进化实验室sp:琉璃初诞

作者:yep柚子发布日期:2026-09-17观看:47
进化实验室sp:琉璃初诞

代号:白一

[1] 图片生成|doubao-seedream-5-0-pro|image2image|ratio=3:4 quality=2K|图片节点 1 - 副本 修改背景颜色, 把饱和度调整一点,画面不要发灰,但是不要太鲜艳 [2] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=8 enableSound=on|S03-原始形态特写凝视 Medium close-up, 85mm lens, frontal angle 5-degree upward tilt. BaiYi Form1 {{Mixed 1}} : head placed at left third-rule intersection, eyes are visual anchor, large deep eyes with violet-blue glowing irises looking directly into camera, expression pure and unknowing. Foreground: soft-bokeh floating light particles; midground: BaiYi head and front body, pearl-white semi-transparent glass texture, rainbow chromatic refraction along body edges; background: deep blue gradient void, fully defocused. Key: frontal right-bias cold white 6200K, fill: left weak violet, ratio 7:1. Ultra-slow push-in camera move over 8 seconds. Subject blinks once slowly, body gently turns toward camera, tail stops swaying. Glass surface micro-bubble texture, fine luminous vein patterns in iris, optical rainbow dispersion along body silhouette. Natural depth-of-field falloff, fine film grain. No BGM [3] 视频生成|star-video2|mixed2video|ratio=9:16 resolution=720p duration=7 enableSound=on|分镜03-原始形态特写 {{Portrait 1}} 这只晶莹透明的白海豚原始形态在水中游动,尾巴轻摆划水,身体发出珍珠白光泽,彩色水泡与光点围绕其游走,身体折射出彩虹光芒。跟拍镜头,从头部特写缓慢拉至全身,镜头轻微抖动模拟水下漂浮感,高速慢动作,尾鳍扇动产生涟漪光效,3D CG玻璃质感。 No BGM [4] 视频生成|star-video2|mixed2video|ratio=9:16 resolution=720p duration=8 enableSound=on|分镜02-原始形态登场 {{Portrait 1}} 这只晶莹透明的白海豚原始形态从光芒中缓缓现身,珍珠白玻璃质感身体在深蓝紫渐变背景中漂浮,深邃大眼睛闪烁紫色光芒,全身折射出彩虹色光晕,光粒子飘散环绕。慢速环绕镜头(orbit),从侧面绕至正面,主体居中偏上,背景虚化,3D CG渲染质感,高光粒子,史诗感。 No BGM [5] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=7 enableSound=on|S02-原始形态深海初现 Long shot, 35mm wide-angle lens, 45-degree side angle, eye-level. Inside deep-sea void, deep blue to blue-violet gradient abyss: BaiYi Form1 {{Mixed 1}} floats small at upper-center of frame, body occupying only 15% of frame height, emphasizing infinite space and subject's smallness. Foreground: suspended glowing particles, soft bokeh drift; midground: BaiYi full body, pearl-white semi-transparent glass texture, rainbow chromatic halo refracting from body; background: deep blue to blue-violet gradient abyss, no floor no ceiling. Key light: top-angle cold white 6500K, fill: left-side pale violet 4200K, ratio 5:1. Slow orbit camera move from 45-degree side gradually rotating toward frontal view over 7 seconds. Micro-bubbles on glass surface, water-suspended particles, optical rainbow dispersion along body edges. Fine film grain, natural depth-of-field falloff. No BGM [6] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=5 enableSound=on|S04-进化爆发光炸 Medium shot, 50mm standard lens, frontal 10-degree upward tilt. BaiYi Form1 {{Mixed 1}} centered frame, body begins trembling, erupting white-rainbow light from within, glass-texture body developing dense hairline fractures, intense beams shooting outward from each crack, light particles exploding outward in all directions. Foreground: shattered light fragments; midground: BaiYi body with brightest light at fracture lines; background: deep-sea environment bleached white by light explosion. Camera fast push-in, rushing toward subject over first 2 seconds, then entire frame overexposed to pure white by second 3, white light fracture rays visible in white field seconds 4-5. Lighting: self-luminous subject, environment backlit, extreme high contrast, no shadow areas. Glass fracture micro-texture, optical prismatic dispersion, energy particle motion trails, motion blur on particles. No BGM [7] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|S01-深海独游 Extreme long shot, 24mm wide-angle lens, side angle 15° upward tilt. Inside deep-sea void: {{Image 1}} BaiYi Form1 white dolphin swims in from right edge, body occupying only 8% of frame height—extreme smallness, vast space emphasis. Foreground: suspended blue glowing particles soft bokeh; midground: BaiYi full body, pearl-white semi-transparent glass texture, rainbow chromatic halo refracting from body; background: deep blue to blue-violet gradient abyss, Tyndall light beams piercing diagonally from above. Key: top-angle cold white 6500K, ratio 20:1, no fill, deep-sea darkness. Water micro-particles, glass surface micro-bubbles, dust motes in light beams. Fine film grain, natural depth-of-field falloff. 16:9 cinematic frame. [8] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|S02-尾鳍特写 Extreme close-up, 85mm macro lens, side angle low level. {{Image 1}} BaiYi Form1 white dolphin tail fin fills 70% of frame, semi-transparent crystal texture, light penetrating fin refracting full rainbow spectrum, fin edges with fine semi-transparent membrane texture. Foreground: blue glowing water particles soft bokeh; midground: tail fin, highlights and prismatic refraction interweaving; background: deep blue defocused. Key: side-angle cold white 6500K, fill: bottom bounce pale blue, ratio 8:1. Crystal surface micro-cracks, optical prismatic dispersion, water current disturbing particle swirl, fin membrane micro-texture detail. 16:9 cinematic frame. [9] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|S03-眼神凝视 Close-up, 85mm lens, frontal 5° upward tilt. {{Image 1}} BaiYi Form1 white dolphin head at upper-left third-rule intersection, eyes as visual anchor, large deep eyes with violet-blue glowing irises looking directly into camera, expression calm and powerful, unblinking. Foreground: glowing particles soft bokeh circling; midground: head and front body, pearl-white semi-transparent glass texture, rainbow chromatic refraction along body edges; background: deep blue gradient void, fully defocused. Key: frontal right-bias cold white 6200K, fill: left weak violet, ratio 7:1. Glass micro-bubble texture, iris luminous vein detail, particles orbiting subject, silhouette edge rainbow dispersion. 16:9 cinematic frame. [10] 视频生成|star-video2|mixed2video|ratio=9:16 resolution=720p duration=10 enableSound=on|分镜05-进化形态展示 {{Portrait 1}} 这只长有水晶翅膀的进化形态白海豚展翅翱翔,半透明玻璃身体折射粉蓝彩虹光,水晶翅膀完全展开划破云层,身体在蓝天白云间盘旋上升。仰拍(worm-eye)切换俯拍(bird-eye),镜头螺旋上升跟随主体,翅膀展开瞬间彩虹光折射粒子爆发,3D CG渲染,史诗感宣传片风格。 No BGM [11] 视频生成|star-video2|mixed2video|ratio=9:16 resolution=720p duration=5 enableSound=on|分镜04-进化过渡 {{Portrait 1}} 这只晶莹白海豚原始形态全身突然爆发出强烈白光,进化能量从体内向外炸裂,光芒迅速覆盖整个画面变成白场,然后 {{Portrait 2}} 这只长出水晶翅膀的进化形态白海豚从强光中破茧而出。快速推进(push-in)至白场闪光转场,能量光环向外扩散,卡拍节拍切换,视觉冲击感极强,彩虹光粒子爆炸,3D CG史诗感。 No BGM [12] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=5 enableSound=on|S05-进化形态翅膀展开 Long shot, 24mm wide-angle lens, frontal 30-degree upward tilt. BaiYi Form2 {{Mixed 1}} emerges from white light fading in, center composition, crystal wings fully spread filling frame left and right, wing texture feather-like but ice-crystal material, refracting complete prismatic spectrum across the frame. Foreground: drifting light particles soft bokeh; midground: BaiYi full body, semi-transparent glass form, pink-blue rainbow refraction; background: sky blue high altitude, white clouds, intense highlights. Key: overhead noon 5600K hard light, fill: bottom bounce 6500K cold, ratio 8:1. Camera slowly descends from 30-degree tilt to 15-degree tilt as subject becomes clear, wings fully spread at apex then hold for 0.5 seconds. Ice-crystal wing surface micro-fractures, feather-edge optical dispersion, light-particle motion trails, blown highlights at wing tips. Natural depth-of-field, fine film grain. No BGM [13] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|S04-进化爆发光炸 Medium shot, 50mm standard lens, frontal 10° upward tilt. {{Image 1}} BaiYi Form1 white dolphin centered frame, body erupting white-rainbow light from within, glass-texture body developing dense hairline fractures, intense beams shooting outward from each crack, light particles exploding outward in all directions. Foreground: shattered light fragments; midground: BaiYi body with brightest light at fracture lines; background: deep-sea environment bleached white by light explosion. Self-luminous subject, environment backlit, extreme high contrast, no shadow areas. Glass fracture micro-texture, optical prismatic dispersion, energy particle motion trails, motion blur on particles. 16:9 cinematic frame. [14] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|S05-冲出水面翅膀展开 Long shot, 24mm wide-angle lens, water-surface low angle eye-level. Lower half of frame: churning deep-blue ocean surface; upper half: blue sky white clouds. {{Image 1}} BaiYi Form2 evolved white dolphin with crystal wings erupts vertically from water surface, body upward, crystal wings fully spread, water splashing around entire body, wings refracting rainbow light across frame. Foreground: splashing water droplets motion blur; midground: BaiYi full body, semi-transparent glass form, pink-blue rainbow refraction; background: sky blue high altitude, white clouds. Key: overhead sunlight 5600K, fill: water surface blue bounce, ratio 6:1. Water droplets high-speed splash motion blur, wing ice-crystal micro-fractures, optical prismatic dispersion, blown highlights. 16:9 cinematic frame. [15] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|锚点-特殊视角-水下仰拍S07 Medium close-up, 24mm wide-angle lens, extreme worm-eye upward tilt from directly below {{Image 1}} BaiYi Form1 white dolphin. Belly at center of frame, large violet-blue glowing eyes looking down at camera from above creating mutual-gaze effect. Foreground: bubbles rising from below; midground: BaiYi belly and side body, pearl-white semi-transparent glass texture; background: ocean-surface caustics and deep blue above. Key: ocean-surface light from above cold white 6500K creating backlight rim silhouette, fill: BaiYi body self-luminance, ratio 10:1. Glass-texture belly scale detail, backlit halo rim, bubble refraction. Natural depth-of-field, fine film grain. Cinematic 16:9. [16] 图片生成|nebula-ultra|image2image|ratio=3:4 quality=2K|图片节点 1 修改背景颜色,改成透亮干净的圣洁感 ,把饱和度调整,画面不会灰 [17] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=5 enableSound=on|S04-人物特写-尾鳍细节 {{Mixed 1}} Extreme close-up of {{Mixed 2}} BaiYi Form1 white dolphin tail fin, 85mm macro lens, side angle low level. Semi-transparent crystal tail fin fills 75% of frame, light refracting full rainbow prismatic spectrum through fin membrane. Tail fin sways slowly left and right, water current stirs surrounding particles into gentle swirl. Unreal Engine 5 rendering style, real-time ray tracing, cinematic shallow depth of field f/1.4 extreme soft bokeh foreground and background, subsurface scattering through crystal fin, volumetric caustics, anamorphic lens flare, IMAX epic theatrical quality, natural film grain. Side cold white 6500K, ratio 8:1. Ultra-slow pace. No BGM [18] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=5 enableSound=on|S02-人物特写-原始形态眼神 {{Mixed 1}} Close-up of {{Mixed 2}} BaiYi Form1 white dolphin, 85mm lens, frontal 5° upward tilt. Pearl-white semi-transparent glass dolphin, large violet-blue glowing irises looking directly into camera, expression calm and powerful, unblinking. Glowing light particles orbit softly around subject. Ultra-slow push-in camera move. Deep blue defocused background. Unreal Engine 5 rendering style, real-time ray tracing global illumination, cinematic shallow depth of field f/1.8 soft bokeh, subsurface scattering on glass body, volumetric god rays, anamorphic lens flare, IMAX epic theatrical quality, film grain. Iris luminous veins, silhouette rainbow chromatic dispersion. Ultra-slow pace. No BGM [19] 图片生成|doubao-seedream-5-0-pro|image2image|ratio=3:4 quality=2K|图片节点 1 - 副本 修改背景颜色, 把饱和度调整一点,画面不要发灰 [20] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=10 enableSound=on|S06-超进化神明降临 Extreme long shot, 16mm ultra-wide lens, frontal extreme 60-degree upward tilt. BaiYi Form3 {{Mixed 1}} descending slowly from cosmic void, center composition with large headroom above subject emphasizing altitude, multiple pairs of rainbow ice-crystal wings spread beyond frame edges, ice-crystal shards exploding outward from body toward camera, white hair drifting. Foreground: ice-crystal shards flying toward camera, soft bokeh; midground: BaiYi full body, ice-crystal armor intense highlights, ice-blue glowing eyes; background: near-black deep-blue cosmic void, zero props. Key: single overhead hard light 6500K, ratio 15:1, no fill, deep lateral shadows. Camera slowly rises via pedestal up over 10 seconds, subject growing from tiny distant figure to full-frame presence. Ice-crystal surface hairline scratches, armor seam micro-details, optical prismatic dispersion, blown highlights. No BGM [21] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=5 enableSound=on|S07-超进化面部凝视 Close-up, 85mm lens, dead-center frontal, eye-level. BaiYi Form3 {{Mixed 1}} face fills 60% of frame, center composition, ice-blue glowing eyes looking directly into camera, expression calm and profound, white hair drifting slowly in energy field, ice-crystal armor edge highlights intense, wings forming natural frame on both sides. Foreground: drifting ice-crystal fragments bokeh; midground: face with deep eye-socket shadows from top lighting, lips slightly pressed; background: deep blue defocused cosmic void. Key: overhead 6500K, fill: ice-blue eye self-luminance, ratio 12:1. Ultra-slow push-in camera move over 5 seconds. Skin ice-crystal micro-crack texture, iris luminous vein detail, armor edge optical dispersion, individual hair strand detail. No BGM [22] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|S06-超进化宇宙降临 Extreme long shot, 16mm ultra-wide lens, frontal extreme 60° upward tilt. {{Image 1}} BaiYi Form3 super-evolved divine being descending from cosmic void, center composition with large headroom above subject emphasizing altitude, multiple pairs of rainbow ice-crystal wings spread beyond frame edges, ice-crystal shards exploding outward from body toward camera, white hair drifting. Foreground: ice-crystal shards flying toward camera, soft bokeh; midground: BaiYi full body, ice-crystal armor intense highlights, ice-blue glowing eyes; background: near-black deep-blue cosmic void, zero props. Key: single overhead hard light 6500K, ratio 15:1, no fill, deep lateral shadows. Ice-crystal surface hairline scratches, armor seam micro-details, optical prismatic dispersion, blown highlights. 16:9 cinematic frame. [23] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=5 enableSound=on|S01-终极形态荧光眼钩子 Extreme close-up shot, 85mm macro lens, dead-center eye-level framing. Divine being BaiYi Form4 {{Mixed 1}} : both eyes fill 70% of frame, ice-blue luminous irises radiating cold light outward, pupils narrow vertical slits. Fine ice-crystal particles cling to eyelid rims, lashes metallic-wire texture. Foreground: bokeh ice-crystal eyelid detail; midground: razor-sharp glowing iris; background: near-black deep blue void, zero props. Key light: frontal cold blue 6200K, ratio 15:1, no fill. Skin micro-crack texture, ice surface hairline scratches, optical chromatic aberration creates rainbow fringe at iris edge. Ultra-slow push-in camera move, almost imperceptible. Fine film grain, natural depth-of-field falloff, ultra-detailed. No BGM [24] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=7 enableSound=on|S08-终极形态全身压场 Long shot, 35mm lens, frontal 20-degree upward tilt. BaiYi Form4 {{Mixed 1}} filling frame top to bottom, center composition, deep-blue-black metallic-sheen wings fully spread filling frame sides, gold geometric halo floating above head rotating slowly, ice-blue luminous eyes half-lidded, expression cold and absolute, white hair falling. Foreground: minimal light particles bokeh; midground: BaiYi full body, ice-crystal armor shadow-side details; background: darker deep-blue-black cosmic void. Key: frontal upper cold blue 5800K, fill: gold halo bounce warm gold 4500K, ratio 20:1. Ultra-slow push-in camera move over 7 seconds. Feather metallic-sheen micro-strand detail, armor seam precision, halo geometric structure fine detail, skin cold porcelain texture. No BGM [25] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=5 enableSound=on|S09-终极形态眼神闭环 Extreme close-up, 135mm telephoto macro, dead-center eye-level. BaiYi Form4 {{Mixed 1}} : single eye fills 50% of frame, second eye defocused at right edge, ice-blue luminous iris, pupils narrow vertical slits, ice-crystal eyelid rim detail, metallic-wire lash texture, subtle muscle tension around eye. Foreground: ice-crystal particles on lashes bokeh; midground: glowing iris with faint luminous vein residue inside; background: near-black deep blue, darker than opening shot. Key: frontal cold blue 5800K, fill: faint gold halo bounce warm gold, ratio 18:1. Ultra-slow push-in camera move over 5 seconds, even more imperceptible than opening. Skin cold porcelain micro-crack texture, iris vein ultra-fine detail, optical chromatic aberration at iris edge, deeper and weightier than opening shot. No BGM [26] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|S07-终极形态压场 Long shot, 35mm lens, frontal 20° upward tilt. {{Image 1}} BaiYi Form4 ultimate divine being filling frame top to bottom, center composition, deep-blue-black metallic-sheen wings fully spread filling frame sides, gold geometric halo floating above head rotating slowly, ice-blue luminous eyes half-lidded, expression cold and absolute, white hair falling. Foreground: minimal light particles bokeh; midground: BaiYi full body, ice-crystal armor shadow-side details; background: darker deep-blue-black cosmic void. Key: frontal upper cold blue 5800K, fill: gold halo bounce warm gold 4500K, ratio 20:1. Feather metallic-sheen micro-strand detail, armor seam precision, halo geometric structure fine detail, skin cold porcelain texture. 16:9 cinematic frame. [27] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|S08-荧光眼直视 Extreme close-up, 135mm telephoto macro, dead-center eye-level. {{Image 1}} BaiYi Form4 ultimate divine being: both eyes fill 65% of frame, ice-blue luminous irises radiating cold light outward, pupils narrow vertical slits, ice-crystal particles clinging to eyelid rims, metallic-wire lash texture, looking directly into camera with weighted gaze. Foreground: ice-crystal particles on lashes bokeh; midground: glowing iris razor-sharp with fine luminous vein patterns; background: near-black deep blue defocused void. Key: frontal cold blue 5800K, fill: faint gold halo bounce warm gold, ratio 18:1. Skin cold porcelain micro-crack texture, iris vein ultra-fine detail, optical chromatic aberration creates rainbow fringe at iris edge. 16:9 cinematic frame. [28] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|S09-面部定格名字字幕 Close-up, 85mm lens, dead-center frontal eye-level. {{Image 1}} BaiYi Form4 ultimate divine being face fills 50% of frame, center composition, ice-blue luminous eyes looking directly into camera, expression cold and profound, white hair falling, deep-blue-black wings framing both sides of face, gold geometric halo above head. Key: frontal cold blue 5800K, fill: gold halo bounce warm gold, ratio 15:1. Skin cold porcelain texture, iris glowing detail, armor edge highlights, wing metallic sheen. Lower portion of frame has empty space for name title card. 16:9 cinematic frame. [29] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|锚点-帅气定格@Comp_HeroFreeze Long shot, 35mm lens, frontal 20° upward tilt, slow-motion feel. BaiYi Form4 ultimate divine being in heroic freeze-frame pose at dead center: wings fully spread filling frame sides, one hand extended forward toward camera, ice-blue luminous eyes looking down at battlefield with cold dominating expression, gold geometric halo above head rotating. Surrounding in slow-motion: shrimp soldiers and crab generals falling and collapsing, shell fragments drifting mid-air. Background: deep-sea battleground with energy light fading, massive ocean-surface light beams above. BaiYi body radiating blue-white light illuminating entire battlefield, fill: gold halo warm gold 4500K, ratio 12:1. Epic hero freeze-frame composition, divine figure amid falling enemies. Fine film grain. Cinematic 16:9. [30] 图片生成|doubao-seedream-5-0-pro|image2image|ratio=16:9 quality=2K|图片节点 4 - 副本 排版参考 {{Image 2}} ,你制作一个角色介绍,要使用片尾动漫角色介绍的卡片形式, 这是一份为您量身定制的**片尾(ED)动漫角色介绍卡片**设计方案。 我提取了您提供的图片中的核心元素:**晶莹剔透的材质、神圣感、以及“进化/退化”的设定(AI Evolution Lab)**。 设计采用了\*\*“玻璃拟态(Glassmorphism)”**与**“机密档案”\*\*相结合的排版风格,非常适合作为带有科幻或异世界设定的动漫片尾卡片。 --- ### 🎨 角色视觉档案卡 (ED Card Concept) > **\[ BGM: 空灵的女声哼唱,伴随着玻璃碎裂与重组的轻微白噪音 \**]画面从纯黑中渐渐亮起,冰蓝色的光晕在屏幕边缘流转,随后浮现出这张角色卡牌。 <br> <div style="background: linear-gradient(135deg, #0b1325 0%, #1a2a42 100%); padding: 30px; border-radius: 15px; box-shadow: 0 10px 30px rgba(0,0,0,0.5); color: #fff; font-family: 'PingFang SC', 'Microsoft YaHei', sans-serif; display: flex; flex-direction: column; max-width: 800px; margin: auto; position: relative; overflow: hidden; border: 1px solid rgba(255,255,255,0.1);"> ```
// TOP SECRET | CHAR_ARCHIVE_NO.01 [ AI Evolution Lab ]
Evolved Form
Base Form
FORM_00: SPRITE
#onebrocade / EVOLUTION_OVERRIDE
AETHERIUS (埃忒耳)

耀星晶尊

"The Crystalline Seraph"
RACE / 种族
高维能量聚合体
ATTRIBUTE / 属性
光辉 / 结晶
VOICE / CV
???
THREAT LEVEL
S++ (神话级)
" 从脆弱的琉璃中,诞生了能够灼伤双眼的炽光。但这强制的进化,究竟是恩赐,还是一座美丽的牢笼? "
由 [AI Evolution Lab] 捕获的初生级光之妖精(图左下)。经过“织锦计划(#onebrocade)”的催化,其体内的晶态细胞发生了指数级暴增,强行羽化为拥有六翼的神性姿态(图右)。其眼眸中的蓝光是能量过载的标志。
< 左滑让它退化
``` </div> <style> @keyframes pulse { 0% { box-shadow: 0 0 0 0 rgba(255, 255, 255, 0.4); border-color: rgba(255,255,255,0.8); } 70% { box-shadow: 0 0 0 10px rgba(255, 255, 255, 0); border-color: rgba(255,255,255,0.2); } 100% { box-shadow: 0 0 0 0 rgba(255, 255, 255, 0); border-color: rgba(255,255,255,0.5); } } </style> --- ### 💡 版面设计巧思 (Design Notes): 1. **主次分明的双形态展示**:将肌肉天使形态作为主体大图,将精灵形态以“拍立得/碎片”的形式悬浮在左下角。这在动漫ED中常用来暗示角色的“过去”与“现在”,或者“本质”与“伪装”。 2. **实验室文档UI**:利用顶部标签、等宽字体(monospace)、条形码或档案号等元素,强化图片原有的 `BY AI Evolution Lab` 设定。 3. **“左滑让它退化”的巧妙运用**:将这句话设计成UI底部的一个闪烁提示按钮,不仅致敬了您提供的原图海报,还让这张静态的设定卡多了一丝打破第四面墙的“交互感”。 4. **色彩心理学**:整体采用深邃的太空蓝/夜空黑为底色,辅以青金石般的冰蓝色高光,完美衬托角色水晶般透明、神圣不可侵犯的气质。 *(如果您需要在您的网站或博客上直接使用,可以直接复制上面的 HTML+CSS 代码。)* [31] 图片生成|doubao-seedream-5-0-pro|image2image|ratio=16:9 quality=2K|图片节点 4 制作一个角色介绍,要使用片尾动漫角色介绍的卡片形式,这是一张为您量身定制的、带有经典日式动画片尾(ED)风格的角色介绍卡片。您可以想象在悠扬的片尾曲中,这张卡片的文字在背景图旁边缓缓淡入的效果。 --- ### ◤ 𝐂𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐅𝐢𝐥𝐞 \_ 𝟎𝟒 ◢ > **【无垢的折光者】 艾瑟尔Aethel - The Prism Seraph** > ****CV:早见沙织** (Hayami Saori) ✦ **\[ 基础情报 / 𝐃𝐚𝐭𝐚 \]** - **种族**:星辉晶灵 (Starlight Crystal Spirit) - **年龄**:???(与上古星河同岁) - **身高**:随能量场波动而变化(具象化时约 165cm) - **危险度**:神话级 (Class: MYTH) - **核心权能**:光子折射、维度干涉、结晶化 ✦ **\[ 经典台词 / 𝐐𝐮𝐨𝐭𝐞 \]** > *「光并非没有温度……只是凡人的灵魂,太过脆弱,难以承受这绝对的纯粹。」(Light is not without warmth... it is simply that mortal souls are too fragile to bear this absolute purity.)* ✦ **\[ 角色履历 / 𝐏𝐫𝐨𝐟𝐢𝐥𝐞 \**]诞生于宇宙深处星云坍缩时的第一缕奇迹结晶,是守护“极光之海”的高维神性生命体。 其躯体并非血肉,而是由名为「流体琉璃」的超凡物质构成,能够无视物理法则在虚空中游动。头顶的星芒神环是其核心计算中枢,时刻折射、解析着宇宙间的庞大能量。 艾瑟尔没有世俗意义上的善恶观念,始终以绝对中立的姿态俯瞰众生。背后的晶体羽翼既是治愈万物的光之甘霖,也是能瞬间切割空间的极光利刃。虽然外表如同冰冷的琉璃般锐利且不可触碰,但那双发光的眼眸深处,却对人类复杂而矛盾的情感抱有深深的好奇。 在本作的最终章,为了修复碎裂的苍穹,艾瑟尔做出了一个令所有人都意想不到的决定…… --- **【美术设定秘辛 (Staff Note)】***“在设计艾瑟尔时,为了体现‘既神圣又具有异星感’的特质,我们放弃了传统的布料服饰,直接让光线和水波状的晶体成为了祂的‘皮肤’。那些锋利的边缘暗示着祂力量的危险性,而半透明的粉蓝色调则是为了保留一丝悲悯的柔和感。” —— 角色原案设计组* [32] 文本策划|aurora-3-prime|文本节点 5 【输入指令】 参考我的版面 设计,制作一个角色介绍,要使用片尾动漫角色介绍的卡片形式 【生成内容】 这是一份为您量身定制的**片尾(ED)动漫角色介绍卡片**设计方案。 我提取了您提供的图片中的核心元素:**晶莹剔透的材质、神圣感、以及“进化/退化”的设定(AI Evolution Lab)**。 设计采用了\*\*“玻璃拟态(Glassmorphism)”**与**“机密档案”\*\*相结合的排版风格,非常适合作为带有科幻或异世界设定的动漫片尾卡片。 --- ### 🎨 角色视觉档案卡 (ED Card Concept) > **\[ BGM: 空灵的女声哼唱,伴随着玻璃碎裂与重组的轻微白噪音 \**]画面从纯黑中渐渐亮起,冰蓝色的光晕在屏幕边缘流转,随后浮现出这张角色卡牌。 <br> <div style="background: linear-gradient(135deg, #0b1325 0%, #1a2a42 100%); padding: 30px; border-radius: 15px; box-shadow: 0 10px 30px rgba(0,0,0,0.5); color: #fff; font-family: 'PingFang SC', 'Microsoft YaHei', sans-serif; display: flex; flex-direction: column; max-width: 800px; margin: auto; position: relative; overflow: hidden; border: 1px solid rgba(255,255,255,0.1);"> ```
// TOP SECRET | CHAR_ARCHIVE_NO.01 [ AI Evolution Lab ]
Evolved Form
Base Form
FORM_00: SPRITE
#onebrocade / EVOLUTION_OVERRIDE
AETHERIUS (埃忒耳)

耀星晶尊

"The Crystalline Seraph"
RACE / 种族
高维能量聚合体
ATTRIBUTE / 属性
光辉 / 结晶
VOICE / CV
???
THREAT LEVEL
S++ (神话级)
" 从脆弱的琉璃中,诞生了能够灼伤双眼的炽光。但这强制的进化,究竟是恩赐,还是一座美丽的牢笼? "
由 [AI Evolution Lab] 捕获的初生级光之妖精(图左下)。经过“织锦计划(#onebrocade)”的催化,其体内的晶态细胞发生了指数级暴增,强行羽化为拥有六翼的神性姿态(图右)。其眼眸中的蓝光是能量过载的标志。
< 左滑让它退化
``` </div> <style> @keyframes pulse { 0% { box-shadow: 0 0 0 0 rgba(255, 255, 255, 0.4); border-color: rgba(255,255,255,0.8); } 70% { box-shadow: 0 0 0 10px rgba(255, 255, 255, 0); border-color: rgba(255,255,255,0.2); } 100% { box-shadow: 0 0 0 0 rgba(255, 255, 255, 0); border-color: rgba(255,255,255,0.5); } } </style> --- ### 💡 版面设计巧思 (Design Notes): 1. **主次分明的双形态展示**:将肌肉天使形态作为主体大图,将精灵形态以“拍立得/碎片”的形式悬浮在左下角。这在动漫ED中常用来暗示角色的“过去”与“现在”,或者“本质”与“伪装”。 2. **实验室文档UI**:利用顶部标签、等宽字体(monospace)、条形码或档案号等元素,强化图片原有的 `BY AI Evolution Lab` 设定。 3. **“左滑让它退化”的巧妙运用**:将这句话设计成UI底部的一个闪烁提示按钮,不仅致敬了您提供的原图海报,还让这张静态的设定卡多了一丝打破第四面墙的“交互感”。 4. **色彩心理学**:整体采用深邃的太空蓝/夜空黑为底色,辅以青金石般的冰蓝色高光,完美衬托角色水晶般透明、神圣不可侵犯的气质。 *(如果您需要在您的网站或博客上直接使用,可以直接复制上面的 HTML+CSS 代码。)* [33] 视频生成|star-video2|text2video|ratio=9:16 resolution=720p duration=5 enableSound=on|分镜01-开场悬念 黑色画面中心一道强光裂缝从中央向外爆开,光粒子向四周飞溅,水下流动光影,晶莹光点漂浮,神秘氛围。极端特写,镜头缓慢向光源推进(push-in),纯粒子光效,无具体主体,背景深蓝黑色,光线折射出淡淡彩虹色,开场悬念铺垫,史诗感。 No BGM [34] 图片生成|lib-image-2.5-s|text2image|ratio=16:9 resolution=2K quality=medium|图片节点 4 - 副本 排版参考 ,你制作一个角色 介绍,要使用片尾动漫角色介绍的卡片形式,这是一份为您量身定制的**幼年体(Base Form)动漫角色介绍卡片**。 为了与上一张“进化体”卡片形成完美呼应,我保留了\*\*“AI Evolution Lab”**的机密档案风格。如果说上一张是充满神性与悲剧色彩的强制羽化,那么这一张则侧重于展现生命**最初的纯净、脆弱与懵懂\*\*。 --- ### 🎨 角色视觉档案卡 (Base Form Concept) > **\[ BGM: 八音盒般的清脆铃音,伴随着深海气泡上浮的轻微水流声 \**]画面从一片静谧的幽蓝色水波中亮起,数据扫描线扫过屏幕,随后浮现出这张初生体档案卡。 <br> <div style="background: linear-gradient(135deg, #07101e 0%, #102035 100%); padding: 30px; border-radius: 15px; box-shadow: 0 10px 30px rgba(0,0,0,0.5); color: #fff; font-family: 'PingFang SC', 'Microsoft YaHei', sans-serif; display: flex; flex-direction: column; max-width: 800px; margin: auto; position: relative; overflow: hidden; border: 1px solid rgba(255,255,255,0.1);"> ```html
// CONFIDENTIAL | CHAR_ARCHIVE_NO.00 [ AI Evolution Lab ]
Base Form
?
TARGET: SERAPH
#uncorrupted / PURE_SAMPLE
LUMINA (露米娜)

琉璃游灵

"The Crystalline Sprite"
RACE / 种族
原始晶态生命
ATTRIBUTE / 属性
水 / 纯粹
VOICE / CV
(空灵童声)
THREAT LEVEL
SAFE (无害)
" 培养舱里的水好温暖……如果有一天,我也能长出耀眼的翅膀,是不是就不会再被关在这里了? "
档案编号00。在深渊晶体矿脉中被 [AI Evolution Lab] 寻获的初始素体。其身体构造如同上等的玻璃般纯净且极其脆弱。尚未经历“织锦计划(#onebrocade)”的残酷催化,保留着最澄澈的能量波动与懵懂心智。
右滑强制进化 >
``` <style> @keyframes danger-pulse { 0% { box-shadow: 0 0 0 0 rgba(255, 107, 107, 0.4); } 70% { box-shadow: 0 0 0 10px rgba(255, 107, 107, 0); } 100% { box-shadow: 0 0 0 0 rgba(255, 107, 107, 0); } } </style> </div> *(注:实际使用时,请将代码中的* `您的幼年体图片链接` *替换为您上传的图片URL)* --- ### 💡 双卡片联动设计巧思 (Lore & Design Sync): 1. **色彩语言的转变**: - 幼年体使用了更柔和的**苍色/水蓝色(#afeeee)**,象征其未经污染的水属性本质; - 进化体则是**高反差的冰蓝色与警告红**,象征能量的过载。 2. **危险等级对比**: - 幼年体:`SAFE (无害)`,用温柔的绿色标记。 - 进化体:`S++ (神话级)`,用刺眼的红色标记。 3. **“拍立得”小图的反转**: - 在进化体卡片中,小图是“过去的它(幼年体)”。 - 在这张幼年体卡片中,小图被替换成了**实验室内模糊的“进化目标(TARGET: SERAPH)”扫描图**,配上一个刺眼的红色问号,暗示了实验室对它即将进行的残酷改造。 4. **交互文案的宿命感**: - 这张卡的底部按钮变成了红色的 **“右滑强制进化 >”**,与成年体底部的白色 **“< 左滑让它退化”** 形成了一个轮回般的闭环,完美契合了动漫ED中那种“回不到过去”的悲伤基调。引言台词中的“渴望长出翅膀”也与进化后“美丽的牢笼”形成了强烈的剧情讽刺(Irony)。 [35] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|图片节点 4 - 副本 排版参考 {{Image 2}} ,你制作一个角色 {{Image 1}} 介绍,要使用片尾动漫角色介绍的卡片形式,这是一份为您量身定制的**幼年体(Base Form)动漫角色介绍卡片**。 为了与上一张“进化体”卡片形成完美呼应,我保留了\*\*“AI Evolution Lab”**的机密档案风格。如果说上一张是充满神性与悲剧色彩的强制羽化,那么这一张则侧重于展现生命**最初的纯净、脆弱与懵懂\*\*。 --- ### 🎨 角色视觉档案卡 (Base Form Concept) > **\[ BGM: 八音盒般的清脆铃音,伴随着深海气泡上浮的轻微水流声 \**]画面从一片静谧的幽蓝色水波中亮起,数据扫描线扫过屏幕,随后浮现出这张初生体档案卡。 <br> <div style="background: linear-gradient(135deg, #07101e 0%, #102035 100%); padding: 30px; border-radius: 15px; box-shadow: 0 10px 30px rgba(0,0,0,0.5); color: #fff; font-family: 'PingFang SC', 'Microsoft YaHei', sans-serif; display: flex; flex-direction: column; max-width: 800px; margin: auto; position: relative; overflow: hidden; border: 1px solid rgba(255,255,255,0.1);"> ```html
// CONFIDENTIAL | CHAR_ARCHIVE_NO.00 [ AI Evolution Lab ]
Base Form
?
TARGET: SERAPH
#uncorrupted / PURE_SAMPLE
LUMINA (露米娜)

琉璃游灵

"The Crystalline Sprite"
RACE / 种族
原始晶态生命
ATTRIBUTE / 属性
水 / 纯粹
VOICE / CV
(空灵童声)
THREAT LEVEL
SAFE (无害)
" 培养舱里的水好温暖……如果有一天,我也能长出耀眼的翅膀,是不是就不会再被关在这里了? "
档案编号00。在深渊晶体矿脉中被 [AI Evolution Lab] 寻获的初始素体。其身体构造如同上等的玻璃般纯净且极其脆弱。尚未经历“织锦计划(#onebrocade)”的残酷催化,保留着最澄澈的能量波动与懵懂心智。
右滑强制进化 >
``` <style> @keyframes danger-pulse { 0% { box-shadow: 0 0 0 0 rgba(255, 107, 107, 0.4); } 70% { box-shadow: 0 0 0 10px rgba(255, 107, 107, 0); } 100% { box-shadow: 0 0 0 0 rgba(255, 107, 107, 0); } } </style> </div> *(注:实际使用时,请将代码中的* `您的幼年体图片链接` *替换为您上传的图片URL)* --- ### 💡 双卡片联动设计巧思 (Lore & Design Sync): 1. **色彩语言的转变**: - 幼年体使用了更柔和的**苍色/水蓝色(#afeeee)**,象征其未经污染的水属性本质; - 进化体则是**高反差的冰蓝色与警告红**,象征能量的过载。 2. **危险等级对比**: - 幼年体:`SAFE (无害)`,用温柔的绿色标记。 - 进化体:`S++ (神话级)`,用刺眼的红色标记。 3. **“拍立得”小图的反转**: - 在进化体卡片中,小图是“过去的它(幼年体)”。 - 在这张幼年体卡片中,小图被替换成了**实验室内模糊的“进化目标(TARGET: SERAPH)”扫描图**,配上一个刺眼的红色问号,暗示了实验室对它即将进行的残酷改造。 4. **交互文案的宿命感**: - 这张卡的底部按钮变成了红色的 **“右滑强制进化 >”**,与成年体底部的白色 **“< 左滑让它退化”** 形成了一个轮回般的闭环,完美契合了动漫ED中那种“回不到过去”的悲伤基调。引言台词中的“渴望长出翅膀”也与进化后“美丽的牢笼”形成了强烈的剧情讽刺(Irony)。 [36] 文本策划|aurora-3-prime|文本节点 6 【输入指令】 再做一个幼年体的 {{Image 1}} 卡片,保持文本一的风格 【生成内容】 这是一份为您量身定制的**幼年体(Base Form)动漫角色介绍卡片**。 为了与上一张“进化体”卡片形成完美呼应,我保留了\*\*“AI Evolution Lab”**的机密档案风格。如果说上一张是充满神性与悲剧色彩的强制羽化,那么这一张则侧重于展现生命**最初的纯净、脆弱与懵懂\*\*。 --- ### 🎨 角色视觉档案卡 (Base Form Concept) > **\[ BGM: 八音盒般的清脆铃音,伴随着深海气泡上浮的轻微水流声 \**]画面从一片静谧的幽蓝色水波中亮起,数据扫描线扫过屏幕,随后浮现出这张初生体档案卡。 <br> <div style="background: linear-gradient(135deg, #07101e 0%, #102035 100%); padding: 30px; border-radius: 15px; box-shadow: 0 10px 30px rgba(0,0,0,0.5); color: #fff; font-family: 'PingFang SC', 'Microsoft YaHei', sans-serif; display: flex; flex-direction: column; max-width: 800px; margin: auto; position: relative; overflow: hidden; border: 1px solid rgba(255,255,255,0.1);"> ```html
// CONFIDENTIAL | CHAR_ARCHIVE_NO.00 [ AI Evolution Lab ]
Base Form
?
TARGET: SERAPH
#uncorrupted / PURE_SAMPLE
LUMINA (露米娜)

琉璃游灵

"The Crystalline Sprite"
RACE / 种族
原始晶态生命
ATTRIBUTE / 属性
水 / 纯粹
VOICE / CV
(空灵童声)
THREAT LEVEL
SAFE (无害)
" 培养舱里的水好温暖……如果有一天,我也能长出耀眼的翅膀,是不是就不会再被关在这里了? "
档案编号00。在深渊晶体矿脉中被 [AI Evolution Lab] 寻获的初始素体。其身体构造如同上等的玻璃般纯净且极其脆弱。尚未经历“织锦计划(#onebrocade)”的残酷催化,保留着最澄澈的能量波动与懵懂心智。
右滑强制进化 >
``` <style> @keyframes danger-pulse { 0% { box-shadow: 0 0 0 0 rgba(255, 107, 107, 0.4); } 70% { box-shadow: 0 0 0 10px rgba(255, 107, 107, 0); } 100% { box-shadow: 0 0 0 0 rgba(255, 107, 107, 0); } } </style> </div> *(注:实际使用时,请将代码中的* `您的幼年体图片链接` *替换为您上传的图片URL)* --- ### 💡 双卡片联动设计巧思 (Lore & Design Sync): 1. **色彩语言的转变**: - 幼年体使用了更柔和的**苍色/水蓝色(#afeeee)**,象征其未经污染的水属性本质; - 进化体则是**高反差的冰蓝色与警告红**,象征能量的过载。 2. **危险等级对比**: - 幼年体:`SAFE (无害)`,用温柔的绿色标记。 - 进化体:`S++ (神话级)`,用刺眼的红色标记。 3. **“拍立得”小图的反转**: - 在进化体卡片中,小图是“过去的它(幼年体)”。 - 在这张幼年体卡片中,小图被替换成了**实验室内模糊的“进化目标(TARGET: SERAPH)”扫描图**,配上一个刺眼的红色问号,暗示了实验室对它即将进行的残酷改造。 4. **交互文案的宿命感**: - 这张卡的底部按钮变成了红色的 **“右滑强制进化 >”**,与成年体底部的白色 **“< 左滑让它退化”** 形成了一个轮回般的闭环,完美契合了动漫ED中那种“回不到过去”的悲伤基调。引言台词中的“渴望长出翅膀”也与进化后“美丽的牢笼”形成了强烈的剧情讽刺(Irony)。 [37] 文本策划|aurora-3-prime|文本节点 8 【输入指令】 参考 {{Image 1}} 版式,制作这一集的海报,这种是独立篇章,要和连载区分开,这个是单独介绍角色的篇章 【生成内容】 这是一份为您量身定制的\*\*《进化实验室》独立篇章(SP / 特别篇)海报设计方案\*\*。 根据您提供的 **图1(参考版式)**、**图2(粉色气球头研究员)** 以及 **图3(深海发光浴缸/培养舱)**,加上之前“幼年体(Lumina)”的角色设定,我们需要做的是一个\*\*“替换核心视觉元素,但保留电影级构图”\*\*的操作。 为了体现这是**独立介绍角色的篇章**,我们将主标题从“EP2(正传)”改为\*\*“SP(特别篇)”或“档案 00”\*\*。 以下是详细的**海报视觉构图与制作指南**: --- ### 🎨 海报视觉构图蓝图 (Visual Layout Blueprint) **【整体氛围**】深邃、静谧、带有科幻感与神圣感的碰撞。色调以\*\*赛博紫(来自研究员宇航服)**与**深海幽蓝(来自发光浴缸)\*\*为主,辅以粉色作为视觉跳跃点。 **1. 左侧:观测者(引导视觉)** - **元素**:使用**图2**中的“粉色气球头”角色。 - **动作/排版**:参考图1,角色位于画面左下角侧身坐着或蹲着,面朝右侧。他戴着白色手套的双手向前伸出,正在操控一个悬浮的“全息数据面板”或者正在向右侧释放某种“扫描射线”。 - **意义**:代表 \[AI Evolution Lab\] 的研究员,正在记录或观测“幼年体”的诞生。 **2. 右侧:核心观测对象(取代图1的石头怪)** - **元素**:使用**图3**中的“深海发光浴缸”。 - **动作/排版**:浴缸放置在画面右侧(占据原本石头怪的位置)。浴缸内的水散发着极其耀眼的冰蓝色神圣光芒,水面漂浮着晶体,甚至可以隐约在水面上方画出一个模糊的“水精灵/琉璃游灵”的虚影(呼应幼年体设定)。 - **意义**:这个浴缸就是设定中的“培养舱”,展现生命最初的纯净与脆弱。 **3. 中间连接:能量交互线** - **元素**:参考图1中连接两者的紫色闪电。 - **替换为**:从研究员手中延伸出**淡蓝色的数据流、全息扫描网格**,或者**柔和的水波纹能量线**,连接到右侧的浴缸。这种连接不应该是图1那种\*\*的“闪电”,而应该是温柔的“解析”或“观测”,以契合幼年体“SAFE(无害)”的设定。 --- ### 🔠 文字排版设计 (Typography & Text Layout) 为了与“连载(EP2)”严格区分,字体的设计和文案需要调整: - **顶部信息 (Top Info)**: - 2026.XX.XX (或者替换为 ARCHIVE DATE: UNKNOWN) - 机密等级:#uncorrupted / PURE_SAMPLE (呼应之前的角色卡) - **底部主标题 (Main Title)**: - 主字:依然使用图1中充满力量感与科幻感的 **“进化实验室”** 3D金属字。 - 副标题(关键):将“EP2”替换为发光的蓝色字体: **SP:琉璃初诞** (或者 **ARCHIVE 00: LUMINA**) - 最底部小字:*AI EVOLUTION LAB - BASE FORM OBSERVATION RECORD* --- ### 🛠️ 如果您使用 \*\*\*\*\*\*\*\*\*\* (或 AI 绘画工具) 协助合成素材: 您可以利用垫图(Image Prompt)功能来生成这张海报的底图,以下是为您写好的 Prompt 提示词: **中文意境参考:** > 电影级海报构图,画面左侧是一个穿着亮紫色金属感防化服、头部是巨大粉色气球的神秘人,他正伸出手进行全息操作。画面右侧是一个复古浴缸,浴缸里装满了发光的深海蓝色海水和发光的珊瑚水晶,散发着神圣的魔法光芒。神秘人的手和浴缸之间有发蓝光的科幻数据扫描线相连。背景是黑暗神秘的高科技实验室,带有深渊般的幽蓝色调。赛博朋克与奇幻结合,8k分辨率,极致光影,超细节。 **\*\*\*\*\*\*\*\*\*\* 英文 Prompt (建议垫入图1、图2、图3的链接):** > `<图1链接>` `<图2链接>` `<图3链接>` A cinematic movie poster layout. On the left foreground, a mysterious person wearing a shiny metallic purple hazmat suit with a giant pink balloon for a head, reaching out hands to manipulate a glowing holographic interface. On the right midground, a vintage bathtub filled with glowing bioluminescent deep-sea blue water, glowing corals, and crystals, emitting a holy magical aura. Glowing blue sci-fi data scan lines connect the person's hands to the bathtub. The background is a dark, mysterious high-tech laboratory with deep abyss-blue tones. Cyberpunk meets dark fantasy, highly detailed, 8k resolution, dramatic cinematic lighting, Unreal Engine 5 render --ar 4:3 --v 6.0 --- ### 💡 设计总结: 这个版式完美利用了图1的\*\*“左侧施法/操作 + 右侧展示奇观 + 底部大标题”\*\*的经典商业海报构图。 把原本狂暴的“石头怪”换成静谧绝美的“发光浴缸”,立刻就能将这集的气质从“热血战斗(EP)”转变为“神秘的起源探索(独立特别篇 SP)”,与您设定的“脆弱、纯净”的幼年体完美契合。 [38] 图片生成|lib-image-2.5-s|image2image|ratio=4:3 resolution=2K quality=medium|图片节点 9 这是一份为您量身定制的\*\*《进化实验室》独立篇章(SP / 特别篇)海报设计方案\*\*。 根据您提供的 **图1 {{Image 1}} (参考版式)**、**图2 {{Image 2}} (粉色气球头研究员)** 以及 **图3 {{Image 3}} (深海发光浴缸/培养舱)**,加上之前“幼年体 {{Image 4}} (Lumina)”和“成年体” {{Image 5}} 的角色设定,我们需要做的是一个\*\*“替换核心视觉元素,但保留电影级构图”\*\*的操作。 为了体现这是**独立介绍角色的篇章**,我们将主标题从“EP2(正传)”改为\*\*“SP(特别篇)”或“档案 00”\*\*。 以下是详细的**海报视觉构图与制作指南**: --- ### 🎨 海报视觉构图蓝图 (Visual Layout Blueprint) **【整体氛围**】深邃、静谧、带有科幻感与神圣感的碰撞。色调以\*\*赛博紫(来自研究员宇航服)**与**深海幽蓝(来自发光浴缸)\*\*为主,辅以粉色作为视觉跳跃点。 **1. 左侧:观测者(引导视觉)** - **元素**:使用**图2**中的“粉色气球头”角色。 - **动作/排版**:参考图1,角色位于画面左下角侧身坐着或蹲着,面朝右侧。他戴着白色手套的双手向前伸出,正在操控一个悬浮的“全息数据面板”或者正在向右侧释放某种“扫描射线”。 - **意义**:代表 \[AI Evolution Lab\] 的研究员,正在记录或观测“幼年体”的诞生。 **2. 右侧:核心观测对象(取代图1的石头怪)** - **元素**:使用**图3**中的“深海发光浴缸”。 - **动作/排版**:浴缸放置在画面右侧(占据原本石头怪的位置)。浴缸内的水散发着极其耀眼的冰蓝色神圣光芒,水面漂浮着晶体,甚至可以隐约在水面上方画出一个模糊的“水精灵/琉璃游灵”的虚影(呼应幼年体设定)。 - **意义**:这个浴缸就是设定中的“培养舱”,展现生命最初的纯净与脆弱。 **3. 中间连接:能量交互线** - **元素**:参考图1中连接两者的紫色闪电。 - **替换为**:从研究员手中延伸出**淡蓝色的数据流、全息扫描网格**,或者**柔和的水波纹能量线**,连接到右侧的浴缸。这种连接不应该是图1那种暴力的“闪电”,而应该是温柔的“解析”或“观测”,以契合幼年体“SAFE(无害)”的设定。 --- ### 🔠 文字排版设计 (Typography & Text Layout) 为了与“连载(EP2)”严格区分,字体的设计和文案需要调整: - **顶部信息 (Top Info)**: - 2026.XX.XX (或者替换为 ARCHIVE DATE: UNKNOWN) - 机密等级:#uncorrupted / PURE_SAMPLE (呼应之前的角色卡) - **底部主标题 (Main Title)**: - 主字:依然使用图1中充满力量感与科幻感的 **“进化实验室”** 3D金属字。 - 副标题(关键):将“EP2”替换为发光的蓝色字体: **SP:琉璃初诞** (或者 **ARCHIVE 00: LUMINA**) - 最底部小字:*AI EVOLUTION LAB - BASE FORM OBSERVATION RECORD* --- ### 🛠️ 如果您使用 Midjourney (或 AI 绘画工具) 协助合成素材: 您可以利用垫图(Image Prompt)功能来生成这张海报的底图,以下是为您写好的 Prompt 提示词: **中文意境参考:** > 电影级海报构图,画面左侧是一个穿着亮紫色金属感防化服、头部是巨大粉色气球的神秘人,他正伸出手进行全息操作。画面右侧是一个复古浴缸,浴缸里装满了发光的深海蓝色海水和发光的珊瑚水晶,散发着神圣的魔法光芒。神秘人的手和浴缸之间有发蓝光的科幻数据扫描线相连。背景是黑暗神秘的高科技实验室,带有深渊般的幽蓝色调。赛博朋克与奇幻结合,8k分辨率,极致光影,超细节。 **Midjourney 英文 Prompt (建议垫入图1、图2、图3的链接):** > `<图1链接>` `<图2链接>` `<图3链接>` A cinematic movie poster layout. On the left foreground, a mysterious person wearing a shiny metallic purple hazmat suit with a giant pink balloon for a head, reaching out hands to manipulate a glowing holographic interface. On the right midground, a vintage bathtub filled with glowing bioluminescent deep-sea blue water, glowing corals, and crystals, emitting a holy magical aura. Glowing blue sci-fi data scan lines connect the person's hands to the bathtub. The background is a dark, mysterious high-tech laboratory with deep abyss-blue tones. Cyberpunk meets dark fantasy, highly detailed, 8k resolution, dramatic cinematic lighting, Unreal Engine 5 render --ar 4:3 --v 6.0 --- ### 💡 设计总结: 这个版式完美利用了 {{Image 1}} 的\*\*“左侧施法/操作 + 右侧展示奇观 + 底部大标题”\*\*的经典商业海报构图。 把原本狂暴的“石头怪”换成静谧绝美的“发光浴缸”,立刻就能将这集的气质从“热血战斗(EP)”转变为“神秘的起源探索(独立特别篇 SP)”,与您设定的“脆弱、纯净”的幼年体完美契合。 [39] 图片生成|lib-image-2.5-s|image2image|ratio=4:3 resolution=2K quality=medium|图片节点 12 顶部文字改成:“2026.09.17” “进化档案:白海豚” [40] 图片生成|lib-image-2.5-s|image2image|ratio=3:4 resolution=2K quality=medium|图片节点 10 改成竖版尺寸 [41] 图片生成|lib-image-2.5-s|text2image|ratio=16:9 resolution=2K quality=medium|锚点-虾兵蟹将军队@ShrimpSoldier@CrabGeneral Long shot, 35mm lens, frontal 15° upward tilt. Deep-sea battleground: massive army of shrimp soldier creatures advancing toward camera in tight formation from deep-sea darkness. Each shrimp soldier stands 3 meters tall, blue-violet armored exoskeleton glowing, claws transformed into blades with blue energy light, red glowing eyes. Behind them: 2-3 giant crab general creatures, 5 meters wide, deep-red armored shells, massive claws raised emitting orange-red energy charging light, orange glowing eyes, royal crest markings on back carapace. Foreground: nearest shrimp soldiers sharp detail; midground: dense army formation depth; background: deep-sea darkness. Key: creature shell self-luminance blue-violet, fill: distant energy light orange-red, ratio 12:1, dark oppressive atmosphere. Shell metallic sheen, energy light effects, deep-sea darkness. Fine film grain. Cinematic 16:9. [42] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=30 enableSound=on|段二-战斗变身段-S07至S12 Epic undersea cinematic film, Unreal Engine 5 real-time ray tracing rendering, 3D volumetric lighting, IMAX theatrical quality, shallow depth of field, soft diffusion glow, anamorphic lens flare, natural film grain. Pace accelerates from medium to fast to explosive throughout this segment. SHOT 7 (0-6s): {{Mixed 1}} Special angle — extreme worm-eye upward tilt from directly below {{Mixed 2}} BaiYi Form1 white dolphin. 24mm wide-angle, belly at center, large violet-blue glowing eyes looking down at camera creating mutual-gaze effect. Bubbles rising from below, ocean-surface backlight rim from above 6500K creating silhouette halo. Slow push-in with slight rotation. Subsurface scattering on glass belly. SHOT 8 (6-11s): {{Mixed 3}} Hard cut to pure environment threat shot. Long shot 35mm, frontal 15° upward tilt. Massive army of shrimp soldiers advancing toward camera from deep-sea darkness in tight formation, blue-violet armored shells glowing, blade claws with blue energy light, red glowing eyes. Behind them giant crab generals, deep-red shells, massive claws raised emitting orange-red energy light, orange glowing eyes, royal crest markings. Slow push-in, oppressive atmosphere. Ratio 12:1. SHOT 9 (11-16s): {{Mixed 2}} Hard cut. Medium shot 50mm, frontal 10° upward tilt. BaiYi Form1 white dolphin centered, body begins trembling, white-rainbow light erupting from within, glass body developing dense hairline fractures, intense beams shooting from each crack. Fast push-in accelerating. Background bleaching to white. Self-luminous extreme high contrast. Energy particle motion trails. SHOT 10 (16-19s): {{Mixed 4}} Fade from white — BaiYi Form2 evolved dolphin with crystal wings emerges. Long shot 24mm, frontal 30° upward tilt. Crystal wings fully spread filling frame, pink-blue rainbow refraction across frame. Camera pedestal down. 5600K overhead sunlight, ratio 8:1. Wing ice-crystal micro-fractures, blown highlights. SHOT 11 (19-22s): {{Mixed 5}} Hard cut. Extreme long shot 16mm ultra-wide, extreme 60° upward tilt. BaiYi Form3 super-evolved divine being descending from cosmic void. Multiple rainbow ice-crystal wings beyond frame edges, ice shards exploding toward camera, white hair drifting. Single overhead hard light 6500K, ratio 15:1, deep lateral shadows. SHOT 12 (22-30s): {{Mixed 6}} Dissolve — BaiYi Form4 ultimate divine being emerges from white light. Long shot 24mm, frontal 30° upward tilt. Deep-blue-black metallic wings fully spread, gold geometric halo rotating above head, ice-blue luminous eyes scanning forward cold and dominating. Background: deep-sea battleground illuminated by her light. Key: overhead cold blue 5800K, fill: gold halo 4500K, ratio 15:1. Pace slows slightly as ultimate form is revealed. No BGM [43] 图片生成|lib-image-2.5-s|text2image|ratio=16:9 resolution=2K quality=medium|锚点-空镜-珊瑚礁@CoralReef Medium shot, 50mm lens, fixed camera eye-level. Deep-sea coral reef environment: massive coral formation fills right two-thirds of frame, radiating orange-red bioluminescence, small fish school softly bokeh drifting in foreground, background deep blue gradient with Tyndall light beams piercing diagonally through water. No character present, pure environment shot. Key: top-angle cold white 6500K, fill: coral bioluminescence orange-red 2800K, ratio 8:1. Suspended water particles, coral surface micro-texture, fish scale reflections, water refraction caustics. Fine film grain, natural depth-of-field. Cinematic 16:9. [44] 视频生成|star-video2.5|text2video|ratio=16:9 resolution=480p duration=5 enableSound=on|S01-空镜-珊瑚礁 - 副本 写实电影镜头,要有紧张感,鱼儿们正在安静游动,突然,一条鱼拼命逃跑,带动所有的鱼儿四处逃散,其中有一条撞到了珊瑚,珊瑚断裂,鱼晕过去 [45] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=30 enableSound=on|段三-战斗收束段-S13至S17 - 副本 全景 {{Mixed 1}} 压迫感,一条白海豚 {{Mixed 3}} 被虾兵蟹将 {{Mixed 2}} 包围,然后切 {{Mixed 2}} 的脚步特写,虾兵蟹将们整齐的围拢过来,包围中间的白海豚 {{Mixed 3}} ,营造压迫感的氛围,然后切 {{Mixed 2}}虾兵蟹将的压迫感武器特写/头部特写,接着镜头切回 白海豚{{Mixed 3}},白海豚轻松一笑,转圈摇摆(摇摆动作用快切做几个尾鳍,海豚鼻子等特写展示动作),突然化为一道白光,通体发白,照耀周围,虾兵蟹将们被照的张不开眼,纷纷用武器遮挡。 [46] 图片生成|lib-image-2.5-s|text2image|ratio=16:9 resolution=2K quality=medium|锚点-空镜-深渊光束@AbyssalDepth Extreme long shot, 16mm ultra-wide lens, fixed 45° upward tilt. Deep-sea abyss: multiple parallel Tyndall light beams pierce from ocean surface above through deep-blue water downward to bottomless abyss below. No character present, pure environment. Foreground: suspended light particles; midground: interweaving light beams; background: dark blue-black bottomless void. Key: ocean-surface light 6800K beam effect, ratio 25:1, no fill. Micro-particles in beams, water refraction, extreme high contrast, serene and profound. Fine film grain. Cinematic 16:9. [47] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=30 enableSound=on|段三-战斗收束段-S13至S17 - 副本 深海 {{Mixed 1}} 战场场景,虚幻5引擎三维渲染风格,实时光线追踪,电影级浅景深,体积光效,变形镜头光晕,IMAX院线电影画质,自然胶片颗粒感,节奏由极慢到快再到慢。 第一段(全景·包围建立):广角镜头正面低角度仰拍,画面中央一只白色半透明玻璃质感小海豚 {{Mixed 3}} ,珍珠白身体散发微弱彩虹光晕,体型渺小。四周虾兵蟹将密集包围,蓝紫色甲壳 {{Mixed 2}} 虾兵手持蓝色能量利刃,深红色蟹将在外围压阵举起橙红能量巨钳,怪物们缓缓向中央收拢,包围圈越来越小,压迫感极强,镜头极缓慢向前推进。 第二段(脚步特写·收拢):硬切,极端特写微距镜头低角度侧面平视,虾兵蟹将巨型甲壳腿部关节踩在深海 {{Mixed 1}} 礁石地面,整齐有节奏地向中央方向迈进,步伐沉重统一,每一步震起碎石和气泡,地面有能量涟漪扩散,甲壳关节金属光泽清晰可见。 第三段(武器与头部特写):快速硬切三个特写,每个约两秒。第一个特写虾兵蓝色能量利刃刃面,蓝色电弧在刀刃上流动。第二个特写蟹将橙红能量钳缓缓张合,熔岩能量在钳缝流动。第三个特写虾兵头部正面,红色复眼发光直视镜头,触须颤动,甲壳纹理清晰,眼神凶狠。节奏由中转快。 第四段(白海豚 {{Mixed 3}} 轻松一笑·快切特写):硬切回白海豚 {{Mixed 3}} 正面近景,珍珠白半透明玻璃小海豚 {{Mixed 3}} 居中,大眼睛紫蓝虹膜,嘴角微微上扬轻松微笑,表情从容不惧。随即快速硬切四个特写各约一秒:水晶尾鳍大幅甩动彩虹光折射四散,海豚 {{Mixed 3}} 鼻吻部上翘气泡从鼻孔喷出,侧身滚转玻璃身体彩虹光晕旋转拖尾,背鳍快速划水涌动。四个特写快速硬切,节奏轻快活泼,与前段压迫感形成强烈反差。 第五段(化为白光):硬切中景正面仰拍,白海豚 {{Mixed 3}} 突然停止动作,身体瞬间从体内爆发极强白光,珍珠白身体迅速变得越来越亮,彩虹光晕被白光吞噬,整个身体化为一道耀眼白光球,白光迅速向四周扩散照亮整个深海 {{Mixed 1}} 战场,画面逐渐过曝变白,光爆物理模拟体积光扩散,节奏极快震撼爆发。 第六段(虾兵蟹将遮挡退缩):全景正面低角度仰拍,画面中央耀眼白光球,四周虾兵蟹将被强烈白光照射纷纷退缩,虾兵用蓝色能量利刃横在面前遮挡,红色复眼被迫眯起,蟹将用巨大橙红能量钳遮住面部,所有怪物姿态从威压变为防御向后退缩,白光从中央向外持续扩散越来越强,压迫感完全逆转,镜头缓慢拉远,节奏由快转慢,震撼收束。 [48] 视频生成|star-video2.5|frames2video|ratio=16:9 resolution=480p duration=5 enableSound=on|S03-空镜-深渊光束 Pure environment shot, no character. Deep-sea abyss, multiple parallel Tyndall light beams pierce from ocean surface above through deep-blue water to bottomless void below. Fixed camera 45° upward tilt. Light beams sway gently, micro-particles drift. Unreal Engine 5 rendering style, real-time ray tracing volumetric light shafts, cinematic shallow depth of field, soft diffusion filter, photorealistic water caustics, anamorphic lens flare on beams, IMAX epic theatrical quality, film grain. Ocean-surface light 6800K, ratio 25:1. Ultra-slow pace, profound and serene. No BGM [49] 图片生成|lib-image-2.5-s|text2image|ratio=16:9 resolution=2K quality=medium|锚点-深海战场@DeepSeaBattleground Extreme long shot, 16mm ultra-wide lens, 90° overhead God's-eye view. Deep-sea battleground: vast deep-sea expanse viewed from directly above, broken coral reefs and scattered rocks, energy light trails in blue-green water, battlefield atmosphere. Faint silhouettes of blue-violet armored creatures gathering at the four corners. Ocean-surface light beams piercing from above creating caustic patterns on the seafloor. Key: ocean-surface light 6500K, fill: bioluminescent orange-red accents, ratio 20:1. Overhead perspective creates pattern-like composition, water caustics, deep-sea darkness. No character at center. Fine film grain. Cinematic 16:9. [50] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=30 enableSound=on|段三-战斗收束段-S13至S17 - 副本 在 {{Mixed 1}} 深海战场,承接上一镜的白海豚 {{Mixed 3}} 通体发出白光,当白光慢慢褪去,白海豚变身成 {{Mixed 4}} 进化形态,进化后的海豚怪 {{Mixed 4}} 露出了贪婪的表情,用舌头舔了一下手,然后瞬间消失, {{Mixed 2}} 刚从白光中缓过来的虾兵蟹将们慌乱,东张西望, 切镜头到虾兵蟹将 {{Mixed 2}} 们的背面视角,突然一个黑影出现在他们背面,直接用抓着抓死一只虾兵,然后切回 {{Mixed 4}} 海豚怪眼神特写,十分恐怖的气息,一个闪身,侧拍, {{Mixed 4}} 海豚怪突进虾兵蟹将中开始进攻,一抓又一抓,手持镜头跟拍,晃动感,刺激热血的战斗现场,最后镜头给到前面, {{Mixed 4}} 海豚怪最后一击,低头冷笑,背后的虾兵蟹将 {{Mixed 2}} 全部倒下 [51] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=30 enableSound=on|段一-铺垫段-S01至S06 Epic undersea cinematic film, Unreal Engine 5 real-time ray tracing rendering, 3D volumetric lighting, IMAX theatrical quality, shallow depth of field f/1.8, soft diffusion glow, anamorphic lens flare, natural film grain. Ultra-slow pace throughout entire segment, serene and mysterious building tension. SHOT 1 (0-5s): {{Mixed 1}} Pure environment shot no character. Deep-sea coral reef, massive coral glowing orange-red bioluminescence on right side, small fish school drifting foreground, camera slowly pans right. Tyndall light beams pierce from above. Ratio 8:1. SHOT 2 (5-10s): {{Mixed 2}} Hard cut to close-up of {{Mixed 3}} BaiYi Form1 white dolphin. Pearl-white semi-transparent glass dolphin, large violet-blue glowing irises looking directly into camera, unblinking, calm and powerful. Ultra-slow push-in. Glowing particles orbit. Subsurface scattering on glass body. Deep blue defocused background. SHOT 3 (10-15s): {{Mixed 4}} Hard cut to pure environment. Deep-sea abyss, multiple parallel Tyndall light beams from ocean surface pierce through deep-blue water to bottomless void. Fixed camera 45° upward tilt. Beams sway gently, micro-particles drift. Ratio 25:1. SHOT 4 (15-20s): {{Mixed 5}} Hard cut to extreme close-up of {{Mixed 3}} BaiYi Form1 crystal tail fin, 85mm macro, side low angle. Semi-transparent crystal fin fills 75% of frame, rainbow prismatic refraction. Fin sways slowly, water particles swirl. Subsurface scattering, extreme soft bokeh f/1.4. SHOT 5 (20-24s): Pure environment, no character. Deep-sea bubbles rising from bottom upward, varying sizes, rainbow refraction on surfaces, dense ascending cluster. Building tension, energy accumulating. SHOT 6 (24-30s): {{Mixed 6}} Hard cut to extreme long shot 90° overhead God's-eye view. Deep-sea battleground full overview, {{Mixed 3}} BaiYi Form1 tiny figure at dead center occupying only 1% of frame. Vast battlefield, broken coral ruins, blue-violet creature silhouettes gathering at four corners. Camera slowly descends with slight orbit rotation. Ocean-surface light beams from above, ratio 20:1. Sense of scale and approaching danger. No BGM [52] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=30 enableSound=on|段三-战斗收束段-S13至S17 Epic undersea cinematic film, Unreal Engine 5 real-time ray tracing rendering, 3D volumetric lighting, IMAX theatrical quality, shallow depth of field, soft diffusion glow, anamorphic lens flare, natural film grain. Pace starts explosive fast then gradually slows to majestic epic stillness. SHOT 13 (0-4s): {{Mixed 1}} BaiYi Form4 ultimate divine being charging at high speed from left to right, medium shot 35mm side angle. Deep-blue-black wings folded for acceleration, energy light trailing behind. {{Mixed 2}} Shrimp soldier army in dense formation on right side. Strong motion blur, fast follow-cam. Battleground multi-point light blue-violet and orange-red mixed, ratio 8:1. SHOT 14 (4-7s): {{Mixed 1}} BaiYi Form4 medium close-up 50mm, frontal 10° upward tilt. Wings fully spread, ice-blue luminous eyes emitting energy beam, blue-white shockwave exploding outward from body in all directions toward camera. {{Mixed 2}} Shrimp soldiers blown away, shells shattering, orange-red explosion light. Extreme high contrast, epic battle. Fast pace. SHOT 15 (7-9s): {{Mixed 1}} BaiYi Form4 close-up 85mm, side 45° angle, fast handheld shake. BaiYi on left, {{Mixed 2}} crab general on right, wing-tip clashing with massive claw, energy sparks flying toward camera. Both glowing eyes locked in mutual stare. Clash point exploding intense white light. Fastest pace moment. SHOT 16 (9-19s): {{Mixed 3}} Hard cut — sudden slow motion 0.3x. Long shot 35mm, frontal 20° upward tilt. {{Mixed 1}} BaiYi Form4 heroic freeze-frame pose at dead center: wings fully spread filling frame sides, one hand extended forward, ice-blue luminous eyes looking down at battlefield cold and dominating, gold halo above head. Surrounding in slow-motion: {{Mixed 2}} shrimp soldiers and crab generals falling and collapsing, shell fragments drifting mid-air in slow-mo. BaiYi body radiating blue-white light illuminating entire battlefield. Fill: gold halo 4500K, ratio 12:1. Pace decelerating to majestic stillness. SHOT 17 (19-30s): {{Mixed 4}} Epic pull-out — extreme long shot 16mm ultra-wide, frontal 45° upward tilt. {{Mixed 1}} BaiYi Form4 at dead center of frame, body slowly shrinking to 5% as camera pulls back and rises. Surrounding: fallen shrimp soldiers and crab generals across entire battlefield, shell fragments drifting in slow-motion. Frame top: massive ocean-surface light beams piercing down, BaiYi luminance echoing them. Key: ocean-surface light beams 6500K, ratio 20:1. Final frame holds still — divine figure in ruins, small yet unshakeable. Epic grandeur, maximum cinematic scale. Pace fully settled to majestic slow. No BGM [53] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|图片节点 1 - 副本 把 {{Image 3}} 海豚加在 {{Image 2}} 画面中间,非常小的比例。然后地面是一个小石刻碑文,造型是 {{Image 1}} logo和文字造型,但是不需要太规整,可以有些脱落的质感,去掉画面中的劣质感,虚幻5渲染,三维光线效果追踪,柔光,体积光,雾化效果, 能看到海水的质感,海底的沙子轻轻飘起 [54] 视频生成|star-video2.5|text2video|ratio=16:9 resolution=480p duration=4 enableSound=on|S05-空镜-气泡上升 Deep-sea medium shot, 50mm lens, fixed side angle eye-level. Pure environment shot, no character. Large quantity of bubbles rising from bottom of frame upward, varying sizes, bubble surfaces refracting rainbow light, dense cluster ascending rhythmically. Unreal Engine 5 rendering style, real-time ray tracing, cinematic shallow depth of field, soft diffusion glow on bubbles, volumetric water light, anamorphic lens flare, IMAX epic theatrical quality, film grain. Top cold white 6500K, ratio 15:1. Slow rhythmic pace, building tension, energy accumulating. No BGM [55] 图片生成|doubao-seedream-5-0-pro|image2image|ratio=16:9 quality=2K|图片节点 1 把 {{Image 3}} 海豚加在画面中间,非常小的比例。然后地面是巨大的石刻碑文,造型是 {{Image 2}} [56] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=30 enableSound=on|段三-战斗收束段-S13至S17 - 副本 深海 {{Mixed 1}} 战场场景,承接上一镜,虚幻5引擎三维渲染风格,实时光线追踪,电影级浅景深,体积光效,变形镜头光晕,IMAX院线电影画质,自然胶片颗粒感,节奏由慢到极快再到慢。 第一段(白光褪去·变身):中景正面仰拍,画面中央耀眼白光球缓缓收缩,白光慢慢褪去,光芒从最强逐渐减弱,轮廓从模糊到清晰,白海豚 {{Mixed 3}} 的形态开始发生变化,身体变得更修长有力,四肢出现,进化形态海豚 {{Mixed 4}} 怪逐渐显现,珍珠白玻璃质感身体,彩虹光晕环绕,白光完全褪去后定格,进化形态完全清晰呈现。镜头缓慢推进,体积光扩散,次表面散射,节奏慢,神秘感十足。 第二段(贪婪表情·舔手·消失):硬切进化形态海豚 {{Mixed 4}} 怪正面近景特写,大眼睛虹膜发出危险的光芒,嘴角缓缓上扬露出贪婪狡黠的笑容,舌头缓缓伸出舔了一下手背,动作慢而意味深长,眼神充满猎食者的兴奋。随即身体突然爆发一道残影,瞬间消失,只留下原地一圈涟漪状能量波纹向外扩散。浅景深特写,背景虚化,变形镜头光晕,节奏先慢后突然极快。 第三段(虾兵蟹将慌乱·东张西望):全景正面低角度,刚从白光中缓过来的虾兵蟹将们神情慌乱,互相张望,蓝紫甲壳虾兵红色复眼快速左右转动,蟹将橙色眼睛警惕扫视四周,武器高举但找不到目标,队形开始松散,气氛从压迫转为恐慌。镜头缓慢横摇扫过慌乱的怪物群,手持轻微晃动感,体积光,节奏中速,压迫感反转为恐惧感。 第三段(虾兵蟹将慌乱·东张西望):全景正面低角度,刚从白光中缓过来的虾兵蟹将们神情慌乱,互相张望,蓝紫甲壳虾兵红色复眼快速左右转动,蟹将橙色眼睛警惕扫视四周,武器高举但找不到目标,队形开始松散,气氛从压迫转为恐慌。镜头缓慢横摇扫过慌乱的怪物群,手持轻微晃动感,体积光,节奏中速,压迫感反转为恐惧感。 第四段(背面视角·黑影突袭·抓死虾兵):硬切,背面视角中景,镜头对准虾兵蟹将的背后,画面前景是怪物们的背部甲壳,远处深海 {{Mixed 1}} 黑暗中突然出现一道黑影极速逼近,速度极快带着残影,黑影瞬间冲入画面,一只手直接抓住最近的虾兵,将其高高提起,虾兵甲壳在抓握中碎裂,挣扎片刻后瘫软。整个过程极快,不超过两秒,手持晃动感,运动模糊,冲击感极强,蓝紫甲壳碎片飞溅。节奏极快,突然爆发。 第五段(海豚 {{Mixed 4}} 怪眼神特写·恐怖气息):硬切极端特写,海豚 {{Mixed 4}} 怪眼部特写,虹膜发出冰冷危险的光芒,瞳孔细长,眼神冷酷恐怖,毫无温度,猎食者的眼神直视镜头,让人不寒而栗。眼眶周围有细碎能量光粒子流动,浅景深背景完全虚化,变形镜头光晕,画面色调偏冷,节奏慢,一秒静止特写,压迫感拉满。 第六段(侧拍突进·手持战斗):硬切,侧面跟拍中景,海豚 {{Mixed 4}} 怪身体前倾突进虾兵蟹将群中,一抓一击,动作极快连贯,每一抓都带起甲壳碎片和蓝紫能量爆炸光,虾兵被击飞,蟹将被重创,海豚 {{Mixed 4}} 怪在怪物群中穿梭自如。手持镜头强烈晃动感跟拍,背景因高速运动呈光带拉丝,运动模糊极强,甲壳碎片粒子四溅,蓝紫橙红能量爆炸光交织,战场多点光源混合,节奏极快,热血刺激,每一击都有冲击感。 第七段(最后一击·冷笑收束):镜头切到正面低角度仰拍,海豚 {{Mixed 4}} 怪在画面中央,发出最后一击,拳头或爪子向前方重重击出,冲击波向四周扩散。随即动作停止,海豚 {{Mixed 4}} 怪低下头,嘴角缓缓上扬露出冷笑,眼神慵懒而危险,一切尽在掌控中。镜头缓慢拉远,背景中所有虾兵蟹将依次倒下,甲壳碎片在慢动作中飘散,深海 {{Mixed 1}} 战场一片狼藉,只有海豚 {{Mixed 4}} 怪居中站立,金色光环 或彩虹光晕环绕。节奏由极快突然切换到极慢,庄严收束,英雄定格感,体积光从顶部打下,IMAX院线电影画质。 [57] 视频生成|star-video2.5|text2video|ratio=16:9 resolution=720p duration=6 enableSound=on|视频节点 2 - 副本 写实电影镜头,一个俯拍的大全景 ,镜头中的海豚转身看着周围,周围的虾兵蟹将 正在慢慢包围果来,【无BGM,无字幕,无旁白】。虚幻5渲染,三维光线效果追踪,柔光,体积光,雾化效果, 能看到海水的质感,海底的沙子轻轻飘起 [58] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=720p duration=6 enableSound=on|视频节点 2 写实电影镜头,一个俯拍的大全景 {{Mixed 1}} ,镜头中的海豚转身看着周围,周围的虾兵蟹将 {{Mixed 2}} 正在慢慢包围果来,【无BGM,无字幕,无旁白】。虚幻5渲染,三维光线效果追踪,柔光,体积光,雾化效果, 能看到海水的质感,海底的沙子轻轻飘起 [59] 图片生成|lib-image-2.5-s|image2image|ratio=16:9 resolution=2K quality=medium|图片节点 1 镜头拉远, {{Image 1}}在一个浴缸中 [60] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=15 enableSound=on|视频节点 2 写实电影镜头,手持镜头悬疑开场,@ {{Mixed 1}} 气球人(没有五官)在家中客厅看报纸,纸质和空气中的些许尘埃,坐在一个摇摇椅上,突然一个响声把 {{Mixed 1}} 气球人吓到,他马上起身,放下报纸向旁边的浴室走去,这里他即惊喜又意外,打开浴室房门,可以用个偷拍视角反打,从浴室内拍摄门被打开,浴室中水雾气略多。气球人用手拍散部分水雾,快步走进来,惊喜的蹲下,然后把头凑近过来。原来气球人看到他培育的浴缸里面出现了状况, {{Mixed 2}} 水底有生物在活动。无BGM,无旁白,无字幕,声音带有室内白噪音,摇摇椅的咿呀声,报纸摩擦声,门把手声,远处街道的噪音,浴室的回声,浴缸中的水声,以及走路的鞋底摩擦白噪音等。 [61] 视频生成|star-video2.5|frames2video|ratio=16:9 resolution=720p duration=5 enableSound=on|视频节点 3 镜头慢慢推进,从浴缸 {{Image 1}} 推进到海底世界 {{Image 2}} ,水要有流动感,灯光忽明忽暗 [62] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=15 enableSound=on|视频节点 2 - 副本 写实电影镜头,承接这一帧 {{Mixed 1}} ,浴缸中的海豚怪 {{Mixed 4}} 发现了浴缸外的世界,回头向镜头冲过来, {{Mixed 2}} 的 气球人 {{Mixed 3}} 被吓到一跳(没有五官),赶紧起身从后面的门跑出去,然后把门关上,镜头慢慢推进紧闭的大门,突然镜头一转,甩镜向浴室方向, {{Mixed 4}} 已经闯出浴缸 {{Mixed 5}} ,悬浮在浴室半空,光滑的皮肤,一些没干的水渍在他身体上流淌,透粉红的皮肤光滑有弹性,微微带着一些光雾,水雾的折射现象,让海豚怪看起来很神圣。 空气中的些许尘埃, 无BGM,无旁白,无字幕,声音带有室内白噪音,关门声,镭射服的摩擦声,门把手声,远处街道的噪音,浴室的回声,浴缸中的水声,海豚怪的超声波叫声,从浴缸出水的声音,以及走路的鞋底摩擦白噪音等。 [63] 视频生成|star-video2.5|mixed2video|ratio=16:9 resolution=480p duration=15 enableSound=on|视频节点 2 - 副本 写实电影镜头,承接这一帧 {{Mixed 1}} ,浴缸中的海豚怪 {{Mixed 4}} 发现了浴缸外的世界,回头向镜头冲过来(拍摄在水中快速向水面移动的仰拍视角,水面外隐约能看到 {{Mixed 3}} 的脑袋),还没冲出水面的时候, {{Mixed 2}} 的 气球人 {{Mixed 3}} 被吓到一跳(没有五官),手持镜头晃动,代表很慌张,赶紧起身从后面的门跑出去,由于他非常慌张,起身差点摔倒,然后荒忙爬起来把门关上,镜头慢慢推进紧闭的大门,突然镜头一转,甩镜向浴室方向, {{Mixed 4}} 已经闯出浴缸 {{Mixed 5}} ,悬浮在浴室半空,光滑的皮肤,一些没干的水渍在他身体上流淌,透粉红的皮肤光滑有弹性,微微带着一些光雾,水雾的折射现象,让海豚怪看起来很神圣,突然海豚向镜头冲过来,高速的移动带动了空间产生了少许扭曲,用爪子挥舞过来,立马黑屏。 空气中的些许尘埃, 无BGM,无旁白,无字幕,声音带有室内白噪音,关门声,镭射服的摩擦声,门把手声,远处街道的噪音,浴室的回声,浴缸中的水声,海豚怪的超声波叫声,从浴缸出水的声音,物品跌落声,以及走路的鞋底摩擦白噪音,海豚爪子声等。

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