0s]. 镜头19(5s) 剧情:镜头缓慢推进入口。光吞没画面。 景别:第一人称主观视角 (POV) 角色动作:无 情绪:被吞噬的虚无感,刺目 场景标签:走向光源 光影氛围:强烈的光芒逐渐过曝,变为纯白 音效:低沉的轰鸣声逐渐增大,最终化为高频耳鸣声 台词:无 ▼ 图片生成提示词: [画面构图:正中心透视构图,光芒占据中心并向四周辐射] + [从第一人称视角走向那个布置着办公桌的荒诞布景空间,前方的暖黄色光芒极其耀眼,边缘逐渐产生光晕,吞噬周围的景物] + [无人物] + [无表情] + [走廊和办公桌的轮廓在强光中逐渐溶解、失去边缘线条] + [极端的高光溢出效果,光线由暖黄逐渐过渡为刺目的纯白色,彻底覆盖画面] + [抽象的极简表现主义,过曝处理,梦核美学] + [35mm镜头, 光圈逐渐全开导致眩光]. ▼ 视频动作提示词: [摄影机模拟平稳的步行视角,缓慢且坚定地向前推入那片光芒] + [画面中心的光源亮度以肉眼可见的速度急剧上升,办公室的布景细节在光晕中迅速溶解、被光彻底吞噬,直到整个画面白屏(Fade to White)] + [无人物互动] + [没有任何物理动作,只有光子占据一切的视觉淹没感] + [背景环境音越来越大,从混响转变为一声尖锐的、持续的高频耳鸣声,随后骤然切断] + [无台词] + [5.0s]. 镜头20(4s) 剧情:黑屏。一行字缓缓出现:“欢迎体验人类。” 景别:字幕卡 (Title Card) 角色动作:无 情绪:讽刺、战栗、反转冲击 场景标签:纯黑背景,白字 光影氛围:无光,只有发光的字体 音效:绝对死寂 台词:无 ▼ 图片生成提示词: [画面构图:绝对居中的极简排版] + [纯黑色的屏幕正中央,没有任何杂色或噪点] + [无人物] + [无表情] + [画面中央出现一行极简的无衬线白色字体:“欢迎体验人类。”,字体边缘极其锐利,散发着微弱的冰冷荧光感] + [纯粹的高对比黑白,没有任何环境光影] + [极致的克制,黑镜式结尾字幕卡,无任何多余元素] + [平面排版设计,无镜头参数]. ▼ 视频动作提示词: [摄影机无运动] + [从纯黑屏开始,白色的极简字体“欢迎体验人类。”犹如幽灵般极其缓慢地淡入(Fade In),没有任何闪烁或特效,静静地悬浮在黑暗中] + [无互动] + [字体光芒恒定死寂] + [没有任何声音,绝对的真空死寂,将不适感推向顶点] + [无台词] + [4.0s].
根据我上传的剧本生成一个完整的故事脚本,约90s的视频长度,画风写实电影感,压抑的冷色调,低饱和,柔光,导演思维
参考 {{Image 2}} 的快递无人机,和 {{Image 1}} 的城市风格,严格遵循 {{Image 3}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} A human delivery courier. A young man in his 20s with a weary, slightly unshaven face. He wears a worn, faded yellow high-visibility delivery jacket over a dark hoodie. He is holding a standard brown cardboard package. {setting} A busy, near-future metropolitan street at late afternoon/dusk. Tall, dense apartment buildings with visible balconies loom overhead. The street level is crowded with moving vehicles and pedestrians, creating a sense of restless urban energy. {story arc} A human delivery rider stops on the side of a busy road. Holding an undelivered package, he looks up to see a swarm of automated delivery drones flawlessly executing deliveries to balconies. Confronted by his own obsolescence, he stands frozen while the bustling city moves blurrily past him. {9 narrative shots} [Wide Shot] — A busy city street. The courier (matching character design) has pulled his e-bike to the curb. He stands beside it, holding a brown cardboard package, pausing his route. [Medium Shot] — The courier tilts his head back, looking up towards the towering skyscrapers. His expression shifts from routine exhaustion to a look of quiet realization. [Low Angle POV] — From the courier's perspective, looking straight up into the urban canyon between buildings. A massive, organized swarm of sleek delivery drones streaks rapidly across the twilight sky. [Dynamic Zoom] — A tight shot high above the street. A single delivery drone effortlessly and precisely lowers a package onto a high-rise balcony. Flawless, automated efficiency. [Close-up] — The courier’s face, illuminated by the cool ambient light of the city. He slowly lowers his gaze from the sky, a profound sense of obsolescence in his eyes. [Extreme Close-up] — The courier’s weathered, gloved hands tightly holding the single, slightly crumpled brown cardboard package. [Medium Shot] — Profile of the courier looking back up at the distant sky. He looks small and isolated against the towering, automated infrastructure of the city. [Wide Angle, Slow Shutter] — The courier stands perfectly still beside his bike. The world around him continues; pedestrians and futuristic vehicles speed past him, rendered as a chaotic, flowing motion blur, emphasizing his complete stillness. [Close-up] — The courier's face, staring blankly ahead. In the slightly out-of-focus background, another drone streaks quickly through the air. He makes no move to continue his delivery. {style keywords} Near-future urban realism, cinematic lighting, cool blue and teal color palette with the faded yellow of the jacket popping out. Strong contrast, atmospheric haze, volumetric lighting from streetlamps. Long exposure motion blur effect on surrounding traffic and pedestrians (Shots 8 & 9). Shallow depth of field for emotional focus. Cinematography by Roger Deakins, Blade Runner 2049 meets modern street photography. 35mm film grain, matte finish. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考 {{Image 1}} 的快递无人机,和 的城市风格,严格遵循 {{Image 2}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} A human delivery courier. A young man in his 20s with a weary, slightly unshaven face. He wears a worn, faded yellow high-visibility delivery jacket over a dark hoodie. He is holding a standard brown cardboard package. {setting} A busy, near-future metropolitan street at late afternoon/dusk. Tall, dense apartment buildings with visible balconies loom overhead. The street level is crowded with moving vehicles and pedestrians, creating a sense of restless urban energy. {story arc} A human delivery rider stops on the side of a busy road. Holding an undelivered package, he looks up to see a swarm of automated delivery drones flawlessly executing deliveries to balconies. Confronted by his own obsolescence, he stands frozen while the bustling city moves blurrily past him. {9 narrative shots} [Wide Shot] — A busy city street. The courier (matching character design) has pulled his e-bike to the curb. He stands beside it, holding a brown cardboard package, pausing his route. [Medium Shot] — The courier tilts his head back, looking up towards the towering skyscrapers. His expression shifts from routine exhaustion to a look of quiet realization. [Low Angle POV] — From the courier's perspective, looking straight up into the urban canyon between buildings. A massive, organized swarm of sleek delivery drones streaks rapidly across the twilight sky. [Dynamic Zoom] — A tight shot high above the street. A single delivery drone effortlessly and precisely lowers a package onto a high-rise balcony. Flawless, automated efficiency. [Close-up] — The courier’s face, illuminated by the cool ambient light of the city. He slowly lowers his gaze from the sky, a profound sense of obsolescence in his eyes. [Extreme Close-up] — The courier’s weathered, gloved hands tightly holding the single, slightly crumpled brown cardboard package. [Medium Shot] — Profile of the courier looking back up at the distant sky. He looks small and isolated against the towering, automated infrastructure of the city. [Wide Angle, Slow Shutter] — The courier stands perfectly still beside his bike. The world around him continues; pedestrians and futuristic vehicles speed past him, rendered as a chaotic, flowing motion blur, emphasizing his complete stillness. [Close-up] — The courier's face, staring blankly ahead. In the slightly out-of-focus background, another drone streaks quickly through the air. He makes no move to continue his delivery. {style keywords} Near-future urban realism, cinematic lighting, cool blue and teal color palette with the faded yellow of the jacket popping out. Strong contrast, atmospheric haze, volumetric lighting from streetlamps. Long exposure motion blur effect on surrounding traffic and pedestrians (Shots 8 & 9). Shallow depth of field for emotional focus. Cinematography by Roger Deakins, Blade Runner 2049 meets modern street photography. 35mm film grain, matte finish. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考 {{Image 1}} 城市风格,严格遵循 {{Image 2}} 色卡要求,复古未来主义美学,电影胶片质感,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design for the displaced workers across the relevant frames. No borders between frames. No text. {character} The consistent human characters are displaced professional drivers/workers: ordinary men and women in muted, functional work uniforms (jackets, collared shirts). Their expressions transition from observing to profound loss and bewilderment. They hold corporate ID badges on lanyards. {setting} A modern, hyper-efficient futuristic city avenue. The architecture is sleek, geometric, and clean. The lighting transitions from late afternoon into deep twilight, symbolizing the passage of time and the shift into a new era. The roads are flawless. {story arc} A time-lapse narrative of a city street where human drivers are rapidly replaced by a perfectly synchronized, fully automated traffic system. As the driverless cars move with flawless precision, the displaced human workers gather on the sidewalks, removing their ID badges and watching their livelihoods disappear into the cold efficiency of the machine age. {9 narrative shots} [Wide shot] — A busy futuristic city avenue in late afternoon. Traffic is flowing smoothly. Through the windshields of the passing cars, a mix of human drivers and empty driver seats can be seen. [High angle] — The same intersection, lighting shifts to dusk. A visual time-lapse effect (long exposure motion blur on the vehicles). The flow of traffic becomes noticeably more uniform, perfectly spaced, and mathematically precise. [Medium shot] — Tracking alongside a sleek, moving vehicle. Close view through the side window: the driver's seat is completely empty, the steering wheel motionless, the car driving perfectly on its own. [Dynamic medium] — A fast-paced shot at street level showing a blur of flawless, high-speed traffic. The cars move in absolute unison, mere inches apart, forming a perfect, clean, mechanical river of metal and light. [Medium shot] — Focus shifts to the sidewalk. A man in a driver's uniform stands completely still, frozen in place. He is staring blankly at the perfectly synchronized river of autonomous vehicles rushing past him. [Extreme close-up] — Macro focus on the man's hands. He is slowly and numbly unclasping a lanyard with a corporate driver's ID badge from around his neck. The hands look tired. [Close-up] — The displaced worker’s face, illuminated by the passing headlights and neon city glow. His expression is completely vacant, lost, and bewildered. The reflection of the ceaseless, automated traffic moves across his eyes. [High angle] — Looking down at the edge of the street. Several displaced workers in similar uniforms now stand silently in a row on the sidewalk. They are completely motionless, holding their removed ID badges, sharply contrasting with the high-speed, flawlessly moving autonomous traffic right beside them. [Extreme Wide shot] — A massive, sweeping aerial view of the entire futuristic city grid at night. The roads are glowing arteries of perfectly flowing red and white lights. The system has completely taken over. It is a stunning, highly efficient, automated utopia, but entirely devoid of human drivers. Cold, perfect precision. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3×3 grid, stacked together with no grid lines and no borders. No text. Cinematic lighting by Roger Deakins, intense contrast, volumetric light, atmospheric mist, long exposure motion blur (for traffic), cool blue and neon teal color grading contrasting with warm tungsten headlights, deep space blacks. Monochromatic tendency in the shadows. Bleach Bypass film texture, coarse grain, matte surface finish. Perfect geometric composition for the automated traffic.
参考 {{Image 1}} 城市风格,严格遵循 {{Image 2}} 色卡要求,电影胶片质感,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic film still frames, presented without borders or boundaries, stacked contiguously. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design for the displaced workers across the relevant frames. No borders between frames. No text. {character} The consistent human characters are displaced professional drivers/workers: ordinary men and women in muted, functional work uniforms (jackets, collared shirts). Their expressions transition from observing to profound loss and bewilderment. They hold corporate ID badges on lanyards. {setting} A modern, hyper-efficient futuristic city avenue. The architecture is sleek, geometric, and clean. The lighting transitions from late afternoon into deep twilight, symbolizing the passage of time and the shift into a new era. The roads are flawless. {story arc} A time-lapse narrative of a city street where human drivers are rapidly replaced by a perfectly synchronized, fully automated traffic system. As the driverless cars move with flawless precision, the displaced human workers gather on the sidewalks, removing their ID badges and watching their livelihoods disappear into the cold efficiency of the machine age. {9 narrative shots} [Wide shot] — A busy futuristic city avenue in late afternoon. Traffic is flowing smoothly. Through the windshields of the passing cars, a mix of human drivers and empty driver seats can be seen. [High angle] — The same intersection, lighting shifts to dusk. A visual time-lapse effect (long exposure motion blur on the vehicles). The flow of traffic becomes noticeably more uniform, perfectly spaced, and mathematically precise. [Medium shot] — Tracking alongside a sleek, moving vehicle. Close view through the side window: the driver's seat is completely empty, the steering wheel motionless, the car driving perfectly on its own. [Dynamic medium] — A fast-paced shot at street level showing a blur of flawless, high-speed traffic. The cars move in absolute unison, mere inches apart, forming a perfect, clean, mechanical river of metal and light. [Medium shot] — Focus shifts to the sidewalk. A man in a driver's uniform stands completely still, frozen in place. He is staring blankly at the perfectly synchronized river of autonomous vehicles rushing past him. [Extreme close-up] — Macro focus on the man's hands. He is slowly and numbly unclasping a lanyard with a corporate driver's ID badge from around his neck. The hands look tired. [Close-up] — The displaced worker’s face, illuminated by the passing headlights and neon city glow. His expression is completely vacant, lost, and bewildered. The reflection of the ceaseless, automated traffic moves across his eyes. [High angle] — Looking down at the edge of the street. Several displaced workers in similar uniforms now stand silently in a row on the sidewalk. They are completely motionless, holding their removed ID badges, sharply contrasting with the high-speed, flawlessly moving autonomous traffic right beside them. [Extreme Wide shot] — A massive, sweeping aerial view of the entire futuristic city grid at night. The roads are glowing arteries of perfectly flowing red and white lights. The system has completely taken over. It is a stunning, highly efficient, automated utopia, but entirely devoid of human drivers. Cold, perfect precision. {style keywords} Film-still aesthetic, professional cinematography, hyper-realistic photography, cinematic 3×3 grid, stacked together with no grid lines and no borders. No text. Cinematic lighting by Roger Deakins, intense contrast, volumetric light, atmospheric mist, long exposure motion blur (for traffic), cool blue and neon teal color grading contrasting with warm tungsten headlights, deep space blacks. Monochromatic tendency in the shadows. Bleach Bypass film texture, coarse grain, matte surface finish. Perfect geometric composition for the automated traffic.
参考 {{Portrait 1}} 的女主持人角色, {{Portrait 2}} 女主持人站在演讲台中 ,女主持人开始用非常平淡的语气开始演讲“Let’s go back to the beginning”, 随后快速切镜到近景 {{Portrait 3}} Back… 30 years ago.,无字幕无配音
参考 {{Portrait 1}} 的女主持人角色, 分镜1 {{Portrait 2}} ,固定镜头,女主持人开始用非常平淡的语气开始演讲“Let’s go back to the beginning”
参考 {{Portrait 1}} 的女主持人角色, 分镜1 ,固定镜头,女主持人开始用非常平淡的语气开始演讲“生成视频,主持人用平静且的演讲语气说以下的台词:“Year 2048. Earth is fully automated.Earth no longer needed us.We were moved. Relocated to a better place.”无字幕无背景音乐”
视频截图视频节点 6人群在原地示威,镜头上移,电影运镜,8k画质,无背景音乐无字幕
参考 {{Image 1}} 的快递无人机,和 {{Image 3}} 的城市风格,严格遵循 {{Image 2}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} A human delivery courier. A young man in his 20s with a weary, slightly unshaven face. He wears a worn, faded yellow high-visibility delivery jacket over a dark hoodie. He is holding a standard brown cardboard package. {setting} A busy, near-future metropolitan street at late afternoon/dusk. Tall, dense apartment buildings with visible balconies loom overhead. The street level is crowded with moving vehicles and pedestrians, creating a sense of restless urban energy. {story arc} A human delivery rider stops on the side of a busy road. Holding an undelivered package, he looks up to see a swarm of automated delivery drones flawlessly executing deliveries to balconies. Confronted by his own obsolescence, he stands frozen while the bustling city moves blurrily past him. {9 narrative shots} [Wide Shot] — A busy city street. The courier (matching character design) has pulled his e-bike to the curb. He stands beside it, holding a brown cardboard package, pausing his route. [Medium Shot] — The courier tilts his head back, looking up towards the towering skyscrapers. His expression shifts from routine exhaustion to a look of quiet realization. [Low Angle POV] — From the courier's perspective, looking straight up into the urban canyon between buildings. A massive, organized swarm of sleek delivery drones streaks rapidly across the twilight sky. [Dynamic Zoom] — A tight shot high above the street. A single delivery drone effortlessly and precisely lowers a package onto a high-rise balcony. Flawless, automated efficiency. [Close-up] — The courier’s face, illuminated by the cool ambient light of the city. He slowly lowers his gaze from the sky, a profound sense of obsolescence in his eyes. [Extreme Close-up] — The courier’s weathered, gloved hands tightly holding the single, slightly crumpled brown cardboard package. [Medium Shot] — Profile of the courier looking back up at the distant sky. He looks small and isolated against the towering, automated infrastructure of the city. [Wide Angle, Slow Shutter] — The courier stands perfectly still beside his bike. The world around him continues; pedestrians and futuristic vehicles speed past him, rendered as a chaotic, flowing motion blur, emphasizing his complete stillness. [Close-up] — The courier's face, staring blankly ahead. In the slightly out-of-focus background, another drone streaks quickly through the air. He makes no move to continue his delivery. {style keywords} Near-future urban realism, cinematic lighting, cool blue and teal color palette with the faded yellow of the jacket popping out. Strong contrast, atmospheric haze, volumetric lighting from streetlamps. Long exposure motion blur effect on surrounding traffic and pedestrians (Shots 8 & 9). Shallow depth of field for emotional focus. Cinematography by Roger Deakins, Blade Runner 2049 meets modern street photography. 35mm film grain, matte finish. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考 {{Image 1}} 城市风格,参考 {{Image 3}} 快递无人机,严格遵循 {{Image 2}} 色卡要求,电影胶片质感,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all relevant frames (the human delivery courier and his cargo bike). No borders between frames. No text. {character} The human delivery courier: A young man in his 20s with a weary, slightly unshaven face. He wears a worn, faded yellow atom-punk coverall with stylized brass buttons and an atomic-age delivery logo (a winged package). He is holding a standard brown cardboard package. His cargo bike is a streamlined, metallic, retro-futuristic atom-punk cargo trike with integrated hover-pads and a polished chrome finish. He is a consistent human design. {setting} A bustling, large-scale retro-futuristic metropolitan avenue at late afternoon/dusk. Towering, monumental buildings in the style of Streamline Moderne and Art Deco, made of polished metal, curved concrete, and colored glass, loom overhead with massive analog advertisements displaying atomic-age graphics (stylized retro text). Below, a mix of streamlined hover-vehicles and vintage-futuristic cars and pedestrians move, creating a sense of dynamic energy. The avenue is defined by stylized street lamps and elevated atom-punk monorails. {story arc} A human delivery rider stops on the side of a bustling retro-futuristic avenue. Holding an undelivered package, he looks up to see a massive swarm of streamlined, metallic atomic-era delivery drones flawlessly executing deliveries to Streamline Moderne balconies. Confronted by his own obsolescence, he stands frozen beside his atom-punk trike while the bustling, neon-lit city moves blurrily past him. {9 narrative shots} [Wide Shot] — A bustling retro-futuristic avenue at dusk. The courier (matching design) has pulled his streamlined atom-punk cargo bike to the Art Deco curb. He stands beside it on the decorated sidewalk, holding a brown cardboard package, pausing his route. [Medium Shot] — The courier tilts his head back, looking up towards the towering Streamline Moderne skyscrapers and giant analog advertisements. His expression shifts from routine exhaustion to a look of quiet realization. Neon lights begin to glow. [Low Angle POV] — From the courier's perspective, looking straight up into the retro-futuristic urban canyon with unique Streamline Moderne buildings and oversized atomic-age ads. A massive, organized swarm of streamlined, metallic, atomic-era delivery drones (resembling miniature atom-punk spacecraft) streaks rapidly across the twilight sky. [Dynamic Zoom] — A tight shot high above the bustling atom-punk city. A single streamlined metallic drone flawlessly and precisely lowers a package onto an Art Deco-style high-rise balcony. Flawless, automated efficiency. [Close-up] — The courier’s face, illuminated by the shifting neon light (Teal and Orange) and distant analog ads of the retro-futuristic city. He slowly lowers his gaze from the sky, a profound sense of obsolescence in his eyes. [Extreme Close-up] — The courier’s weathered, gloved hands tightly holding the single, slightly crumpled brown cardboard package. [Medium Shot] — Profile of the courier looking small against the towering, stylized concrete and metal infrastructure of the retro-futuristic city. Distant hover-traffic is visible. [Wide Angle, Slow Shutter] — The courier stands perfectly still beside his streamlined atom-punk cargo bike. The world around him continues; pedestrians in atomic-age fashion and hover-vehicles speed past him, rendered as a chaotic, flowing motion blur, emphasizing his complete stillness. [Close-up] — The courier's face, staring blankly ahead. In the blurred background, another streamlined drone streaks quickly through the air past an oversized analog advertisement. He makes no move to continue his delivery. {style keywords} Retro-futuristic urbanism, atom-punk aesthetic. Cool blue, teal, orange, and mustard yellow palette. Strong contrast, heavy atmospheric haze, volumetric lighting from neon and analog ads. Long exposure motion blur effect on surrounding traffic and pedestrians (Shots 8 & 9). Shallow depth of field for emotional focus. Cinematography by Hoyte van Hoytema (Interstellar-inspired scale and vintage film texture), Streamline Moderne meets vintage film. 35mm film grain, vintage color processing, matte finish. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
参考 {{Image 1}} 城市风格,参考 {{Image 3}} 快递无人机,严格遵循 {{Image 2}} 色卡要求,生成以下内容: 9-SHOT NARRATIVE GRID PROMPT {instructions} Generate a single image containing a 3x3 grid of 9 cinematic frames. Each frame represents one shot from the narrative sequence below. The grid reads left-to-right, top-to-bottom (Shot 1 in top-left, Shot 9 in bottom-right). Each frame must match its corresponding shot description exactly. Maintain consistent character design across all frames. No borders between frames. No text. {character} A human delivery courier. A young man in his 20s with a weary, slightly unshaven face. He wears a worn, faded yellow high-visibility delivery jacket over a dark hoodie. He is holding a standard brown cardboard package. {setting} A busy, near-future metropolitan street at late afternoon/dusk. Tall, dense apartment buildings with visible balconies loom overhead. The street level is crowded with moving vehicles and pedestrians, creating a sense of restless urban energy. {story arc} A human delivery rider stops on the side of a busy road. Holding an undelivered package, he looks up to see a swarm of automated delivery drones flawlessly executing deliveries to balconies. Confronted by his own obsolescence, he stands frozen while the bustling city moves blurrily past him. {9 narrative shots} [Wide Shot] — A busy city street. The courier (matching character design) has pulled his e-bike to the curb. He stands beside it, holding a brown cardboard package, pausing his route. [Medium Shot] — The courier tilts his head back, looking up towards the towering skyscrapers. His expression shifts from routine exhaustion to a look of quiet realization. [Low Angle POV] — From the courier's perspective, looking straight up into the urban canyon between buildings. A massive, organized swarm of sleek delivery drones streaks rapidly across the twilight sky. [Dynamic Zoom] — A tight shot high above the street. A single delivery drone effortlessly and precisely lowers a package onto a high-rise balcony. Flawless, automated efficiency. [Close-up] — The courier’s face, illuminated by the cool ambient light of the city. He slowly lowers his gaze from the sky, a profound sense of obsolescence in his eyes. [Extreme Close-up] — The courier’s weathered, gloved hands tightly holding the single, slightly crumpled brown cardboard package. [Medium Shot] — Profile of the courier looking back up at the distant sky. He looks small and isolated against the towering, automated infrastructure of the city. [Wide Angle, Slow Shutter] — The courier stands perfectly still beside his bike. The world around him continues; pedestrians and futuristic vehicles speed past him, rendered as a chaotic, flowing motion blur, emphasizing his complete stillness. [Close-up] — The courier's face, staring blankly ahead. In the slightly out-of-focus background, another drone streaks quickly through the air. He makes no move to continue his delivery. {style keywords} Near-future urban realism, cinematic lighting, cool blue and teal color palette with the faded yellow of the jacket popping out. Strong contrast, atmospheric haze, volumetric lighting from streetlamps. Long exposure motion blur effect on surrounding traffic and pedestrians (Shots 8 & 9). Shallow depth of field for emotional focus. Cinematography by Roger Deakins, Blade Runner 2049 meets modern street photography. 35mm film grain, matte finish. Professional cinematography, hyper-realistic photography. A cinematic 3×3 grid. Images stacked together with no grid lines and no borders. No text.
图片节点 2把车辆也换成无人机